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Allow leasing desktop displays
Apps such as Gamescope eventually want to offer a DRM lease option to use planes and handle all of getting to the screen themselves. This implements logic to allow leasing of desktop displays
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parent
050af96d57
commit
505b1edb98
3 changed files with 37 additions and 17 deletions
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@ -251,6 +251,8 @@ struct output {
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struct wl_listener destroy;
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struct wl_listener frame;
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bool leased;
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};
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#undef LAB_NR_LAYERS
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27
src/output.c
27
src/output.c
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@ -59,16 +59,22 @@ new_output_notify(struct wl_listener *listener, void *data)
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struct wlr_output *wlr_output = data;
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/*
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* If this is a non-desktop output, offer it for leasing.
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* We may want to do more logic here in future, if we choose
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* to offer non-desktop outputs.
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* We offer any display as available for lease, some apps like
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* gamescope, want to take ownership of a display when they can
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* to use planes and present directly.
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* This is also useful for debugging the DRM parts of
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* another compositor.
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*/
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if (wlr_output->non_desktop) {
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wlr_log(WLR_DEBUG, "Not configuring non-desktop output");
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if (server->drm_lease_manager) {
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wlr_drm_lease_v1_manager_offer_output(
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server->drm_lease_manager, wlr_output);
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}
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/*
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* Don't configure any non-desktop displays, such as VR headsets;
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*/
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if (wlr_output->non_desktop) {
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wlr_log(WLR_DEBUG, "Not configuring non-desktop output");
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return;
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}
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@ -231,11 +237,12 @@ output_config_apply(struct server *server,
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wl_list_for_each(head, &config->heads, link) {
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struct wlr_output *o = head->state.output;
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struct output *output = output_from_wlr_output(server, o);
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bool need_to_add = head->state.enabled && !o->enabled;
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bool need_to_remove = !head->state.enabled && o->enabled;
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bool output_enabled = head->state.enabled && !output->leased;
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bool need_to_add = output_enabled && !o->enabled;
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bool need_to_remove = !output_enabled && o->enabled;
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wlr_output_enable(o, head->state.enabled);
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if (head->state.enabled) {
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wlr_output_enable(o, output_enabled);
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if (output_enabled) {
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/* Output specifc actions only */
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if (head->state.mode) {
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wlr_output_set_mode(o, head->state.mode);
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@ -261,7 +268,7 @@ output_config_apply(struct server *server,
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assert(output->scene_output);
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}
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if (head->state.enabled) {
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if (output_enabled) {
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wlr_output_layout_move(server->output_layout, o,
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head->state.x, head->state.y);
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}
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21
src/server.c
21
src/server.c
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@ -151,16 +151,27 @@ handle_input_disinhibit(struct wl_listener *listener, void *data)
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static void
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handle_drm_lease_request(struct wl_listener *listener, void *data)
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{
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/*
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* We only offer non-desktop outputs, but in the future we might want to do
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* more logic here.
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*/
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struct wlr_drm_lease_request_v1 *req = data;
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struct wlr_drm_lease_v1 *lease = wlr_drm_lease_request_v1_grant(req);
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if (!lease) {
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wlr_log(WLR_ERROR, "Failed to grant lease request");
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wlr_drm_lease_request_v1_reject(req);
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return;
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}
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for(size_t i = 0; i < req->n_connectors; ++i) {
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struct output *output = req->connectors[i]->output->data;
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if (!output) {
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continue;
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}
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wlr_output_enable(output->wlr_output, false);
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wlr_output_commit(output->wlr_output);
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wlr_output_layout_remove(output->server->output_layout, output->wlr_output);
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output->scene_output = NULL;
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output->leased = true;
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}
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}
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