theme: fix spelling of LAB_BS_HOVERED

This commit is contained in:
John Lindgren 2025-09-06 11:43:48 -04:00
parent 98c77cd6a7
commit 502473f343
3 changed files with 16 additions and 16 deletions

View file

@ -41,11 +41,11 @@ struct theme_snapping_overlay {
enum lab_button_state {
LAB_BS_DEFAULT = 0,
LAB_BS_HOVERD = 1 << 0,
LAB_BS_HOVERED = 1 << 0,
LAB_BS_TOGGLED = 1 << 1,
LAB_BS_ROUNDED = 1 << 2,
LAB_BS_ALL = LAB_BS_HOVERD | LAB_BS_TOGGLED | LAB_BS_ROUNDED,
LAB_BS_ALL = LAB_BS_HOVERED | LAB_BS_TOGGLED | LAB_BS_ROUNDED,
};
struct theme_background {
@ -104,7 +104,7 @@ struct theme {
* The texture of a window buttons for each hover/toggled/rounded
* state. This can be accessed like:
*
* buttons[LAB_SSD_BUTTON_ICONIFY][LAB_BS_HOVERD | LAB_BS_TOGGLED]
* buttons[LAB_SSD_BUTTON_ICONIFY][LAB_BS_HOVERED | LAB_BS_TOGGLED]
*
* Elements in buttons[0] are all NULL since LAB_SSD_BUTTON_FIRST is 1.
*/

View file

@ -510,12 +510,12 @@ ssd_update_button_hover(struct wlr_scene_node *node,
/* Disable old hover */
if (hover_state->button) {
update_button_state(hover_state->button, LAB_BS_HOVERD, false);
update_button_state(hover_state->button, LAB_BS_HOVERED, false);
hover_state->view = NULL;
hover_state->button = NULL;
}
if (button) {
update_button_state(button, LAB_BS_HOVERD, true);
update_button_state(button, LAB_BS_HOVERED, true);
hover_state->view = button->base.view;
hover_state->button = button;
}

View file

@ -217,9 +217,9 @@ load_button(struct theme *theme, struct button *b, int active)
* If hover-icons do not exist, add fallbacks by copying the non-hover
* variant and then adding an overlay.
*/
if (!*img && (b->state_set & LAB_BS_HOVERD)) {
if (!*img && (b->state_set & LAB_BS_HOVERED)) {
struct lab_img *non_hover_img =
button_imgs[b->type][b->state_set & ~LAB_BS_HOVERD];
button_imgs[b->type][b->state_set & ~LAB_BS_HOVERED];
*img = lab_img_copy(non_hover_img);
lab_img_add_modifier(*img,
draw_hover_overlay_on_button);
@ -335,50 +335,50 @@ load_buttons(struct theme *theme)
}, {
.name = "menu_hover",
.type = LAB_SSD_BUTTON_WINDOW_MENU,
.state_set = LAB_BS_HOVERD,
.state_set = LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, {
.name = "iconify_hover",
.type = LAB_SSD_BUTTON_ICONIFY,
.state_set = LAB_BS_HOVERD,
.state_set = LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, {
.name = "max_hover",
.type = LAB_SSD_BUTTON_MAXIMIZE,
.state_set = LAB_BS_HOVERD,
.state_set = LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, {
.name = "max_toggled_hover",
.alt_name = "max_hover_toggled",
.type = LAB_SSD_BUTTON_MAXIMIZE,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERD,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, {
.name = "shade_hover",
.type = LAB_SSD_BUTTON_SHADE,
.state_set = LAB_BS_HOVERD,
.state_set = LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, {
.name = "shade_toggled_hover",
.alt_name = "shade_hover_toggled",
.type = LAB_SSD_BUTTON_SHADE,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERD,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, {
.name = "desk_hover",
/* no fallback (non-hover variant is used instead) */
.type = LAB_SSD_BUTTON_OMNIPRESENT,
.state_set = LAB_BS_HOVERD,
.state_set = LAB_BS_HOVERED,
}, {
.name = "desk_toggled_hover",
.alt_name = "desk_hover_toggled",
.type = LAB_SSD_BUTTON_OMNIPRESENT,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERD,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, {
.name = "close_hover",
.type = LAB_SSD_BUTTON_CLOSE,
.state_set = LAB_BS_HOVERD,
.state_set = LAB_BS_HOVERED,
/* no fallback (non-hover variant is used instead) */
}, };