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Use "cycle" instead of "osd" across the codebase
We were using the word "osd" to describe the window switcher, but it can be used with on-screen display (OSD) disabled by `<windowSwitcher><osd show="false">`. Let's use "cycle" instead to avoid confusion.
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21 changed files with 265 additions and 266 deletions
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@ -53,10 +53,10 @@ struct menuitem *node_menuitem_from_node(
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struct wlr_scene_node *wlr_scene_node);
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/**
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* node_osd_item_from_node - return osd item struct from node
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* node_cycle_osd_item_from_node - return cycle OSD item struct from node
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* @wlr_scene_node: wlr_scene_node from which to return data
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*/
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struct osd_item *node_osd_item_from_node(
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struct cycle_osd_item *node_cycle_osd_item_from_node(
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struct wlr_scene_node *wlr_scene_node);
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/**
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