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Use "cycle" instead of "osd" across the codebase
We were using the word "osd" to describe the window switcher, but it can be used with on-screen display (OSD) disabled by `<windowSwitcher><osd show="false">`. Let's use "cycle" instead to avoid confusion.
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21 changed files with 265 additions and 266 deletions
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@ -18,7 +18,7 @@ enum input_mode {
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LAB_INPUT_STATE_MOVE,
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LAB_INPUT_STATE_RESIZE,
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LAB_INPUT_STATE_MENU,
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LAB_INPUT_STATE_WINDOW_SWITCHER,
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LAB_INPUT_STATE_CYCLE, /* a.k.a. window switching */
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};
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struct seat {
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@ -302,15 +302,15 @@ struct server {
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struct wlr_security_context_manager_v1 *security_context_manager_v1;
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/* Set when in cycle (alt-tab) mode */
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struct osd_state {
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struct view *cycle_view;
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struct cycle_state {
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struct view *selected_view;
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bool preview_was_shaded;
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bool preview_was_enabled;
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struct wlr_scene_node *preview_node;
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struct wlr_scene_tree *preview_parent;
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struct wlr_scene_node *preview_anchor;
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struct lab_scene_rect *preview_outline;
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} osd_state;
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} cycle;
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struct theme *theme;
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