tree-wide: rename g_server to just server

This commit is contained in:
John Lindgren 2026-03-19 12:05:43 -04:00 committed by Johan Malm
parent 8d46da9db1
commit 4f72e6775e
61 changed files with 955 additions and 955 deletions

View file

@ -354,7 +354,7 @@ output_by_name(const char *name)
{
assert(name);
struct output *output;
wl_list_for_each(output, &g_server.outputs, link) {
wl_list_for_each(output, &server.outputs, link) {
if (!strcasecmp(output->wlr_output->name, name)) {
return output->wlr_output;
}
@ -609,28 +609,28 @@ handle_focus_change(struct wl_listener *listener, void *data)
* We clear the keyboard focus at the beginning of Move/Resize, window
* switcher and opening menus, but don't want to deactivate the view.
*/
if (g_server.input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
if (server.input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
return;
}
if (view != g_server.active_view) {
if (g_server.active_view) {
view_set_activated(g_server.active_view, false);
if (view != server.active_view) {
if (server.active_view) {
view_set_activated(server.active_view, false);
}
if (view) {
view_set_activated(view, true);
tablet_pad_enter_surface(seat, surface);
}
g_server.active_view = view;
server.active_view = view;
}
}
void
seat_init(void)
{
struct seat *seat = &g_server.seat;
struct seat *seat = &server.seat;
seat->seat = wlr_seat_create(g_server.wl_display, "seat0");
seat->seat = wlr_seat_create(server.wl_display, "seat0");
if (!seat->seat) {
wlr_log(WLR_ERROR, "cannot allocate seat");
exit(EXIT_FAILURE);
@ -640,15 +640,15 @@ seat_init(void)
wl_list_init(&seat->constraint_commit.link);
wl_list_init(&seat->inputs);
CONNECT_SIGNAL(g_server.backend, seat, new_input);
CONNECT_SIGNAL(server.backend, seat, new_input);
CONNECT_SIGNAL(&seat->seat->keyboard_state, seat, focus_change);
seat->virtual_pointer = wlr_virtual_pointer_manager_v1_create(
g_server.wl_display);
server.wl_display);
CONNECT_SIGNAL(seat->virtual_pointer, seat, new_virtual_pointer);
seat->virtual_keyboard = wlr_virtual_keyboard_manager_v1_create(
g_server.wl_display);
server.wl_display);
CONNECT_SIGNAL(seat->virtual_keyboard, seat, new_virtual_keyboard);
seat->input_method_relay = input_method_relay_create(seat);
@ -660,7 +660,7 @@ seat_init(void)
wlr_log(WLR_ERROR, "unable to create cursor");
exit(EXIT_FAILURE);
}
wlr_cursor_attach_output_layout(seat->cursor, g_server.output_layout);
wlr_cursor_attach_output_layout(seat->cursor, server.output_layout);
wl_list_init(&seat->tablets);
wl_list_init(&seat->tablet_tools);
@ -672,7 +672,7 @@ seat_init(void)
void
seat_finish(void)
{
struct seat *seat = &g_server.seat;
struct seat *seat = &server.seat;
wl_list_remove(&seat->new_input.link);
wl_list_remove(&seat->focus_change.link);
wl_list_remove(&seat->new_virtual_pointer.link);
@ -729,7 +729,7 @@ seat_pointer_end_grab(struct seat *seat, struct wlr_surface *surface)
void
seat_reconfigure(void)
{
struct seat *seat = &g_server.seat;
struct seat *seat = &server.seat;
struct input *input;
cursor_reload(seat);
overlay_finish(seat);
@ -760,7 +760,7 @@ seat_reconfigure(void)
void
seat_force_focus_surface(struct seat *seat, struct wlr_surface *surface)
{
if (g_server.session_lock_manager->locked) {
if (server.session_lock_manager->locked) {
return;
}
uint32_t *pressed_sent_keycodes = key_state_pressed_sent_keycodes();
@ -787,7 +787,7 @@ seat_focus(struct seat *seat, struct wlr_surface *surface,
* It should also come before the !surface condition, or the
* lock screen may lose focus and become impossible to unlock.
*/
if (g_server.session_lock_manager->locked && !is_lock_surface) {
if (server.session_lock_manager->locked && !is_lock_surface) {
return;
}
@ -823,7 +823,7 @@ seat_focus(struct seat *seat, struct wlr_surface *surface,
input_method_relay_set_focus(seat->input_method_relay, surface);
struct wlr_pointer_constraint_v1 *constraint =
wlr_pointer_constraints_v1_constraint_for_surface(g_server.constraints,
wlr_pointer_constraints_v1_constraint_for_surface(server.constraints,
surface, seat->seat);
constrain_cursor(constraint);
}
@ -832,7 +832,7 @@ void
seat_focus_surface(struct seat *seat, struct wlr_surface *surface)
{
/* Don't update focus while window switcher, Move/Resize and menu interaction */
if (g_server.input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
if (server.input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
return;
}
seat_focus(seat, surface, /*replace_exclusive_layer*/ false,
@ -894,9 +894,9 @@ seat_focus_override_begin(struct seat *seat, enum input_mode input_mode,
enum lab_cursors cursor_shape)
{
assert(!seat->focus_override.surface);
assert(g_server.input_mode == LAB_INPUT_STATE_PASSTHROUGH);
assert(server.input_mode == LAB_INPUT_STATE_PASSTHROUGH);
g_server.input_mode = input_mode;
server.input_mode = input_mode;
seat->focus_override.surface = seat->seat->keyboard_state.focused_surface;
if (seat->focus_override.surface) {
@ -915,7 +915,7 @@ seat_focus_override_begin(struct seat *seat, enum input_mode input_mode,
void
seat_focus_override_end(struct seat *seat, bool restore_focus)
{
g_server.input_mode = LAB_INPUT_STATE_PASSTHROUGH;
server.input_mode = LAB_INPUT_STATE_PASSTHROUGH;
if (seat->focus_override.surface) {
if (restore_focus) {