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cursor: Refactor cursor events
Makes relative and absolute events go through the same system. Signed-off-by: Joshua Ashton <joshua@froggi.es>
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parent
455a1c4d2c
commit
4e05eb70ed
1 changed files with 30 additions and 16 deletions
46
src/cursor.c
46
src/cursor.c
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@ -142,16 +142,30 @@ input_inhibit_blocks_surface(struct seat *seat, struct wl_resource *resource)
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}
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static void
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process_cursor_motion(struct server *server, uint32_t time)
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process_cursor_motion(struct seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, double dx, double dy,
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double dx_unaccel, double dy_unaccel)
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{
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struct server *server = seat->server;
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/*
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* The cursor doesn't move unless we tell it to. The cursor
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* automatically handles constraining the motion to the output layout,
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* as well as any special configuration applied for the specific input
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* device which generated the event. You can pass NULL for the device
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* if you want to move the cursor around without any input.
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*/
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wlr_cursor_move(seat->cursor, device, dx, dy);
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static bool cursor_name_set_by_server;
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/* If the mode is non-passthrough, delegate to those functions. */
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if (server->input_mode == LAB_INPUT_STATE_MOVE) {
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process_cursor_move(server, time);
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process_cursor_move(server, time_msec);
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return;
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} else if (server->input_mode == LAB_INPUT_STATE_RESIZE) {
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process_cursor_resize(server, time);
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process_cursor_resize(server, time_msec);
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return;
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} else if (server->input_mode == LAB_INPUT_STATE_MENU) {
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menu_set_selected(server->rootmenu,
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@ -216,7 +230,7 @@ process_cursor_motion(struct server *server, uint32_t time)
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* The enter event contains coordinates, so we only need
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* to notify on motion if the focus did not change.
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*/
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wlr_seat_pointer_notify_motion(wlr_seat, time, sx, sy);
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wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy);
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}
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} else {
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/*
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@ -246,16 +260,8 @@ cursor_motion(struct wl_listener *listener, void *data)
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struct seat *seat = wl_container_of(listener, seat, cursor_motion);
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struct wlr_event_pointer_motion *event = data;
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/*
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* The cursor doesn't move unless we tell it to. The cursor
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* automatically handles constraining the motion to the output layout,
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* as well as any special configuration applied for the specific input
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* device which generated the event. You can pass NULL for the device
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* if you want to move the cursor around without any input.
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*/
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wlr_cursor_move(seat->cursor, event->device, event->delta_x,
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event->delta_y);
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process_cursor_motion(seat->server, event->time_msec);
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process_cursor_motion(seat, event->time_msec, event->device,
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event->delta_x, event->delta_y, event->unaccel_dx, event->unaccel_dy);
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}
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void
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@ -284,8 +290,16 @@ cursor_motion_absolute(struct wl_listener *listener, void *data)
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struct seat *seat = wl_container_of(
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listener, seat, cursor_motion_absolute);
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struct wlr_event_pointer_motion_absolute *event = data;
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wlr_cursor_warp_absolute(seat->cursor, event->device, event->x, event->y);
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process_cursor_motion(seat->server, event->time_msec);
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double lx, ly;
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wlr_cursor_absolute_to_layout_coords(seat->cursor, event->device,
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event->x, event->y, &lx, &ly);
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double dx = lx - seat->cursor->x;
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double dy = ly - seat->cursor->y;
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process_cursor_motion(seat, event->time_msec, event->device,
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dx, dy, dx, dy);
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}
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static void
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