layer: support popups

This commit is contained in:
Johan Malm 2022-02-26 21:15:52 +00:00
parent 2891ff245e
commit 49e8658a7b
2 changed files with 131 additions and 193 deletions

View file

@ -8,13 +8,8 @@ struct server;
#define LAB_NR_LAYERS (4) #define LAB_NR_LAYERS (4)
enum layer_parent {
LAYER_PARENT_LAYER,
LAYER_PARENT_POPUP,
};
struct lab_layer_surface { struct lab_layer_surface {
struct wl_list link; /* output::layers[] */ struct wl_list link; /* output::layers */
struct wlr_scene_layer_surface_v1 *scene_layer_surface; struct wlr_scene_layer_surface_v1 *scene_layer_surface;
struct wl_listener destroy; struct wl_listener destroy;
@ -23,39 +18,21 @@ struct lab_layer_surface {
struct wl_listener surface_commit; struct wl_listener surface_commit;
struct wl_listener output_destroy; struct wl_listener output_destroy;
struct wl_listener new_popup; struct wl_listener new_popup;
struct wl_listener new_subsurface;
struct wlr_box geo; struct wlr_box geo;
bool mapped; bool mapped;
/* TODO: add extent and layer */ /* TODO: add extent? */
struct server *server; struct server *server;
}; };
/* FIXME: do we still need lab_layer_popup and lab_layer_subsurface? */
struct lab_layer_popup { struct lab_layer_popup {
struct wlr_xdg_popup *wlr_popup; struct wlr_xdg_popup *wlr_popup;
enum layer_parent parent_type; struct wlr_scene_node *scene_node;
union {
struct lab_layer_surface *parent_layer;
struct lab_layer_popup *parent_popup;
};
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy; struct wl_listener destroy;
struct wl_listener commit;
struct wl_listener new_popup; struct wl_listener new_popup;
}; };
struct lab_layer_subsurface {
struct wlr_subsurface *wlr_subsurface;
struct lab_layer_surface *layer_surface;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener commit;
};
void layers_init(struct server *server); void layers_init(struct server *server);
#endif /* __LABWC_LAYERS_H */ #endif /* __LABWC_LAYERS_H */

View file

@ -2,7 +2,7 @@
/* /*
* layers.c - layer-shell implementation * layers.c - layer-shell implementation
* *
* Based on: * Based on
* - https://git.sr.ht/~sircmpwm/wio * - https://git.sr.ht/~sircmpwm/wio
* - https://github.com/swaywm/sway * - https://github.com/swaywm/sway
* Copyright (C) 2019 Drew DeVault and Sway developers * Copyright (C) 2019 Drew DeVault and Sway developers
@ -16,17 +16,14 @@
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include "layers.h" #include "layers.h"
#include "labwc.h" #include "labwc.h"
#include "node-descriptor.h"
void void
arrange_layers(struct output *output) arrange_layers(struct output *output)
{ {
struct server *server = output->server;
struct wlr_scene_output *scene_output =
wlr_scene_get_scene_output(server->scene, output->wlr_output);
struct wlr_box full_area = { 0 }; struct wlr_box full_area = { 0 };
wlr_output_effective_resolution(output->wlr_output, wlr_output_effective_resolution(output->wlr_output,
&full_area.width, &full_area.height); &full_area.width, &full_area.height);
struct wlr_box usable_area = full_area; struct wlr_box usable_area = full_area;
for (int i = 0; i < LAB_NR_LAYERS; i++) { for (int i = 0; i < LAB_NR_LAYERS; i++) {
@ -110,7 +107,6 @@ unmap(struct lab_layer_surface *layer)
if (seat->focused_layer == layer->scene_layer_surface->layer_surface) { if (seat->focused_layer == layer->scene_layer_surface->layer_surface) {
seat_set_focus_layer(seat, NULL); seat_set_focus_layer(seat, NULL);
} }
damage_all_outputs(layer->server);
} }
static void static void
@ -122,15 +118,15 @@ destroy_notify(struct wl_listener *listener, void *data)
unmap(layer); unmap(layer);
} }
/* TODO: sort this out properly */
wl_list_remove(&layer->link); wl_list_remove(&layer->link);
wl_list_remove(&layer->destroy.link); wl_list_remove(&layer->destroy.link);
wl_list_remove(&layer->map.link); wl_list_remove(&layer->map.link);
wl_list_remove(&layer->unmap.link);
wl_list_remove(&layer->surface_commit.link); wl_list_remove(&layer->surface_commit.link);
if (layer->scene_layer_surface->layer_surface->output) { if (layer->scene_layer_surface->layer_surface->output) {
wl_list_remove(&layer->output_destroy.link); wl_list_remove(&layer->output_destroy.link);
struct output *output = output_from_wlr_output( struct output *output = output_from_wlr_output(layer->server,
layer->server, layer->scene_layer_surface->layer_surface->output); layer->scene_layer_surface->layer_surface->output);
arrange_layers(output); arrange_layers(output);
} }
free(layer); free(layer);
@ -139,160 +135,128 @@ destroy_notify(struct wl_listener *listener, void *data)
static void static void
unmap_notify(struct wl_listener *listener, void *data) unmap_notify(struct wl_listener *listener, void *data)
{ {
struct lab_layer_surface *l = wl_container_of(listener, l, unmap); return;
unmap(l); struct lab_layer_surface *lab_layer_surface =
wl_container_of(listener, lab_layer_surface, unmap);
unmap(lab_layer_surface);
} }
static void static void
map_notify(struct wl_listener *listener, void *data) map_notify(struct wl_listener *listener, void *data)
{ {
struct wlr_layer_surface_v1 *l = data; return;
wlr_surface_send_enter(l->surface, l->output); struct wlr_layer_surface_v1 *layer_surface = data;
wlr_surface_send_enter(layer_surface->surface, layer_surface->output);
} }
//static struct static struct
//lab_layer_surface *popup_get_layer(struct lab_layer_popup *popup) lab_layer_surface *popup_get_layer(struct lab_layer_popup *popup)
//{ {
// while (popup->parent_type == LAYER_PARENT_POPUP) { struct wlr_scene_node *node = popup->scene_node;
// popup = popup->parent_popup; while (node) {
// } if (node->data) {
// return popup->parent_layer; struct node_descriptor *desc = node->data;
//} if (desc->type == LAB_NODE_DESC_LAYER_SURFACE) {
// return desc->data;
//static void }
//popup_damage(struct lab_layer_popup *layer_popup, bool whole) }
//{ node = node->parent;
// struct lab_layer_surface *layer; }
// while (true) { return NULL;
// if (layer_popup->parent_type == LAYER_PARENT_POPUP) { }
// layer_popup = layer_popup->parent_popup;
// } else { static void
// layer = layer_popup->parent_layer; popup_handle_destroy(struct wl_listener *listener, void *data)
// break; {
// } struct lab_layer_popup *popup =
// } wl_container_of(listener, popup, destroy);
// damage_all_outputs(layer->server); wl_list_remove(&popup->destroy.link);
//} wl_list_remove(&popup->new_popup.link);
// free(popup);
//static void }
//popup_handle_map(struct wl_listener *listener, void *data)
//{ static void
// struct lab_layer_popup *popup = wl_container_of(listener, popup, map); popup_unconstrain(struct lab_layer_popup *popup)
// struct lab_layer_surface *layer = popup_get_layer(popup); {
// struct wlr_output *wlr_output = layer->scene_layer_surface->layer_surface->output; struct lab_layer_surface *layer = popup_get_layer(popup);
// wlr_surface_send_enter(popup->wlr_popup->base->surface, wlr_output); if (!layer) {
// popup_damage(popup, true); return;
//} }
// struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
//static void struct output *output =
//popup_handle_unmap(struct wl_listener *listener, void *data) layer->scene_layer_surface->layer_surface->output->data;
//{
// struct lab_layer_popup *popup = wl_container_of(listener, popup, unmap); struct wlr_box output_box = { 0 };
// popup_damage(popup, true); wlr_output_effective_resolution(output->wlr_output, &output_box.width,
//} &output_box.height);
//
//static void /*
//popup_handle_commit(struct wl_listener *listener, void *data) * Output geometry expressed in the coordinate system of the toplevel
//{ * parent of popup
// struct lab_layer_popup *popup = wl_container_of(listener, popup, commit); */
// popup_damage(popup, false); struct wlr_box output_toplevel_sx_box = {
//} .x = -layer->geo.x,
// .y = -layer->geo.y,
//static void .width = output_box.width,
//popup_handle_destroy(struct wl_listener *listener, void *data) .height = output_box.height,
//{ };
// struct lab_layer_popup *popup =
// wl_container_of(listener, popup, destroy); wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
// wl_list_remove(&popup->destroy.link); }
// free(popup);
//} static void popup_handle_new_popup(struct wl_listener *listener, void *data);
//
//static void static struct lab_layer_popup *
//popup_unconstrain(struct lab_layer_popup *popup) create_popup(struct wlr_xdg_popup *wlr_popup, struct wlr_scene_node *parent)
//{ {
// struct lab_layer_surface *layer = popup_get_layer(popup); struct lab_layer_popup *popup =
// struct wlr_xdg_popup *wlr_popup = popup->wlr_popup; calloc(1, sizeof(struct lab_layer_popup));
// struct output *output = layer->scene_layer_surface->layer_surface->output->data; if (!popup) {
// return NULL;
// struct wlr_box output_box = { 0 }; }
// wlr_output_effective_resolution(output->wlr_output, &output_box.width,
// &output_box.height); popup->wlr_popup = wlr_popup;
// popup->scene_node =
// struct wlr_box output_toplevel_sx_box = { wlr_scene_xdg_surface_create(parent, wlr_popup->base);
// .x = -layer->geo.x, if (!popup->scene_node) {
// .y = -layer->geo.y, free(popup);
// .width = output_box.width, return NULL;
// .height = output_box.height, }
// }; node_descriptor_create(popup->scene_node,
// LAB_NODE_DESC_LAYER_POPUP, popup);
// wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
//} popup->destroy.notify = popup_handle_destroy;
// wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
//static void popup_handle_new_popup(struct wl_listener *listener, void *data); popup->new_popup.notify = popup_handle_new_popup;
// wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
//static struct lab_layer_popup *
//create_popup(struct wlr_xdg_popup *wlr_popup, /*
// enum layer_parent parent_type, void *parent) * FIXME: should we put popups in ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY
//{ * or a dedicated output->layer_popup_tree - so that for example
// struct lab_layer_popup *popup = * a panel in the bottom layer displays any popup above views.
// calloc(1, sizeof(struct lab_layer_popup)); */
// if (!popup) {
// return NULL; popup_unconstrain(popup);
// } return popup;
// }
// struct lab_layer_surface *layer = parent_type == LAYER_PARENT_LAYER
// ? (struct lab_layer_surface *)parent static void
// : (struct lab_layer_popup *)parent; popup_handle_new_popup(struct wl_listener *listener, void *data)
// struct server *server = layer->server; {
// struct lab_layer_popup *lab_layer_popup =
// popup->wlr_popup = wlr_popup; wl_container_of(listener, lab_layer_popup, new_popup);
// popup->parent_type = parent_type; struct wlr_xdg_popup *wlr_popup = data;
// popup->parent_layer = parent; create_popup(wlr_popup, lab_layer_popup->scene_node);
// }
// popup->destroy.notify = popup_handle_destroy;
// wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy); static void
// popup->new_popup.notify = popup_handle_new_popup; new_popup_notify(struct wl_listener *listener, void *data)
// wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup); {
// struct lab_layer_surface *lab_layer_surface =
// if (!wlr_surface_is_layer_surface(wlr_popup->base->surface)) { wl_container_of(listener, lab_layer_surface, new_popup);
// wlr_log(WLR_ERROR, "xdg_surface is not layer surface"); struct wlr_xdg_popup *wlr_popup = data;
// return; create_popup(wlr_popup, lab_layer_surface->scene_layer_surface->node);
// } }
//
// struct wlr_output *wlr_output =
// layer->scene_layer_surface->layer_surface->data;
// struct output *output = output_from_wlr_output(server, wlr_output);
//
// struct wlr_scene_tree *selected_layer =
// output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY];
// struct wlr_scene_node *node =
// wlr_scene_layer_surface_v1_create(&server->view_tree->node,
// wlr_popup->base->surface->data);
// wlr_popup->base->surface->data =
// wlr_scene_xdg_surface_create(&selected_layer->node, wlr_popup->base);
//
// popup_unconstrain(popup);
//
// return popup;
//}
//
//static void
//popup_handle_new_popup(struct wl_listener *listener, void *data)
//{
// struct lab_layer_popup *lab_layer_popup =
// wl_container_of(listener, lab_layer_popup, new_popup);
// struct wlr_xdg_popup *wlr_popup = data;
// create_popup(wlr_popup, LAYER_PARENT_POPUP, lab_layer_popup);
//}
//
//static void
//new_popup_notify(struct wl_listener *listener, void *data)
//{
// struct lab_layer_surface *lab_layer_surface =
// wl_container_of(listener, lab_layer_surface, new_popup);
// struct wlr_xdg_popup *wlr_popup = data;
// create_popup(wlr_popup, LAYER_PARENT_LAYER, lab_layer_surface);
//}
static void static void
new_layer_surface_notify(struct wl_listener *listener, void *data) new_layer_surface_notify(struct wl_listener *listener, void *data)
@ -327,13 +291,8 @@ new_layer_surface_notify(struct wl_listener *listener, void *data)
surface->unmap.notify = unmap_notify; surface->unmap.notify = unmap_notify;
wl_signal_add(&layer_surface->events.unmap, &surface->unmap); wl_signal_add(&layer_surface->events.unmap, &surface->unmap);
/* TODO: support popups */ surface->new_popup.notify = new_popup_notify;
// surface->new_popup.notify = new_popup_notify; wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
// wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
//
// surface->new_subsurface.notify = new_subsurface_notify;
// wl_signal_add(&layer_surface->surface->events.new_subsurface,
// &surface->new_subsurface);
struct output *output = layer_surface->output->data; struct output *output = layer_surface->output->data;
@ -342,12 +301,14 @@ new_layer_surface_notify(struct wl_listener *listener, void *data)
surface->scene_layer_surface = wlr_scene_layer_surface_v1_create( surface->scene_layer_surface = wlr_scene_layer_surface_v1_create(
&selected_layer->node, layer_surface); &selected_layer->node, layer_surface);
node_descriptor_create(surface->scene_layer_surface->node,
LAB_NODE_DESC_LAYER_SURFACE, surface);
surface->server = server; surface->server = server;
surface->scene_layer_surface->layer_surface = layer_surface; surface->scene_layer_surface->layer_surface = layer_surface;
/* wlr_surface->data needed to find parent in xdg_surface_new() */ // /* wlr_surface->data needed to find parent in xdg_surface_new() */
layer_surface->surface->data = surface->scene_layer_surface->node; // layer_surface->surface->data = surface->scene_layer_surface->node;
surface->output_destroy.notify = output_destroy_notify; surface->output_destroy.notify = output_destroy_notify;
wl_signal_add(&layer_surface->output->events.destroy, wl_signal_add(&layer_surface->output->events.destroy,