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view: commonize sub-view logic in view_move_to_front/back()
The logic was the same for xdg-shell and xwayland views, so move it from the view->impl layer out to the view_move_to_front/back() functions. view->impl->move_to_front/back() still exist for now, in case we want to add xdg/xwayland-specific logic in future, but they now move only one view and not sub-views.
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5 changed files with 57 additions and 90 deletions
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@ -25,29 +25,6 @@ view_impl_move_to_back(struct view *view)
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wlr_scene_node_lower_to_bottom(&view->scene_tree->node);
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}
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void
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view_impl_move_sub_views(struct view *parent, enum z_direction z_direction)
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{
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assert(parent);
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if (!parent->impl->append_children) {
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return;
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}
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struct wl_array subviews;
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wl_array_init(&subviews);
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parent->impl->append_children(parent, &subviews);
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struct view **view;
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wl_array_for_each(view, &subviews) {
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if (z_direction == LAB_TO_FRONT) {
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view_impl_move_to_front(*view);
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} else if (z_direction == LAB_TO_BACK) {
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view_impl_move_to_back(*view);
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}
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}
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wl_array_release(&subviews);
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}
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void
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view_impl_map(struct view *view)
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{
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