ssd: respect logical size when displaying window icon

get_scale_box() was using the raw pixel size of the icon buffer for
layout, which caused the icon to be incorrectly scaled up if the buffer
scale was >1.
This commit is contained in:
John Lindgren 2024-10-06 21:29:40 -04:00
parent ddfaae98ad
commit 465aac5514
3 changed files with 9 additions and 9 deletions

View file

@ -149,7 +149,7 @@ struct ssd_part *add_scene_button(struct wl_list *part_list,
struct lab_data_buffer *buffers[LAB_BS_ALL + 1], int x,
struct view *view);
void update_window_icon_buffer(struct wlr_scene_node *button_node,
struct wlr_buffer *buffer);
struct lab_data_buffer *buffer);
/* SSD internal helpers */
struct ssd_part *ssd_get_part(

View file

@ -80,12 +80,12 @@ add_scene_buffer(struct wl_list *list, enum ssd_part_type type,
}
static struct wlr_box
get_scale_box(struct wlr_buffer *buffer, double container_width,
get_scale_box(struct lab_data_buffer *buffer, double container_width,
double container_height)
{
struct wlr_box icon_geo = {
.width = buffer->width,
.height = buffer->height
.width = buffer->logical_width,
.height = buffer->logical_height
};
/* Scale down buffer if required */
@ -107,7 +107,7 @@ get_scale_box(struct wlr_buffer *buffer, double container_width,
void
update_window_icon_buffer(struct wlr_scene_node *button_node,
struct wlr_buffer *buffer)
struct lab_data_buffer *buffer)
{
struct wlr_scene_buffer *scene_buffer =
wlr_scene_buffer_from_node(button_node);
@ -116,7 +116,7 @@ update_window_icon_buffer(struct wlr_scene_node *button_node,
rc.theme->window_button_width,
rc.theme->title_height);
wlr_scene_buffer_set_buffer(scene_buffer, buffer);
wlr_scene_buffer_set_buffer(scene_buffer, &buffer->base);
wlr_scene_buffer_set_dest_size(scene_buffer,
icon_geo.width, icon_geo.height);
wlr_scene_node_set_position(button_node, icon_geo.x, icon_geo.y);
@ -145,11 +145,11 @@ add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
if (!buffers[state_set]) {
continue;
}
struct wlr_buffer *icon_buffer = &buffers[state_set]->base;
struct lab_data_buffer *icon_buffer = buffers[state_set];
struct wlr_box icon_geo = get_scale_box(icon_buffer,
rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *icon_part = add_scene_buffer(part_list, type,
parent, icon_buffer, icon_geo.x, icon_geo.y);
parent, &icon_buffer->base, icon_geo.x, icon_geo.y);
/* Make sure big icons are scaled down if necessary */
wlr_scene_buffer_set_dest_size(
wlr_scene_buffer_from_node(icon_part->node),

View file

@ -635,7 +635,7 @@ ssd_update_window_icon(struct ssd *ssd)
for (uint8_t state_set = 0; state_set <= LAB_BS_ALL; state_set++) {
if (button->nodes[state_set]) {
update_window_icon_buffer(button->nodes[state_set],
&icon_buffer->base);
icon_buffer);
}
}
} FOR_EACH_END