img: remove padding_x from lab_img_render()

padding_x in lab_img_render() was just to make sure window icons in the
titlebar doesn't get too close to adjacent buttons and it didn't felt
clean. To remove it from lab_img, this commit changes the size of window
icon buffers from (window.button.width)x(window.button.height) to
(window.button.width * 0.8)x(window.button.height) and horizontally
slide it by (window.button.width * 0.1) to keep the horizontal padding.

Note that the size of the hitbox for a window icon is kept the same and
nothing is changed from user's perspective.
This commit is contained in:
tokyo4j 2025-01-09 17:20:08 +09:00 committed by Hiroaki Yamamoto
parent a0cf6bb068
commit 45f73b58a1
8 changed files with 20 additions and 30 deletions

View file

@ -632,9 +632,9 @@ ssd_update_window_icon(struct ssd *ssd)
struct scaled_img_buffer *img_buffer =
scaled_img_buffer_from_node(node);
scaled_img_buffer_update(img_buffer, icon_img,
theme->window_button_width,
theme->window_button_height,
icon_padding);
theme->window_button_width - 2 * icon_padding,
theme->window_button_height);
wlr_scene_node_set_position(node, icon_padding, 0);
}
}
} FOR_EACH_END