magnifier: fix flickering on simultaneous gamma changes

Gamma changes take another code path and thus did not
render the magnifier. This patch consalidates both
code paths and therefore also renders the magnifier on
gamma changes.

Fixes: #1905
This commit is contained in:
Consolatis 2024-06-17 16:36:07 +02:00
parent b8c3e064e7
commit 45b197b8a4
4 changed files with 61 additions and 37 deletions

View file

@ -7,6 +7,7 @@
struct wlr_scene_node;
struct wlr_surface;
struct wlr_scene_output;
struct wlr_output_state;
struct wlr_surface *lab_wlr_surface_from_node(struct wlr_scene_node *node);
@ -18,6 +19,7 @@ struct wlr_surface *lab_wlr_surface_from_node(struct wlr_scene_node *node);
struct wlr_scene_node *lab_wlr_scene_get_prev_node(struct wlr_scene_node *node);
/* A variant of wlr_scene_output_commit() that respects wlr_output->pending */
bool lab_wlr_scene_output_commit(struct wlr_scene_output *scene_output);
bool lab_wlr_scene_output_commit(struct wlr_scene_output *scene_output,
struct wlr_output_state *output_state);
#endif /* LABWC_SCENE_HELPERS_H */

View file

@ -40,11 +40,12 @@ lab_wlr_scene_get_prev_node(struct wlr_scene_node *node)
* as it doesn't use the pending state at all.
*/
bool
lab_wlr_scene_output_commit(struct wlr_scene_output *scene_output)
lab_wlr_scene_output_commit(struct wlr_scene_output *scene_output,
struct wlr_output_state *state)
{
assert(scene_output);
assert(state);
struct wlr_output *wlr_output = scene_output->output;
struct wlr_output_state *state = &wlr_output->pending;
struct output *output = wlr_output->data;
bool wants_magnification = output_wants_magnification(output);
@ -70,11 +71,18 @@ lab_wlr_scene_output_commit(struct wlr_scene_output *scene_output)
magnify(output, state->buffer, &additional_damage);
}
if (!wlr_output_commit(wlr_output)) {
wlr_log(WLR_INFO, "Failed to commit output %s",
if (state == &wlr_output->pending) {
if (!wlr_output_commit(wlr_output)) {
wlr_log(WLR_INFO, "Failed to commit output %s",
wlr_output->name);
return false;
}
} else if (!wlr_output_commit_state(wlr_output, state)) {
wlr_log(WLR_INFO, "Failed to commit state for output %s",
wlr_output->name);
return false;
}
/*
* FIXME: Remove the following line as soon as
* https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4253

View file

@ -96,7 +96,7 @@ magnify(struct output *output, struct wlr_buffer *output_buffer, struct wlr_box
/* (Re)create the temporary buffer if required */
if (tmp_buffer && (tmp_buffer->width != width || tmp_buffer->height != height)) {
wlr_log(WLR_DEBUG, "tmp buffer size changed, dropping");
wlr_log(WLR_DEBUG, "tmp magnifier buffer size changed, dropping");
assert(tmp_texture);
wlr_texture_destroy(tmp_texture);
wlr_buffer_drop(tmp_buffer);
@ -117,7 +117,7 @@ magnify(struct output *output, struct wlr_buffer *output_buffer, struct wlr_box
tmp_texture = wlr_texture_from_buffer(server->renderer, tmp_buffer);
}
if (!tmp_texture) {
wlr_log(WLR_ERROR, "Failed to allocate temporary texture");
wlr_log(WLR_ERROR, "Failed to allocate temporary magnifier texture");
wlr_buffer_drop(tmp_buffer);
tmp_buffer = NULL;
return;
@ -209,7 +209,7 @@ magnify(struct output *output, struct wlr_buffer *output_buffer, struct wlr_box
};
wlr_render_pass_add_texture(tmp_render_pass, &opts);
if (!wlr_render_pass_submit(tmp_render_pass)) {
wlr_log(WLR_ERROR, "Failed to submit render pass");
wlr_log(WLR_ERROR, "Failed to submit magnifier render pass");
goto cleanup;
}

View file

@ -48,6 +48,36 @@ get_tearing_preference(struct output *output)
return server->active_view->tearing_hint;
}
static void
output_apply_gamma(struct output *output)
{
assert(output);
assert(output->gamma_lut_changed);
struct server *server = output->server;
struct wlr_scene_output *scene_output = output->scene_output;
struct wlr_output_state pending;
wlr_output_state_init(&pending);
output->gamma_lut_changed = false;
struct wlr_gamma_control_v1 *gamma_control =
wlr_gamma_control_manager_v1_get_control(
server->gamma_control_manager_v1,
output->wlr_output);
if (!wlr_gamma_control_v1_apply(gamma_control, &pending)) {
wlr_output_state_finish(&pending);
return;
}
if (!lab_wlr_scene_output_commit(scene_output, &pending)) {
wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
}
wlr_output_state_finish(&pending);
}
static void
output_frame_notify(struct wl_listener *listener, void *data)
{
@ -71,39 +101,23 @@ output_frame_notify(struct wl_listener *listener, void *data)
return;
}
struct wlr_output *wlr_output = output->wlr_output;
struct server *server = output->server;
if (output->gamma_lut_changed) {
struct wlr_output_state pending;
wlr_output_state_init(&pending);
if (!wlr_scene_output_build_state(output->scene_output, &pending, NULL)) {
return;
}
output->gamma_lut_changed = false;
struct wlr_gamma_control_v1 *gamma_control =
wlr_gamma_control_manager_v1_get_control(
server->gamma_control_manager_v1, wlr_output);
if (!wlr_gamma_control_v1_apply(gamma_control, &pending)) {
wlr_output_state_finish(&pending);
return;
}
/*
* We are not mixing the gamma state with
* other pending output changes to make it
* easier to handle a failed output commit
* due to gamma without impacting other
* unrelated output changes.
*/
output_apply_gamma(output);
} else {
output->wlr_output->pending.tearing_page_flip =
get_tearing_preference(output);
if (!wlr_output_commit_state(output->wlr_output, &pending)) {
wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
wlr_output_state_finish(&pending);
return;
}
wlr_damage_ring_rotate(&output->scene_output->damage_ring);
wlr_output_state_finish(&pending);
return;
lab_wlr_scene_output_commit(output->scene_output,
&output->wlr_output->pending);
}
output->wlr_output->pending.tearing_page_flip =
get_tearing_preference(output);
lab_wlr_scene_output_commit(output->scene_output);
struct timespec now = { 0 };
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(output->scene_output, &now);