graphic-helpers: add border_rect

This commit is contained in:
tokyo4j 2024-10-16 11:34:19 +09:00
parent f2b020b239
commit 44beeffbd7
2 changed files with 120 additions and 58 deletions

View file

@ -9,29 +9,49 @@ struct wlr_scene_tree;
struct wlr_scene_rect;
struct wlr_fbox;
struct multi_rect {
struct border_rect {
struct wlr_scene_tree *tree;
int line_width; /* read-only */
int border_width; /* read-only */
/* Private */
struct wlr_scene_rect *top[3];
struct wlr_scene_rect *bottom[3];
struct wlr_scene_rect *left[3];
struct wlr_scene_rect *right[3];
struct wlr_scene_rect *top;
struct wlr_scene_rect *bottom;
struct wlr_scene_rect *left;
struct wlr_scene_rect *right;
struct wlr_scene_rect *bg;
struct wl_listener destroy;
};
struct multi_rect {
struct wlr_scene_tree *tree;
/* Private */
struct border_rect *border_rects[3];
struct wl_listener destroy;
};
/**
* Create a new rectangular with a single border (border_rect).
*
* bg_color can take NULL, in which case no background is rendered.
*
* A border_rect can be positioned by positioning border_rect->tree->node.
*
* It can be destroyed by destroying its tree node (or one of its parent nodes).
* Once the tree node has been destroyed the struct will be free'd automatically.
*/
struct border_rect *border_rect_create(struct wlr_scene_tree *parent,
float border_color[4], float bg_color[4], int border_width);
void border_rect_set_size(struct border_rect *rect, int width, int height);
/**
* Create a new multi_rect.
* A multi_rect consists of 3 nested rectangular outlines.
* Each of the rectangular outlines is using the same @line_width
* but its own color based on the @colors argument.
*
* The multi-rect can be positioned by positioning multi_rect->tree->node.
*
* It can be destroyed by destroying its tree node (or one of its
* parent nodes). Once the tree node has been destroyed the struct
* will be free'd automatically.
* A multi_rect consists of 3 nested border_rects without a background.
* Each of the border_rect is using the same @line_width but its own color
* based on the @colors argument.
*/
struct multi_rect *multi_rect_create(struct wlr_scene_tree *parent,
float *colors[3], int line_width);