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	Add cursor.c
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					 4 changed files with 228 additions and 211 deletions
				
			
		
							
								
								
									
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								src/cursor.c
									
										
									
									
									
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								src/cursor.c
									
										
									
									
									
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#include "labwc.h"
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static void process_cursor_move(struct server *server, uint32_t time)
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{
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	/* Move the grabbed view to the new position. */
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	double dx = server->cursor->x - server->grab_x;
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	double dy = server->cursor->y - server->grab_y;
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	server->grabbed_view->x = server->grab_box.x + dx;
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	server->grabbed_view->y = server->grab_box.y + dy;
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	if (server->grabbed_view->type != LAB_XWAYLAND_VIEW)
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		return;
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	struct view *view = server->grabbed_view;
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	wlr_xwayland_surface_configure(view->xwayland_surface, view->x, view->y,
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				       view->xwayland_surface->width,
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				       view->xwayland_surface->height);
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}
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#define MIN_VIEW_WIDTH (100)
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#define MIN_VIEW_HEIGHT (60)
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static void process_cursor_resize(struct server *server, uint32_t time)
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{
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	/*
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	 * TODO: Wait for the client to prepare a buffer at the new size, then
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	 * commit any movement that was prepared.
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	 */
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	double dx = server->cursor->x - server->grab_x;
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	double dy = server->cursor->y - server->grab_y;
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	struct view *view = server->grabbed_view;
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	struct wlr_box new_view_geo = view_geometry(view);
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	if (server->resize_edges & WLR_EDGE_TOP) {
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		new_view_geo.y = server->grab_box.y + dy;
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		new_view_geo.height = server->grab_box.height - dy;
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	} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
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		new_view_geo.height = server->grab_box.height + dy;
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	}
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	if (server->resize_edges & WLR_EDGE_LEFT) {
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		new_view_geo.x = server->grab_box.x + dx;
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		new_view_geo.width = server->grab_box.width - dx;
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	} else if (server->resize_edges & WLR_EDGE_RIGHT) {
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		new_view_geo.width = server->grab_box.width + dx;
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	}
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	if ((new_view_geo.height < MIN_VIEW_HEIGHT) ||
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	    (new_view_geo.width < MIN_VIEW_WIDTH))
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		return;
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	/* Move */
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	view->x = new_view_geo.x;
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	view->y = new_view_geo.y;
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	/* Resize */
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	view_resize(view, new_view_geo);
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}
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static void process_cursor_motion(struct server *server, uint32_t time)
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{
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	/* If the mode is non-passthrough, delegate to those functions. */
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	if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
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		process_cursor_move(server, time);
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		return;
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	} else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
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		process_cursor_resize(server, time);
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		return;
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	}
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	/* Otherwise, find the view under the pointer and send the event along.
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	 */
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	double sx, sy;
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	struct wlr_seat *seat = server->seat;
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	struct wlr_surface *surface = NULL;
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	int view_area;
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	struct view *view = view_at(server, server->cursor->x,
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				    server->cursor->y, &surface, &sx, &sy,
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				    &view_area);
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	if (!view) {
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		/* If there's no view under the cursor, set the cursor image to
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		 * a default. This is what makes the cursor image appear when
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		 * you move it around the screen, not over any views. */
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		wlr_xcursor_manager_set_cursor_image(
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			server->cursor_mgr, "left_ptr", server->cursor);
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	}
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	switch (view_area) {
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	case LAB_DECO_PART_TOP:
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		wlr_xcursor_manager_set_cursor_image(
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			server->cursor_mgr, "left_ptr", server->cursor);
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		break;
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	case LAB_DECO_PART_LEFT:
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		wlr_xcursor_manager_set_cursor_image(
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			server->cursor_mgr, "left_side", server->cursor);
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		break;
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	}
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	if (surface) {
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		bool focus_changed = seat->pointer_state.focused_surface !=
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				     surface;
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		/*
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		 * "Enter" the surface if necessary. This lets the client know
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		 * that the cursor has entered one of its surfaces.
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		 *
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		 * Note that this gives the surface "pointer focus", which is
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		 * distinct from keyboard focus. You get pointer focus by moving
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		 * the pointer over a window.
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		 */
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		wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
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		if (!focus_changed) {
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			/* The enter event contains coordinates, so we only need
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			 * to notify on motion if the focus did not change. */
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			wlr_seat_pointer_notify_motion(seat, time, sx, sy);
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		}
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	} else {
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		/* Clear pointer focus so future button events and such are not
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		 * sent to the last client to have the cursor over it. */
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		wlr_seat_pointer_clear_focus(seat);
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	}
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}
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void server_cursor_motion(struct wl_listener *listener, void *data)
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{
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	/*
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	 * This event is forwarded by the cursor when a pointer emits a
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	 * _relative_ pointer motion event (i.e. a delta)
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	 */
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	struct server *server =
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		wl_container_of(listener, server, cursor_motion);
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	struct wlr_event_pointer_motion *event = data;
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	/*
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	 * The cursor doesn't move unless we tell it to. The cursor
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	 * automatically handles constraining the motion to the output layout,
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	 * as well as any special configuration applied for the specific input
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	 * device which generated the event. You can pass NULL for the device
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	 * if you want to move the cursor around without any input.
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	 */
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	wlr_cursor_move(server->cursor, event->device, event->delta_x,
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			event->delta_y);
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	process_cursor_motion(server, event->time_msec);
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}
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void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
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{
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	/*
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	 * This event is forwarded by the cursor when a pointer emits an
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	 * _absolute_ motion event, from 0..1 on each axis. This happens, for
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	 * example, when wlroots is running under a Wayland window rather than
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	 * KMS+DRM, and you move the mouse over the window. You could enter the
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	 * window from any edge, so we have to warp the mouse there. There is
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	 * also some hardware which emits these events.
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	 */
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	struct server *server =
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		wl_container_of(listener, server, cursor_motion_absolute);
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	struct wlr_event_pointer_motion_absolute *event = data;
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	wlr_cursor_warp_absolute(server->cursor, event->device, event->x,
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				 event->y);
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	process_cursor_motion(server, event->time_msec);
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}
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void server_cursor_button(struct wl_listener *listener, void *data)
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{
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	/*
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	 * This event is forwarded by the cursor when a pointer emits a button
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	 * event.
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	 */
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	struct server *server =
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		wl_container_of(listener, server, cursor_button);
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	struct wlr_event_pointer_button *event = data;
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	/*
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	 * Notify the client with pointer focus that a button press has
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	 * occurred.
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	 */
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	wlr_seat_pointer_notify_button(server->seat, event->time_msec,
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				       event->button, event->state);
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	double sx, sy;
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	struct wlr_surface *surface;
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	int view_area;
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	struct view *view = view_at(server, server->cursor->x,
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				    server->cursor->y, &surface, &sx, &sy,
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				    &view_area);
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	if (event->state == WLR_BUTTON_RELEASED) {
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		/* Exit interactive move/resize mode. */
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		server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
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	} else {
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		/* Focus that client if the button was _pressed_ */
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		view_focus(view);
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		switch (view_area) {
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		case LAB_DECO_PART_TOP:
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			interactive_begin(view, TINYWL_CURSOR_MOVE, 0);
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			break;
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		case LAB_DECO_PART_LEFT:
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			interactive_begin(view, TINYWL_CURSOR_RESIZE,
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					  WLR_EDGE_LEFT);
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			break;
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		}
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	}
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}
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void server_cursor_axis(struct wl_listener *listener, void *data)
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{
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	/*
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	 * This event is forwarded by the cursor when a pointer emits an axis
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	 * event, for example when you move the scroll wheel.
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	 */
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	struct server *server = wl_container_of(listener, server, cursor_axis);
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	struct wlr_event_pointer_axis *event = data;
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	/* Notify the client with pointer focus of the axis event. */
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	wlr_seat_pointer_notify_axis(server->seat, event->time_msec,
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				     event->orientation, event->delta,
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				     event->delta_discrete, event->source);
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}
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void server_cursor_frame(struct wl_listener *listener, void *data)
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{
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	/*
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	 * This event is forwarded by the cursor when a pointer emits an frame
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	 * event. Frame events are sent after regular pointer events to group
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	 * multiple events together. For instance, two axis events may happen
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	 * at the same time, in which case a frame event won't be sent in
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	 * between.
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	 */
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	struct server *server = wl_container_of(listener, server, cursor_frame);
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	/* Notify the client with pointer focus of the frame event. */
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	wlr_seat_pointer_notify_frame(server->seat);
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}
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