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interactive: Fix crash if a window is destroyed while moving it
Need to clean this up if it's our grabbed window! Signed-off-by: Joshua Ashton <joshua@froggi.es>
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4 changed files with 10 additions and 0 deletions
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@ -81,6 +81,7 @@ handle_destroy(struct wl_listener *listener, void *data)
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if (view->toplevel_handle) {
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wlr_foreign_toplevel_handle_v1_destroy(view->toplevel_handle);
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}
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interactive_end(view);
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view->xwayland_surface = NULL;
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wl_list_remove(&view->link);
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wl_list_remove(&view->map.link);
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