interactive: Fix crash if a window is destroyed while moving it

Need to clean this up if it's our grabbed window!

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2021-12-03 08:09:19 +00:00 committed by Johan Malm
parent a9f11c5fc7
commit 3e973c92ab
4 changed files with 10 additions and 0 deletions

View file

@ -452,6 +452,7 @@ void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer)
void interactive_begin(struct view *view, enum input_mode mode,
uint32_t edges);
void interactive_end(struct view *view);
void output_init(struct server *server);
void output_damage_surface(struct output *output, struct wlr_surface *surface,