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dnd: refocus surface under cursor on drag-destroy
Keyboard focus is not changed during drag, so we need to refocus the surface under the cursor and the end of a drag-and-drop operation. Fixes issue #939
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2 changed files with 13 additions and 2 deletions
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@ -2,6 +2,7 @@
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#ifndef LABWC_CURSOR_H
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#define LABWC_CURSOR_H
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/util/edges.h>
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#include "ssd.h"
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