squash! [wip] Add ToggleShade

Unshade views when starting interactive moves.
This commit is contained in:
Andrew J. Hesford 2024-01-15 10:35:22 -05:00
parent d7d3b9f845
commit 3a7d10993c
6 changed files with 23 additions and 10 deletions

View file

@ -847,6 +847,7 @@ actions_run(struct view *activator, struct server *server,
.width = width ? : view->pending.width,
.height = height ? : view->pending.height,
};
view_set_shade(view, false);
view_move_resize(view, box);
}
break;

View file

@ -55,7 +55,8 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
}
if (!view_is_floating(view)) {
/*
* Un-maximize and restore natural width/height.
* Un-maximize, unshade and restore natural
* width/height.
* Don't reset tiled state yet since we may want
* to keep it (in the snap-to-maximize case).
*/
@ -66,6 +67,8 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
geometry.y = max_move_scale(seat->cursor->y,
view->current.y, view->current.height,
geometry.height);
view_set_shade(view, false);
view_restore_to(view, geometry);
} else {
/* Store natural geometry at start of move */

View file

@ -159,14 +159,15 @@ resize_indicator_update(struct view *view)
char text[32]; /* 12345 x 12345 would be 13 chars + 1 null byte */
int eff_height = view_effective_height(view, false);
int eff_height = view_effective_height(view, /* use_pending */ false);
int eff_width = view->current.width;
switch (view->server->input_mode) {
case LAB_INPUT_STATE_RESIZE:
; /* works around "a label can only be part of a statement" */
struct view_size_hints hints = view_get_size_hints(view);
snprintf(text, sizeof(text), "%d x %d",
MAX(0, view->current.width - hints.base_width)
MAX(0, eff_width - hints.base_width)
/ MAX(1, hints.width_inc),
MAX(0, eff_height - hints.base_height)
/ MAX(1, hints.height_inc));
@ -194,7 +195,7 @@ resize_indicator_update(struct view *view)
/* Center the indicator in the window */
wlr_scene_node_set_position(&indicator->tree->node,
(view->current.width - indicator->width) / 2,
(eff_width - indicator->width) / 2,
(eff_height - indicator->height) / 2);
scaled_font_buffer_update(indicator->text, text, width, &rc.font_osd,

View file

@ -61,11 +61,15 @@ ssd_max_extents(struct view *view)
{
assert(view);
struct border border = ssd_thickness(view);
int eff_width = view->current.width;
int eff_height = view_effective_height(view, /* use_pending */ false);
return (struct wlr_box){
.x = view->current.x - border.left,
.y = view->current.y - border.top,
.width = view->current.width + border.left + border.right,
.height = view->current.height + border.top + border.bottom,
.width = eff_width + border.left + border.right,
.height = eff_height + border.top + border.bottom,
};
}
@ -220,7 +224,11 @@ ssd_update_geometry(struct ssd *ssd)
struct wlr_box cached = ssd->state.geometry;
struct wlr_box current = ssd->view->current;
if (current.width == cached.width && current.height == cached.height) {
int eff_width = current.width;
int eff_height = view_effective_height(ssd->view, /* use_pending */ false);
if (eff_width == cached.width && eff_height == cached.height) {
if (current.x != cached.x || current.y != cached.y) {
/* Dynamically resize extents based on position and usable_area */
ssd_extents_update(ssd);

View file

@ -20,7 +20,7 @@ ssd_border_create(struct ssd *ssd)
struct view *view = ssd->view;
struct theme *theme = view->server->theme;
int width = view->current.width;
int height = view_effective_height(view, false);
int height = view_effective_height(view, /* use_pending */ false);
int full_width = width + 2 * theme->border_width;
float *color;
@ -83,7 +83,7 @@ ssd_border_update(struct ssd *ssd)
struct theme *theme = view->server->theme;
int width = view->current.width;
int height = view_effective_height(view, false);
int height = view_effective_height(view, /* use_pending */ false);
int full_width = width + 2 * theme->border_width;
struct ssd_part *part;

View file

@ -109,7 +109,7 @@ ssd_extents_update(struct ssd *ssd)
struct theme *theme = view->server->theme;
int width = view->current.width;
int height = view->current.height;
int height = view_effective_height(view, /* use_pending */ false);
int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
int full_width = width + 2 * theme->border_width;
int extended_area = SSD_EXTENDED_AREA;