overlay: take into account <core><gap> for edge overlay

This also deduplicates get_edge_snap_box() in interactive.c and
view_get_edge_snap_box() in view.c.
This commit is contained in:
tokyo4j 2025-07-05 16:06:38 +09:00 committed by Johan Malm
parent ca8d98e80f
commit 38e57891b5
5 changed files with 23 additions and 35 deletions

View file

@ -429,7 +429,6 @@ void interactive_anchor_to_cursor(struct server *server, struct wlr_box *geo);
void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges);
void interactive_finish(struct view *view);
void interactive_cancel(struct view *view);
/* Possibly returns VIEW_EDGE_CENTER if <topMaximize> is yes */
enum view_edge edge_from_cursor(struct seat *seat, struct output **dest_output);
void handle_tearing_new_object(struct wl_listener *listener, void *data);

View file

@ -501,6 +501,10 @@ bool view_contains_window_type(struct view *view, enum window_type window_type);
*/
enum view_edge view_edge_invert(enum view_edge edge);
/* If view is NULL, the size of SSD is not considered */
struct wlr_box view_get_edge_snap_box(struct view *view, struct output *output,
enum view_edge edge);
/**
* view_is_focusable() - Check whether or not a view can be focused
* @view: view to be checked