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	desktop_node_and_view_at(): handle layer surfaces
+ Replace some tabs with spaces in include/node.h Fixes: #278
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					 2 changed files with 9 additions and 4 deletions
				
			
		|  | @ -29,10 +29,10 @@ struct node_descriptor { | |||
|  * @scene_node: wlr_scene_node to attached node_descriptor to | ||||
|  * @type: node descriptor type | ||||
|  * @data: struct to point to as follows: | ||||
|  *   - LAB_NODE_DESC_VIEW		struct view | ||||
|  *   - LAB_NODE_DESC_XDG_POPUP		struct view | ||||
|  *   - LAB_NODE_DESC_LAYER_SURFACE	struct lab_layer_surface | ||||
|  *   - LAB_NODE_DESC_LAYER_POPUP	struct lab_layer_popup | ||||
|  *   - LAB_NODE_DESC_VIEW           struct view | ||||
|  *   - LAB_NODE_DESC_XDG_POPUP      struct view | ||||
|  *   - LAB_NODE_DESC_LAYER_SURFACE  struct lab_layer_surface | ||||
|  *   - LAB_NODE_DESC_LAYER_POPUP    struct lab_layer_popup | ||||
|  */ | ||||
| void node_descriptor_create(struct wlr_scene_node *scene_node, | ||||
| 	enum node_descriptor_type type, void *data); | ||||
|  |  | |||
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