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treewide: properly clear the buffer
Before this patch, the OSD would repeat the last buffer content in case the new buffer content would be empty. This was mostly happening for the `title` OSD field that is intended to be empty when it matches the app_id / WM_CLASS of the application. Due to only buffer.len being reset but its internal allocations being untouched, buffer.buf would still carry the old data. This patch fixes it by also overwriting the first byte in the buffer allocation with '\0' via the new `buf_clear()` function. Do the same for buf_expand_shell_variables() although that one should have been fine before as it always writes new data to the buffer.
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2 changed files with 2 additions and 2 deletions
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@ -286,7 +286,7 @@ render_osd(struct server *server, cairo_t *cairo, int w, int h,
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int nr_fields = wl_list_length(&rc.window_switcher.fields);
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struct window_switcher_field *field;
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wl_list_for_each(field, &rc.window_switcher.fields, link) {
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buf.len = 0;
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buf_clear(&buf);
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cairo_move_to(cairo, x, y
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+ theme->osd_window_switcher_item_padding_y
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+ theme->osd_window_switcher_item_active_border_width);
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