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view: try to reduce confusion in focused_view tracking
Our current approach to handling the focused/active view is a bit confusing. In particular, it's hard to be sure when server->focused_view is or isn't in sync with the real wlroots keyboard focus. Try to clean things up a bit. In particular: - Add comments to server->focused_view and desktop_focused_view() to clarify that they should match, but it's not guaranteed. - desktop_focused_view() now prints a warning if it detects that server->focused_view is out of sync. We should keep an eye out for this warning, and if we see it, try to figure out why it happened. - For consistency, use only "focus/defocus" as the verbs in function names rather than "activate". This is a bit arbitrary, but the idea is that focus is the primary action while the active/inactive state is a side effect. - view_focus/defocus() replace view_set_activated() and now update both focus and active/inactive state, to try to keep them in sync. - Add comments at view_focus/defocus() to warn against calling them directly (we should generally call the desktop.c functions). - desktop_focus_view(NULL) is now forbidden and is no longer handled as a special case to clear the focus. This was (at least to me) a surprising behavior and caused trouble when working on another change. - To maintain existing behavior, desktop_focus_topmost_mapped_view() now explicitly clears the focus if there are no mapped views. There should be no behavioral change here.
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11 changed files with 100 additions and 60 deletions
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@ -41,8 +41,8 @@ keyboard_any_modifiers_pressed(struct wlr_keyboard *keyboard)
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static void
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end_cycling(struct server *server)
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{
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desktop_focus_and_activate_view(&server->seat, server->osd_state.cycle_view);
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if (server->osd_state.cycle_view) {
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desktop_focus_view(server->osd_state.cycle_view);
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view_move_to_front(server->osd_state.cycle_view);
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}
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