interactive: allow snapping to corner edges

In addition to <snapping><range>, <snapping><cornerRange> configures the
distance from the screen corner to trigger quater window snapping.

Also, new values "up-left", "up-right", "down-left" and "down-right" are
allowed for <action name="(Toggle)SnapToEdge" direction="[value]"> and
<query tiled="[value]">.
This commit is contained in:
tokyo4j 2025-08-02 21:35:51 +09:00 committed by Johan Malm
parent b0ff2911b6
commit 2f183cdcb6
14 changed files with 147 additions and 89 deletions

View file

@ -1175,6 +1175,8 @@ entry(xmlNode *node, char *nodename, char *content)
rc.unmaximize_threshold = atoi(content);
} else if (!strcasecmp(nodename, "range.snapping")) {
rc.snap_edge_range = atoi(content);
} else if (!strcasecmp(nodename, "cornerRange.snapping")) {
rc.snap_edge_corner_range = atoi(content);
} else if (!strcasecmp(nodename, "enabled.overlay.snapping")) {
set_bool(content, &rc.snap_overlay_enabled);
} else if (!strcasecmp(nodename, "inner.delay.overlay.snapping")) {
@ -1411,6 +1413,7 @@ rcxml_init(void)
rc.unmaximize_threshold = 150;
rc.snap_edge_range = 10;
rc.snap_edge_corner_range = 50;
rc.snap_overlay_enabled = true;
rc.snap_overlay_delay_inner = 500;
rc.snap_overlay_delay_outer = 500;