include: move a few types from labwc.h to better locations

This commit is contained in:
John Lindgren 2025-07-26 16:23:02 -04:00 committed by Johan Malm
parent e1475a1e47
commit 2e6b30eb50
6 changed files with 41 additions and 46 deletions

View file

@ -2,7 +2,16 @@
#ifndef LABWC_INPUT_H
#define LABWC_INPUT_H
struct seat;
#include <wayland-server-core.h>
struct input {
struct wlr_input_device *wlr_input_device;
struct seat *seat;
/* Set for pointer/touch devices */
double scroll_factor;
struct wl_listener destroy;
struct wl_list link; /* seat.inputs */
};
void input_handlers_init(struct seat *seat);
void input_handlers_finish(struct seat *seat);

View file

@ -4,10 +4,25 @@
#include <stdbool.h>
#include <xkbcommon/xkbcommon.h>
#include "input/input.h"
struct seat;
struct keyboard;
struct wlr_keyboard;
/*
* Virtual keyboards should not belong to seat->keyboard_group. As a result we
* need to be able to ascertain which wlr_keyboard key/modifier events come from
* and we achieve that by using `struct keyboard` which inherits `struct input`
* and adds keyboard specific listeners and a wlr_keyboard pointer.
*/
struct keyboard {
struct input base;
struct wlr_keyboard *wlr_keyboard;
bool is_virtual;
struct wl_listener modifiers;
struct wl_listener key;
/* key repeat for compositor keybinds */
uint32_t keybind_repeat_keycode;
int32_t keybind_repeat_rate;
struct wl_event_source *keybind_repeat;
};
void keyboard_reset_current_keybind(void);
void keyboard_configure(struct seat *seat, struct wlr_keyboard *kb,

View file

@ -27,33 +27,6 @@ enum input_mode {
LAB_INPUT_STATE_WINDOW_SWITCHER,
};
struct input {
struct wlr_input_device *wlr_input_device;
struct seat *seat;
/* Set for pointer/touch devices */
double scroll_factor;
struct wl_listener destroy;
struct wl_list link; /* seat.inputs */
};
/*
* Virtual keyboards should not belong to seat->keyboard_group. As a result we
* need to be able to ascertain which wlr_keyboard key/modifier events come from
* and we achieve that by using `struct keyboard` which inherits `struct input`
* and adds keyboard specific listeners and a wlr_keyboard pointer.
*/
struct keyboard {
struct input base;
struct wlr_keyboard *wlr_keyboard;
bool is_virtual;
struct wl_listener modifiers;
struct wl_listener key;
/* key repeat for compositor keybinds */
uint32_t keybind_repeat_keycode;
int32_t keybind_repeat_rate;
struct wl_event_source *keybind_repeat;
};
struct seat {
struct wlr_seat *seat;
struct server *server;
@ -181,15 +154,6 @@ struct seat {
struct wl_listener new_virtual_keyboard;
};
struct lab_data_buffer;
struct workspace;
enum lab_cycle_dir {
LAB_CYCLE_DIR_NONE,
LAB_CYCLE_DIR_FORWARD,
LAB_CYCLE_DIR_BACKWARD,
};
struct server {
struct wl_display *wl_display;
struct wl_event_loop *wl_event_loop; /* Can be used for timer events */
@ -362,12 +326,6 @@ struct server {
pid_t primary_client_pid;
};
struct constraint {
struct seat *seat;
struct wlr_pointer_constraint_v1 *constraint;
struct wl_listener destroy;
};
void xdg_popup_create(struct view *view, struct wlr_xdg_popup *wlr_popup);
void xdg_shell_init(struct server *server);
void xdg_shell_finish(struct server *server);

View file

@ -5,6 +5,12 @@
#include <stdbool.h>
#include <wayland-server-core.h>
enum lab_cycle_dir {
LAB_CYCLE_DIR_NONE,
LAB_CYCLE_DIR_FORWARD,
LAB_CYCLE_DIR_BACKWARD,
};
/* TODO: add field with keyboard layout? */
enum window_switcher_field_content {
LAB_FIELD_NONE = 0,

View file

@ -41,6 +41,12 @@
#define LAB_CURSOR_SHAPE_V1_VERSION 1
struct constraint {
struct seat *seat;
struct wlr_pointer_constraint_v1 *constraint;
struct wl_listener destroy;
};
static const char * const *cursor_names = NULL;
/* Usual cursor names */

View file

@ -7,6 +7,7 @@
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "common/mem.h"
#include "input/keyboard.h"
#include "node.h"
#include "output.h"
#include "view.h"