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snap: cache and ignore last-snapped edge when growing or shrinking
When growing or shrinking a view by snapping to an edge, a client may ignore the requested size and instead keep its original size or substitute a different (possibly constrained) size. In this case, the view may not actually contact the snapped edge, and a subsequent snap attempt will just keep re-trying (and failing) to contact the same ege. To mitigate this, remember the last-snapped view, snapping direction and offset of the snapping edge in snap.c; when re-attempting a snap for the same view in the same direction, ignore the edge that was last "hit", to allow snapping to progress beyond the problematic edge.
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11 changed files with 271 additions and 44 deletions
189
src/snap-constraints.c
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src/snap-constraints.c
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <wlr/util/box.h>
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#include "common/macros.h"
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#include "labwc.h"
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#include "snap-constraints.h"
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#include "view.h"
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/*
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* When snapping to edges during a resize action, XDG clients can override the
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* desired size to honor arbitrary sizing constraints (*e.g.*, honoring some
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* aspect ratio or ensuring that a terminal window consists of an integer
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* number of character cells). In that case, the final position of the view
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* edge may fall short of the edge to which it's snapped.
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*
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* This can prevent a subsequent resize action in the same direction from ever
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* crossing the "missed" edge, because the next action will keep trying to hit
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* the edge and the client will overriding the desired size. To compensate,
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* every snapped resize will update a "last snapped" cache, recording the
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* view that was resized, the position (and orientation) of the resized edge,
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* and the expected geometry resulting from the snapped resize. At first, the
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* expected geometry is the "pending" geometry that will be sent in a configure
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* request. However, if the client overrides this pending geometry with some
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* other, constrained value, the expectation should be updated (only once!) to
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* reflect the size that the client chooses to honor.
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*
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* In subsequent snapped resize actions, if:
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*
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* 1. The view is the same as in the last attemped snapped resize;
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* 2. The direction of resizing is the same as in the last attempt; and
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* 3. The geometry of the view matches that expected from the last attempt;
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*
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* then the view geometry will be modified to reflect the *original* intended
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* geometry from last snapped resize, which will allow the current attempt to
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* progress beyond the "sticky" edge.
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*/
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static struct {
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struct view *view;
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bool pending;
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int offset;
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enum view_edge direction;
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struct wlr_box geom;
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} last_snap_hit;
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static void
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snap_constraints_reset(void)
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{
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last_snap_hit.view = NULL;
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last_snap_hit.pending = false;
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last_snap_hit.offset = INT_MIN;
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last_snap_hit.direction = VIEW_EDGE_INVALID;
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memset(&last_snap_hit.geom, 0, sizeof(last_snap_hit.geom));
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}
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static bool
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snap_constraints_are_valid(struct view *view, enum view_edge direction)
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{
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assert(view);
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/* Cache is not valid if view has changed */
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if (view != last_snap_hit.view) {
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return false;
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}
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/* Cache is not valid if direction has changed */
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if (direction != last_snap_hit.direction) {
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return false;
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}
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/* Cache is not valid if offset is unbounded */
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if (!BOUNDED_INT(last_snap_hit.offset)) {
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return false;
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}
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/* Cache is valid iff pending view geometry matches expectation */
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return wlr_box_equal(&view->pending, &last_snap_hit.geom);
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}
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void
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snap_constraints_set(struct view *view,
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enum view_edge direction, struct wlr_box geom)
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{
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assert(view);
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int offset = INT_MIN;
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switch (direction) {
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case VIEW_EDGE_LEFT:
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offset = geom.x;
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break;
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case VIEW_EDGE_RIGHT:
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offset = geom.x + geom.width;
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break;
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case VIEW_EDGE_UP:
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offset = geom.y;
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break;
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case VIEW_EDGE_DOWN:
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offset = geom.y + geom.height;
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break;
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default:
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break;
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}
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if (!BOUNDED_INT(offset)) {
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snap_constraints_reset();
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return;
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}
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/* Capture the current geometry and effective snapped edge */
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last_snap_hit.view = view;
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last_snap_hit.offset = offset;
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last_snap_hit.direction = direction;
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last_snap_hit.geom = geom;
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/*
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* Client geometry change is pending, and XDG clients may adjust the
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* geometry to match arbitrary constraints. Allow the client to update
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* our concept of constraints exactly once after the configure request.
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*/
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last_snap_hit.pending = true;
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}
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void
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snap_constraints_invalidate(struct view *view)
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{
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if (view == last_snap_hit.view) {
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snap_constraints_reset();
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}
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}
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void
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snap_constraints_update(struct view *view)
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{
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assert(view);
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/* Ignore update if this is the wrong view */
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if (view != last_snap_hit.view) {
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return;
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}
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/* Never update constraints more than once */
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if (!last_snap_hit.pending) {
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return;
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}
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/* Only update constraints when view geometry matches expectation */
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if (!wlr_box_equal(&view->pending, &last_snap_hit.geom)) {
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return;
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}
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last_snap_hit.geom = view->current;
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last_snap_hit.pending = false;
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}
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struct wlr_box
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snap_constraints_effective(struct view *view, enum view_edge direction)
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{
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assert(view);
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/* Use actual geometry when constraints do not apply */
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if (!snap_constraints_are_valid(view, direction)) {
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return view->pending;
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}
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/* Override changing edge with constrained value */
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struct wlr_box geom = view->pending;
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switch (last_snap_hit.direction) {
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case VIEW_EDGE_LEFT:
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geom.x = last_snap_hit.offset;
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break;
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case VIEW_EDGE_RIGHT:
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geom.width = last_snap_hit.offset - geom.x;
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break;
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case VIEW_EDGE_UP:
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geom.y = last_snap_hit.offset;
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break;
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case VIEW_EDGE_DOWN:
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geom.height = last_snap_hit.offset - geom.y;
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break;
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default:
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return view->pending;
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}
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/* Fall back to actual geometry when constrained geometry is nonsense */
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if (geom.width <= 0 || geom.height <= 0) {
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return view->pending;
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}
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return geom;
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}
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