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snap: cache and ignore last-snapped edge when growing or shrinking
When growing or shrinking a view by snapping to an edge, a client may ignore the requested size and instead keep its original size or substitute a different (possibly constrained) size. In this case, the view may not actually contact the snapped edge, and a subsequent snap attempt will just keep re-trying (and failing) to contact the same ege. To mitigate this, remember the last-snapped view, snapping direction and offset of the snapping edge in snap.c; when re-attempting a snap for the same view in the same direction, ignore the edge that was last "hit", to allow snapping to progress beyond the problematic edge.
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11 changed files with 271 additions and 44 deletions
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@ -105,12 +105,12 @@ void edges_adjust_geom(struct view *view, struct border edges,
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uint32_t resize_edges, struct wlr_box *geom);
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void edges_find_neighbors(struct border *nearest_edges, struct view *view,
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struct wlr_box target, struct output *output,
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edge_validator_t validator, bool use_pending, bool ignore_hidden);
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struct wlr_box origin, struct wlr_box target,
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struct output *output, edge_validator_t validator, bool ignore_hidden);
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void edges_find_outputs(struct border *nearest_edges, struct view *view,
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struct wlr_box target, struct output *output,
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edge_validator_t validator, bool use_pending);
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struct wlr_box origin, struct wlr_box target,
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struct output *output, edge_validator_t validator);
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void edges_adjust_move_coords(struct view *view, struct border edges,
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int *x, int *y, bool use_pending);
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