Support smooth scroll and horizontal scroll

note that this changes Scroll mousebinds from taking a "button"
attribute to taking a "direction" attribute
This commit is contained in:
bi4k8 2022-11-09 05:18:14 +00:00 committed by Johan Malm
parent 6164ba73ff
commit 2b753a98b8
7 changed files with 119 additions and 20 deletions

View file

@ -34,16 +34,44 @@ mousebind_button_from_str(const char *str, uint32_t *modifiers)
return BTN_RIGHT;
} else if (!strcasecmp(str, "Middle")) {
return BTN_MIDDLE;
} else if (!strcasecmp(str, "Up")) {
return BTN_GEAR_UP;
} else if (!strcasecmp(str, "Down")) {
return BTN_GEAR_DOWN;
}
invalid:
wlr_log(WLR_ERROR, "unknown button (%s)", str);
return UINT32_MAX;
}
enum direction
mousebind_direction_from_str(const char *str, uint32_t *modifiers)
{
assert(str);
if (modifiers) {
*modifiers = 0;
while (strlen(str) >= 2 && str[1] == '-') {
char modname[2] = {str[0], 0};
uint32_t parsed_modifier = parse_modifier(modname);
if (!parsed_modifier) {
goto invalid;
}
*modifiers |= parsed_modifier;
str += 2;
}
}
if (!strcasecmp(str, "Left")) {
return LAB_DIRECTION_LEFT;
} else if (!strcasecmp(str, "Right")) {
return LAB_DIRECTION_RIGHT;
} else if (!strcasecmp(str, "Up")) {
return LAB_DIRECTION_UP;
} else if (!strcasecmp(str, "Down")) {
return LAB_DIRECTION_DOWN;
}
invalid:
wlr_log(WLR_ERROR, "unknown direction (%s)", str);
return LAB_DIRECTION_INVALID;
}
enum mouse_event
mousebind_event_from_str(const char *str)
{

View file

@ -131,6 +131,9 @@ fill_mousebind(char *nodename, char *content)
} else if (!strcmp(nodename, "button")) {
current_mousebind->button = mousebind_button_from_str(content,
&current_mousebind->modifiers);
} else if (!strcmp(nodename, "direction")) {
current_mousebind->direction = mousebind_direction_from_str(content,
&current_mousebind->modifiers);
} else if (!strcmp(nodename, "action")) {
/* <mousebind button="" action="EVENT"> */
current_mousebind->mouse_event =
@ -621,9 +624,14 @@ load_default_mouse_bindings(void)
|| strcmp(current->event, mouse_combos[i - 1].event)) {
/* Create new mousebind */
m = mousebind_create(current->context);
m->button = mousebind_button_from_str(current->button,
&m->modifiers);
m->mouse_event = mousebind_event_from_str(current->event);
if (m->mouse_event == MOUSE_ACTION_SCROLL) {
m->direction = mousebind_direction_from_str(current->button,
&m->modifiers);
} else {
m->button = mousebind_button_from_str(current->button,
&m->modifiers);
}
count++;
}
@ -649,6 +657,7 @@ merge_mouse_bindings(void)
}
if (existing->context == current->context
&& existing->button == current->button
&& existing->direction == current->direction
&& existing->mouse_event == current->mouse_event) {
wl_list_remove(&existing->link);
action_list_free(&existing->actions);

View file

@ -889,6 +889,38 @@ cursor_button(struct wl_listener *listener, void *data)
}
}
static int
compare_delta(const struct wlr_pointer_axis_event *event, double *accum)
{
/*
* Smooth scroll deltas are in surface space, so treating each unit as a
* scroll event would result in too-fast scrolling.
*
* This fudge factor (inherited from various historic projects, incl. Weston)
* produces events at a more reasonable rate.
*
* For historic context, see:
* https://lists.freedesktop.org/archives/wayland-devel/2019-April/040377.html
*/
const double SCROLL_THRESHOLD = 10.0;
if (event->delta == 0.0) {
/* Delta 0 marks the end of a scroll */
*accum = 0.0;
} else {
/* Accumulate smooth scrolling until we hit threshold */
*accum += event->delta;
}
if (event->delta_discrete < 0 || *accum < -SCROLL_THRESHOLD) {
*accum = fmod(*accum, SCROLL_THRESHOLD);
return -1;
} else if (event->delta_discrete > 0 || *accum > SCROLL_THRESHOLD) {
*accum = fmod(*accum, SCROLL_THRESHOLD);
return 1;
}
return 0;
}
bool
handle_cursor_axis(struct server *server, struct cursor_context *ctx,
struct wlr_pointer_axis_event *event)
@ -899,22 +931,32 @@ handle_cursor_axis(struct server *server, struct cursor_context *ctx,
uint32_t modifiers = wlr_keyboard_get_modifiers(
&server->seat.keyboard_group->keyboard);
uint32_t button = 0;
if (event->delta_discrete < 0) {
button = BTN_GEAR_UP;
} else if (event->delta_discrete > 0) {
button = BTN_GEAR_DOWN;
enum direction direction = LAB_DIRECTION_INVALID;
if (event->orientation == WLR_AXIS_ORIENTATION_HORIZONTAL) {
int rel = compare_delta(event, &server->seat.smooth_scroll_offset.x);
if (rel < 0) {
direction = LAB_DIRECTION_LEFT;
} else if (rel > 0) {
direction = LAB_DIRECTION_RIGHT;
}
} else if (event->orientation == WLR_AXIS_ORIENTATION_VERTICAL) {
int rel = compare_delta(event, &server->seat.smooth_scroll_offset.y);
if (rel < 0) {
direction = LAB_DIRECTION_UP;
} else if (rel > 0) {
direction = LAB_DIRECTION_DOWN;
}
} else {
wlr_log(WLR_DEBUG, "Failed to handle cursor axis event");
}
if (!button || event->source != WLR_AXIS_SOURCE_WHEEL
|| event->orientation != WLR_AXIS_ORIENTATION_VERTICAL) {
wlr_log(WLR_DEBUG, "Failed to handle cursor axis event");
if (direction == LAB_DIRECTION_INVALID) {
return false;
}
wl_list_for_each(mousebind, &rc.mousebinds, link) {
if (ssd_part_contains(mousebind->context, ctx->type)
&& mousebind->button == button
&& mousebind->direction == direction
&& modifiers == mousebind->modifiers
&& mousebind->mouse_event == MOUSE_ACTION_SCROLL) {
handled = true;