mirror of
https://github.com/labwc/labwc.git
synced 2026-04-10 08:21:07 -04:00
layers: arrange layers on destroy
...rather than unmap because that is the approach of sway and it also avoids wshowkeys crashing. Fixes: #1153
This commit is contained in:
parent
a1324c8cdc
commit
2888dbf597
3 changed files with 23 additions and 4 deletions
|
|
@ -10,6 +10,8 @@ struct output;
|
||||||
struct lab_layer_surface {
|
struct lab_layer_surface {
|
||||||
struct wlr_scene_layer_surface_v1 *scene_layer_surface;
|
struct wlr_scene_layer_surface_v1 *scene_layer_surface;
|
||||||
struct server *server;
|
struct server *server;
|
||||||
|
struct output *output;
|
||||||
|
struct wlr_scene_tree *tree;
|
||||||
|
|
||||||
bool mapped;
|
bool mapped;
|
||||||
|
|
||||||
|
|
|
||||||
23
src/layers.c
23
src/layers.c
|
|
@ -43,6 +43,13 @@ arrange_one_layer(const struct wlr_box *full_area, struct wlr_box *usable_area,
|
||||||
{
|
{
|
||||||
struct wlr_scene_node *node;
|
struct wlr_scene_node *node;
|
||||||
wl_list_for_each(node, &tree->children, link) {
|
wl_list_for_each(node, &tree->children, link) {
|
||||||
|
/*
|
||||||
|
* Could be null during destruction when called from
|
||||||
|
* handle_node_destroy()
|
||||||
|
*/
|
||||||
|
if (!node->data) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
struct lab_layer_surface *surface = node_layer_surface_from_node(node);
|
struct lab_layer_surface *surface = node_layer_surface_from_node(node);
|
||||||
struct wlr_scene_layer_surface_v1 *scene = surface->scene_layer_surface;
|
struct wlr_scene_layer_surface_v1 *scene = surface->scene_layer_surface;
|
||||||
if (!!scene->layer_surface->current.exclusive_zone != exclusive) {
|
if (!!scene->layer_surface->current.exclusive_zone != exclusive) {
|
||||||
|
|
@ -101,6 +108,7 @@ handle_output_destroy(struct wl_listener *listener, void *data)
|
||||||
struct lab_layer_surface *layer =
|
struct lab_layer_surface *layer =
|
||||||
wl_container_of(listener, layer, output_destroy);
|
wl_container_of(listener, layer, output_destroy);
|
||||||
layer->scene_layer_surface->layer_surface->output = NULL;
|
layer->scene_layer_surface->layer_surface->output = NULL;
|
||||||
|
layer->output = NULL;
|
||||||
wlr_layer_surface_v1_destroy(layer->scene_layer_surface->layer_surface);
|
wlr_layer_surface_v1_destroy(layer->scene_layer_surface->layer_surface);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -196,6 +204,16 @@ handle_node_destroy(struct wl_listener *listener, void *data)
|
||||||
* focus to.
|
* focus to.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Nullify node descriptor early to avoid functions such as
|
||||||
|
* arrange_one_layer() trying to dereference it.
|
||||||
|
*/
|
||||||
|
layer->tree->node.data = NULL;
|
||||||
|
|
||||||
|
if (layer->output) {
|
||||||
|
output_update_usable_area(layer->output);
|
||||||
|
}
|
||||||
|
|
||||||
wl_list_remove(&layer->map.link);
|
wl_list_remove(&layer->map.link);
|
||||||
wl_list_remove(&layer->unmap.link);
|
wl_list_remove(&layer->unmap.link);
|
||||||
wl_list_remove(&layer->surface_commit.link);
|
wl_list_remove(&layer->surface_commit.link);
|
||||||
|
|
@ -211,9 +229,6 @@ handle_unmap(struct wl_listener *listener, void *data)
|
||||||
struct lab_layer_surface *layer = wl_container_of(listener, layer, unmap);
|
struct lab_layer_surface *layer = wl_container_of(listener, layer, unmap);
|
||||||
struct wlr_layer_surface_v1 *layer_surface =
|
struct wlr_layer_surface_v1 *layer_surface =
|
||||||
layer->scene_layer_surface->layer_surface;
|
layer->scene_layer_surface->layer_surface;
|
||||||
if (layer_surface->output) {
|
|
||||||
output_update_usable_area(layer_surface->output->data);
|
|
||||||
}
|
|
||||||
struct seat *seat = &layer->server->seat;
|
struct seat *seat = &layer->server->seat;
|
||||||
if (seat->focused_layer == layer_surface) {
|
if (seat->focused_layer == layer_surface) {
|
||||||
seat_set_focus_layer(seat, NULL);
|
seat_set_focus_layer(seat, NULL);
|
||||||
|
|
@ -376,6 +391,7 @@ handle_new_layer_surface(struct wl_listener *listener, void *data)
|
||||||
struct lab_layer_surface *surface = znew(*surface);
|
struct lab_layer_surface *surface = znew(*surface);
|
||||||
|
|
||||||
struct output *output = layer_surface->output->data;
|
struct output *output = layer_surface->output->data;
|
||||||
|
surface->output = output;
|
||||||
|
|
||||||
struct wlr_scene_tree *selected_layer =
|
struct wlr_scene_tree *selected_layer =
|
||||||
output->layer_tree[layer_surface->current.layer];
|
output->layer_tree[layer_surface->current.layer];
|
||||||
|
|
@ -387,6 +403,7 @@ handle_new_layer_surface(struct wl_listener *listener, void *data)
|
||||||
wlr_log(WLR_ERROR, "could not create layer surface");
|
wlr_log(WLR_ERROR, "could not create layer surface");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
surface->tree = surface->scene_layer_surface->tree;
|
||||||
|
|
||||||
node_descriptor_create(&surface->scene_layer_surface->tree->node,
|
node_descriptor_create(&surface->scene_layer_surface->tree->node,
|
||||||
LAB_NODE_DESC_LAYER_SURFACE, surface);
|
LAB_NODE_DESC_LAYER_SURFACE, surface);
|
||||||
|
|
|
||||||
|
|
@ -11,7 +11,7 @@ descriptor_destroy(struct node_descriptor *node_descriptor)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
wl_list_remove(&node_descriptor->destroy.link);
|
wl_list_remove(&node_descriptor->destroy.link);
|
||||||
free(node_descriptor);
|
zfree(node_descriptor);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue