desktop: harden window stacking order while window switching

This commit moves the check against server->input_mode from the callers
of desktop_focus_view() into desktop_focus_view() itself. This
eliminates code duplications and makes it harder to mess up the window
stacking order while window switching.

I also added the same check in view_minimize() so that minimize requests
from panels never messes up the window stacking order (I think only this
should be described in the release note).
This commit is contained in:
tokyo4j 2025-02-24 21:40:46 +09:00 committed by Johan Malm
parent cf759ec183
commit 270b45da88
6 changed files with 13 additions and 25 deletions

View file

@ -51,6 +51,11 @@ desktop_focus_view(struct view *view, bool raise)
return;
}
if (view->server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
wlr_log(WLR_DEBUG, "not focusing window while window switching");
return;
}
if (view->minimized) {
/*
* Unminimizing will map the view which triggers a call to this

View file

@ -29,12 +29,6 @@ foreign_request_fullscreen(struct foreign_toplevel *toplevel, bool fullscreen)
void
foreign_request_activate(struct foreign_toplevel *toplevel)
{
if (toplevel->view->server->input_mode
== LAB_INPUT_STATE_WINDOW_SWITCHER) {
wlr_log(WLR_INFO, "Preventing focus request while in window switcher");
return;
}
desktop_focus_view(toplevel->view, /*raise*/ true);
}

View file

@ -599,9 +599,7 @@ cursor_process_motion(struct server *server, uint32_t time, double *sx, double *
dnd_icons_move(seat, seat->cursor->x, seat->cursor->y);
}
if ((ctx.view || ctx.surface) && rc.focus_follow_mouse
&& server->input_mode
!= LAB_INPUT_STATE_WINDOW_SWITCHER) {
if ((ctx.view || ctx.surface) && rc.focus_follow_mouse) {
desktop_focus_view_or_surface(seat, ctx.view, ctx.surface,
rc.raise_on_focus);
}
@ -641,15 +639,10 @@ _cursor_update_focus(struct server *server)
struct cursor_context ctx = get_cursor_context(server);
if ((ctx.view || ctx.surface) && rc.focus_follow_mouse
&& !rc.focus_follow_mouse_requires_movement
&& server->input_mode
!= LAB_INPUT_STATE_WINDOW_SWITCHER) {
&& !rc.focus_follow_mouse_requires_movement) {
/*
* Always focus the surface below the cursor when
* followMouse=yes and followMouseRequiresMovement=no.
*
* We should ignore them while window-switching though, because
* calling desktop_focus_view() un-minimizes previewed window.
*/
desktop_focus_view_or_surface(&server->seat, ctx.view,
ctx.surface, rc.raise_on_focus);

View file

@ -803,6 +803,12 @@ void
view_minimize(struct view *view, bool minimized)
{
assert(view);
if (view->server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
wlr_log(WLR_ERROR, "not minimizing window while window switching");
return;
}
/*
* Minimize the root window first because some xwayland clients send a
* request-unmap to sub-windows at this point (for example gimp and its

View file

@ -875,11 +875,6 @@ xdg_activation_handle_request(struct wl_listener *listener, void *data)
return;
}
if (view->server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
wlr_log(WLR_INFO, "Preventing focus request while in window switcher");
return;
}
wlr_log(WLR_DEBUG, "Activating surface");
desktop_focus_view(view, /*raise*/ true);
}

View file

@ -402,11 +402,6 @@ handle_request_activate(struct wl_listener *listener, void *data)
return;
}
if (view->server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
wlr_log(WLR_INFO, "Preventing focus request while in window switcher");
return;
}
desktop_focus_view(view, /*raise*/ true);
}