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Replace _ with - in source file names
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29 changed files with 28 additions and 28 deletions
261
src/ssd/ssd-extents.c
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261
src/ssd/ssd-extents.c
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// SPDX-License-Identifier: GPL-2.0-only
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#include <pixman.h>
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "labwc.h"
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#include "ssd-internal.h"
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#include "theme.h"
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#include "view.h"
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static struct ssd_part *
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add_extent(struct wl_list *part_list, enum ssd_part_type type,
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struct wlr_scene_tree *parent)
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{
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float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
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struct ssd_part *part = add_scene_part(part_list, type);
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/*
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* Extents need additional geometry to enable dynamic
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* resize based on position and output->usable_area.
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*
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* part->geometry will get free'd automatically in ssd_destroy_parts().
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*/
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part->node = &wlr_scene_rect_create(parent, 0, 0, invisible)->node;
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part->geometry = znew(struct wlr_box);
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return part;
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}
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void
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ssd_extents_create(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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struct theme *theme = view->server->theme;
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struct wl_list *part_list = &ssd->extents.parts;
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int extended_area = SSD_EXTENDED_AREA;
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int corner_size = extended_area + theme->border_width + SSD_BUTTON_WIDTH / 2;
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ssd->extents.tree = wlr_scene_tree_create(ssd->tree);
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struct wlr_scene_tree *parent = ssd->extents.tree;
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if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
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wlr_scene_node_set_enabled(&parent->node, false);
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}
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wl_list_init(&ssd->extents.parts);
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wlr_scene_node_set_position(&parent->node,
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-(theme->border_width + extended_area),
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-(ssd->titlebar.height + theme->border_width + extended_area));
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/* Initialize parts and set constant values for targeted geometry */
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struct ssd_part *p;
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/* Top */
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p = add_extent(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent);
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p->geometry->width = corner_size;
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p->geometry->height = corner_size;
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p = add_extent(part_list, LAB_SSD_PART_TOP, parent);
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p->geometry->x = corner_size;
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p->geometry->height = extended_area;
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p = add_extent(part_list, LAB_SSD_PART_CORNER_TOP_RIGHT, parent);
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p->geometry->width = corner_size;
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p->geometry->height = corner_size;
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/* Sides */
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p = add_extent(part_list, LAB_SSD_PART_LEFT, parent);
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p->geometry->y = corner_size;
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p->geometry->width = extended_area;
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p = add_extent(part_list, LAB_SSD_PART_RIGHT, parent);
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p->geometry->y = corner_size;
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p->geometry->width = extended_area;
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/* Bottom */
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p = add_extent(part_list, LAB_SSD_PART_CORNER_BOTTOM_LEFT, parent);
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p->geometry->width = corner_size;
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p->geometry->height = corner_size;
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p = add_extent(part_list, LAB_SSD_PART_BOTTOM, parent);
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p->geometry->x = corner_size;
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p->geometry->height = extended_area;
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p = add_extent(part_list, LAB_SSD_PART_CORNER_BOTTOM_RIGHT, parent);
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p->geometry->width = corner_size;
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p->geometry->height = corner_size;
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/* Initial manual update to keep X11 applications happy */
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ssd_extents_update(ssd);
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}
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void
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ssd_extents_update(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
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wlr_scene_node_set_enabled(&ssd->extents.tree->node, false);
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return;
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}
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if (!ssd->extents.tree->node.enabled) {
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wlr_scene_node_set_enabled(&ssd->extents.tree->node, true);
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}
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if (!view->output) {
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return;
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}
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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int height = view_effective_height(view, /* use_pending */ false);
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int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
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int full_width = width + 2 * theme->border_width;
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int extended_area = SSD_EXTENDED_AREA;
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int corner_size = extended_area + theme->border_width + SSD_BUTTON_WIDTH / 2;
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int side_width = full_width + extended_area * 2 - corner_size * 2;
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int side_height = full_height + extended_area * 2 - corner_size * 2;
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struct wlr_box part_box;
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struct wlr_box result_box;
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struct ssd_part *part;
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struct wlr_scene_rect *rect;
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/* Make sure we update the y offset based on titlebar shown / hidden */
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wlr_scene_node_set_position(&ssd->extents.tree->node,
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-(theme->border_width + extended_area),
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-(ssd->titlebar.height + theme->border_width + extended_area));
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/*
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* Convert all output usable areas that the
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* view is currently on into a pixman region
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*/
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int nrects;
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pixman_region32_t usable;
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pixman_region32_t intersection;
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pixman_region32_init(&usable);
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pixman_region32_init(&intersection);
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struct output *output;
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wl_list_for_each(output, &view->server->outputs, link) {
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if (!view_on_output(view, output)) {
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continue;
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}
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struct wlr_box usable_area =
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output_usable_area_in_layout_coords(output);
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pixman_region32_union_rect(&usable, &usable, usable_area.x,
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usable_area.y, usable_area.width, usable_area.height);
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}
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/* Remember base layout coordinates */
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int base_x, base_y;
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wlr_scene_node_coords(&ssd->extents.tree->node, &base_x, &base_y);
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struct wlr_box *target;
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wl_list_for_each(part, &ssd->extents.parts, link) {
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rect = wlr_scene_rect_from_node(part->node);
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target = part->geometry;
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switch (part->type) {
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case LAB_SSD_PART_TOP:
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target->width = side_width;
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break;
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case LAB_SSD_PART_CORNER_TOP_RIGHT:
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target->x = corner_size + side_width;
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break;
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case LAB_SSD_PART_LEFT:
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target->height = side_height;
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break;
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case LAB_SSD_PART_RIGHT:
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target->x = extended_area + full_width;
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target->height = side_height;
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break;
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case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
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target->y = corner_size + side_height;
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break;
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case LAB_SSD_PART_BOTTOM:
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target->width = side_width;
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target->y = extended_area + full_height;
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break;
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case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
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target->x = corner_size + side_width;
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target->y = corner_size + side_height;
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break;
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default:
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break;
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}
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/* Get layout geometry of what the part *should* be */
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part_box.x = base_x + target->x;
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part_box.y = base_y + target->y;
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part_box.width = target->width;
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part_box.height = target->height;
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/* Constrain part to output->usable_area */
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pixman_region32_clear(&intersection);
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pixman_region32_intersect_rect(&intersection, &usable,
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part_box.x, part_box.y, part_box.width, part_box.height);
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const pixman_box32_t *inter_rects =
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pixman_region32_rectangles(&intersection, &nrects);
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if (nrects == 0) {
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/* Not visible */
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wlr_scene_node_set_enabled(part->node, false);
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continue;
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}
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/*
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* For each edge, the invisible grab area is resized
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* to not cover layer-shell clients such as panels.
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* However, only one resize operation is used per edge,
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* so if a window is in the unlikely position that it
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* is near a panel but also overspills onto another screen,
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* the invisible grab-area on the other screen would be
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* smaller than would normally be the case.
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*
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* Thus only use the first intersecting rect, this is
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* a compromise as it doesn't require us to create
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* multiple scene rects for a given extent edge
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* and still works in 95% of the cases.
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*/
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result_box = (struct wlr_box) {
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.x = inter_rects[0].x1,
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.y = inter_rects[0].y1,
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.width = inter_rects[0].x2 - inter_rects[0].x1,
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.height = inter_rects[0].y2 - inter_rects[0].y1
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};
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if (!part->node->enabled) {
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wlr_scene_node_set_enabled(part->node, true);
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}
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if (part_box.width != result_box.width
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|| part_box.height != result_box.height) {
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/* Partly visible */
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wlr_scene_rect_set_size(rect, result_box.width,
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result_box.height);
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wlr_scene_node_set_position(part->node,
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target->x + (result_box.x - part_box.x),
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target->y + (result_box.y - part_box.y));
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continue;
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}
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/* Fully visible */
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if (target->x != part->node->x
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|| target->y != part->node->y) {
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wlr_scene_node_set_position(part->node, target->x, target->y);
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}
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if (target->width != rect->width || target->height != rect->height) {
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wlr_scene_rect_set_size(rect, target->width, target->height);
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}
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}
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pixman_region32_fini(&intersection);
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pixman_region32_fini(&usable);
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}
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void
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ssd_extents_destroy(struct ssd *ssd)
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{
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if (!ssd->extents.tree) {
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return;
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}
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ssd_destroy_parts(&ssd->extents.parts);
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wlr_scene_node_destroy(&ssd->extents.tree->node);
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ssd->extents.tree = NULL;
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}
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