Replace _ with - in source file names

This commit is contained in:
tokyo4j 2024-05-22 09:56:16 +09:00 committed by Johan Malm
parent 48742163fd
commit 23b96ad2a6
29 changed files with 28 additions and 28 deletions

261
src/ssd/ssd-extents.c Normal file
View file

@ -0,0 +1,261 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <pixman.h>
#include "common/mem.h"
#include "common/scene-helpers.h"
#include "labwc.h"
#include "ssd-internal.h"
#include "theme.h"
#include "view.h"
static struct ssd_part *
add_extent(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_tree *parent)
{
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
struct ssd_part *part = add_scene_part(part_list, type);
/*
* Extents need additional geometry to enable dynamic
* resize based on position and output->usable_area.
*
* part->geometry will get free'd automatically in ssd_destroy_parts().
*/
part->node = &wlr_scene_rect_create(parent, 0, 0, invisible)->node;
part->geometry = znew(struct wlr_box);
return part;
}
void
ssd_extents_create(struct ssd *ssd)
{
struct view *view = ssd->view;
struct theme *theme = view->server->theme;
struct wl_list *part_list = &ssd->extents.parts;
int extended_area = SSD_EXTENDED_AREA;
int corner_size = extended_area + theme->border_width + SSD_BUTTON_WIDTH / 2;
ssd->extents.tree = wlr_scene_tree_create(ssd->tree);
struct wlr_scene_tree *parent = ssd->extents.tree;
if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
wlr_scene_node_set_enabled(&parent->node, false);
}
wl_list_init(&ssd->extents.parts);
wlr_scene_node_set_position(&parent->node,
-(theme->border_width + extended_area),
-(ssd->titlebar.height + theme->border_width + extended_area));
/* Initialize parts and set constant values for targeted geometry */
struct ssd_part *p;
/* Top */
p = add_extent(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
p = add_extent(part_list, LAB_SSD_PART_TOP, parent);
p->geometry->x = corner_size;
p->geometry->height = extended_area;
p = add_extent(part_list, LAB_SSD_PART_CORNER_TOP_RIGHT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
/* Sides */
p = add_extent(part_list, LAB_SSD_PART_LEFT, parent);
p->geometry->y = corner_size;
p->geometry->width = extended_area;
p = add_extent(part_list, LAB_SSD_PART_RIGHT, parent);
p->geometry->y = corner_size;
p->geometry->width = extended_area;
/* Bottom */
p = add_extent(part_list, LAB_SSD_PART_CORNER_BOTTOM_LEFT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
p = add_extent(part_list, LAB_SSD_PART_BOTTOM, parent);
p->geometry->x = corner_size;
p->geometry->height = extended_area;
p = add_extent(part_list, LAB_SSD_PART_CORNER_BOTTOM_RIGHT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
/* Initial manual update to keep X11 applications happy */
ssd_extents_update(ssd);
}
void
ssd_extents_update(struct ssd *ssd)
{
struct view *view = ssd->view;
if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
wlr_scene_node_set_enabled(&ssd->extents.tree->node, false);
return;
}
if (!ssd->extents.tree->node.enabled) {
wlr_scene_node_set_enabled(&ssd->extents.tree->node, true);
}
if (!view->output) {
return;
}
struct theme *theme = view->server->theme;
int width = view->current.width;
int height = view_effective_height(view, /* use_pending */ false);
int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
int full_width = width + 2 * theme->border_width;
int extended_area = SSD_EXTENDED_AREA;
int corner_size = extended_area + theme->border_width + SSD_BUTTON_WIDTH / 2;
int side_width = full_width + extended_area * 2 - corner_size * 2;
int side_height = full_height + extended_area * 2 - corner_size * 2;
struct wlr_box part_box;
struct wlr_box result_box;
struct ssd_part *part;
struct wlr_scene_rect *rect;
/* Make sure we update the y offset based on titlebar shown / hidden */
wlr_scene_node_set_position(&ssd->extents.tree->node,
-(theme->border_width + extended_area),
-(ssd->titlebar.height + theme->border_width + extended_area));
/*
* Convert all output usable areas that the
* view is currently on into a pixman region
*/
int nrects;
pixman_region32_t usable;
pixman_region32_t intersection;
pixman_region32_init(&usable);
pixman_region32_init(&intersection);
struct output *output;
wl_list_for_each(output, &view->server->outputs, link) {
if (!view_on_output(view, output)) {
continue;
}
struct wlr_box usable_area =
output_usable_area_in_layout_coords(output);
pixman_region32_union_rect(&usable, &usable, usable_area.x,
usable_area.y, usable_area.width, usable_area.height);
}
/* Remember base layout coordinates */
int base_x, base_y;
wlr_scene_node_coords(&ssd->extents.tree->node, &base_x, &base_y);
struct wlr_box *target;
wl_list_for_each(part, &ssd->extents.parts, link) {
rect = wlr_scene_rect_from_node(part->node);
target = part->geometry;
switch (part->type) {
case LAB_SSD_PART_TOP:
target->width = side_width;
break;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
target->x = corner_size + side_width;
break;
case LAB_SSD_PART_LEFT:
target->height = side_height;
break;
case LAB_SSD_PART_RIGHT:
target->x = extended_area + full_width;
target->height = side_height;
break;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
target->y = corner_size + side_height;
break;
case LAB_SSD_PART_BOTTOM:
target->width = side_width;
target->y = extended_area + full_height;
break;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
target->x = corner_size + side_width;
target->y = corner_size + side_height;
break;
default:
break;
}
/* Get layout geometry of what the part *should* be */
part_box.x = base_x + target->x;
part_box.y = base_y + target->y;
part_box.width = target->width;
part_box.height = target->height;
/* Constrain part to output->usable_area */
pixman_region32_clear(&intersection);
pixman_region32_intersect_rect(&intersection, &usable,
part_box.x, part_box.y, part_box.width, part_box.height);
const pixman_box32_t *inter_rects =
pixman_region32_rectangles(&intersection, &nrects);
if (nrects == 0) {
/* Not visible */
wlr_scene_node_set_enabled(part->node, false);
continue;
}
/*
* For each edge, the invisible grab area is resized
* to not cover layer-shell clients such as panels.
* However, only one resize operation is used per edge,
* so if a window is in the unlikely position that it
* is near a panel but also overspills onto another screen,
* the invisible grab-area on the other screen would be
* smaller than would normally be the case.
*
* Thus only use the first intersecting rect, this is
* a compromise as it doesn't require us to create
* multiple scene rects for a given extent edge
* and still works in 95% of the cases.
*/
result_box = (struct wlr_box) {
.x = inter_rects[0].x1,
.y = inter_rects[0].y1,
.width = inter_rects[0].x2 - inter_rects[0].x1,
.height = inter_rects[0].y2 - inter_rects[0].y1
};
if (!part->node->enabled) {
wlr_scene_node_set_enabled(part->node, true);
}
if (part_box.width != result_box.width
|| part_box.height != result_box.height) {
/* Partly visible */
wlr_scene_rect_set_size(rect, result_box.width,
result_box.height);
wlr_scene_node_set_position(part->node,
target->x + (result_box.x - part_box.x),
target->y + (result_box.y - part_box.y));
continue;
}
/* Fully visible */
if (target->x != part->node->x
|| target->y != part->node->y) {
wlr_scene_node_set_position(part->node, target->x, target->y);
}
if (target->width != rect->width || target->height != rect->height) {
wlr_scene_rect_set_size(rect, target->width, target->height);
}
}
pixman_region32_fini(&intersection);
pixman_region32_fini(&usable);
}
void
ssd_extents_destroy(struct ssd *ssd)
{
if (!ssd->extents.tree) {
return;
}
ssd_destroy_parts(&ssd->extents.parts);
wlr_scene_node_destroy(&ssd->extents.tree->node);
ssd->extents.tree = NULL;
}