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xbm: s/u32/argb32/ function name change
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parent
6faee17d20
commit
235e11f6c9
1 changed files with 3 additions and 3 deletions
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@ -162,7 +162,7 @@ out:
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}
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}
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static uint32_t
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static uint32_t
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u32(float *rgba)
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argb32(float *rgba)
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{
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{
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uint32_t r[4] = { 0 };
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uint32_t r[4] = { 0 };
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < 4; i++) {
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@ -264,7 +264,7 @@ button_xbm_from_bitmap(const char *bitmap, struct lab_data_buffer **buffer,
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wlr_buffer_drop(&(*buffer)->base);
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wlr_buffer_drop(&(*buffer)->base);
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*buffer = NULL;
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*buffer = NULL;
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}
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}
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color = u32(rgba);
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color = argb32(rgba);
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pixmap = parse_xbm_builtin(bitmap, 6);
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pixmap = parse_xbm_builtin(bitmap, 6);
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*buffer = buffer_create_wrap(pixmap.data, pixmap.width, pixmap.height,
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*buffer = buffer_create_wrap(pixmap.data, pixmap.width, pixmap.height,
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pixmap.width * 4, /* free_on_destroy */ true);
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pixmap.width * 4, /* free_on_destroy */ true);
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@ -279,7 +279,7 @@ button_xbm_load(const char *button_name, struct lab_data_buffer **buffer,
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wlr_buffer_drop(&(*buffer)->base);
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wlr_buffer_drop(&(*buffer)->base);
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*buffer = NULL;
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*buffer = NULL;
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}
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}
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color = u32(rgba);
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color = argb32(rgba);
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/* Read file into memory as it's easier to tokenize that way */
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/* Read file into memory as it's easier to tokenize that way */
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char filename[4096] = { 0 };
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char filename[4096] = { 0 };
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