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seat: add missing damage_all_outputs()
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@ -160,6 +160,7 @@ seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer)
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if (!layer) {
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seat->focused_layer = NULL;
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desktop_focus_topmost_mapped_view(seat->server);
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damage_all_outputs(seat->server);
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return;
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}
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seat_focus_surface(seat, layer->surface);
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