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view: fix some inconsistencies in view_ functions
... especially regarding whether a (view *) parameter may be NULL. It's confusing when some functions accept NULL and others don't, and could trip someone up. I'm partly to blame for the inconsistency, since (if memory serves) I added view_is_tiled() and view_is_floating(), which do accept NULL. In detail: - Make view_is_tiled() and view_is_floating() no longer accept NULL. - Rename view_isfocusable -> view_is_focusable for consistency with other view_is_ functions. - Eliminate view_inhibits_keybinds() as it only existed to safely accept NULL and check a single flag, which can be checked directly. - Add assert(view) to remaining public view_ functions to catch accidentally passing NULL. - Inline inhibit_keybinds() into view_toggle_keybinds(). It is closely related and not called from anywhere else; inlining it allows eliminating an extra assert() which is now impossible.
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parent
d00f76e562
commit
1f541be481
5 changed files with 27 additions and 33 deletions
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@ -114,7 +114,7 @@ first_view(struct server *server)
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continue;
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}
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struct view *view = node_view_from_node(node);
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if (view_isfocusable(view)) {
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if (view_is_focusable(view)) {
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return view;
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}
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}
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@ -186,7 +186,7 @@ desktop_cycle_view(struct server *server, struct view *start_view,
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view = node_view_from_node(node);
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enum property skip = window_rules_get_property(view, "skipWindowSwitcher");
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if (view_isfocusable(view) && skip != LAB_PROP_TRUE) {
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if (view_is_focusable(view) && skip != LAB_PROP_TRUE) {
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return view;
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}
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} while (view != start_view);
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@ -208,7 +208,7 @@ desktop_topmost_focusable_view(struct server *server)
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continue;
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}
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view = node_view_from_node(node);
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if (view->mapped && view_isfocusable(view)) {
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if (view->mapped && view_is_focusable(view)) {
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return view;
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}
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}
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@ -247,7 +247,7 @@ desktop_focus_output(struct output *output)
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continue;
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}
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view = node_view_from_node(node);
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if (!view_isfocusable(view)) {
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if (!view_is_focusable(view)) {
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continue;
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}
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if (wlr_output_layout_intersects(layout,
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