interactive: allow moving horizontally/vertically maximized window

Applies drag resistance unidirectionally for horizontally/vertically
maximized windows, allowing them to be dragged without being untiled
immediately. When the distance of cursor movement orthogonal to the
maximized direction exceeds <resistance><unMaximizeThreshold>.

While dragging a horizontally/vertically maximized window, edge/region
snapping is disabled to prevent unintentional snapping and overlays.

This commit also includes some refactoring to simplify the logic.
This commit is contained in:
tokyo4j 2024-08-07 09:17:25 +09:00 committed by Consolatis
parent 2e19bd4d5b
commit 1f1bdad087
11 changed files with 137 additions and 120 deletions

View file

@ -330,6 +330,11 @@ this is for compatibility with Openbox.
Sets the movement of cursor in pixel required for a tiled or maximized Sets the movement of cursor in pixel required for a tiled or maximized
window to be moved with an interactive move. Default is 20. window to be moved with an interactive move. Default is 20.
*<resistance><unMaximizeThreshold>*
Sets the one-dimentional movement of cursor in pixel required for a
*vertically or horizontally* maximized window to be moved with an
interactive move. Default is 150.
## FOCUS ## FOCUS
*<focus><followMouse>* [yes|no] *<focus><followMouse>* [yes|no]

View file

@ -114,7 +114,10 @@
<resistance> <resistance>
<screenEdgeStrength>20</screenEdgeStrength> <screenEdgeStrength>20</screenEdgeStrength>
<windowEdgeStrength>20</windowEdgeStrength> <windowEdgeStrength>20</windowEdgeStrength>
<!-- resistance for maximized/tiled windows -->
<unSnapThreshold>20</unSnapThreshold> <unSnapThreshold>20</unSnapThreshold>
<!-- resistance for vertically/horizontally maximized windows -->
<unMaximizeThreshold>150</unMaximizeThreshold>
</resistance> </resistance>
<resize> <resize>

View file

@ -135,6 +135,7 @@ struct rcxml {
int screen_edge_strength; int screen_edge_strength;
int window_edge_strength; int window_edge_strength;
int unsnap_threshold; int unsnap_threshold;
int unmaximize_threshold;
/* window snapping */ /* window snapping */
int snap_edge_range; int snap_edge_range;

View file

@ -263,13 +263,6 @@ struct server {
/* cursor interactive */ /* cursor interactive */
enum input_mode input_mode; enum input_mode input_mode;
struct view *grabbed_view; struct view *grabbed_view;
/*
* When an interactive move is requested for tiled/maximized views by CSD
* clients or by Drag actions, the actual motion and untiling of the view
* can be delayed to prevent the view from being unintentionally untiled.
* During this delay, move_pending is set.
*/
bool move_pending;
/* Cursor position when interactive move/resize is requested */ /* Cursor position when interactive move/resize is requested */
double grab_x, grab_y; double grab_x, grab_y;
/* View geometry when interactive move/resize is requested */ /* View geometry when interactive move/resize is requested */
@ -506,26 +499,15 @@ void seat_reset_pressed(struct seat *seat);
void seat_output_layout_changed(struct seat *seat); void seat_output_layout_changed(struct seat *seat);
/** /**
* interactive_anchor_to_cursor() - repositions the view to remain * interactive_anchor_to_cursor() - repositions the geometry to remain
* underneath the cursor when its size changes during interactive move. * underneath the cursor when its size changes during interactive move.
* This function also resizes server->grab_box and repositions it to remain
* underneath server->grab_{x,y}.
* *
* geometry->{width,height} are provided by the caller. * geo->{width,height} are provided by the caller.
* geometry->{x,y} are computed by this function. * geo->{x,y} are computed by this function.
*
* @note When <unSnapThreshold> is non-zero, cursor_x/y should be the original
* cursor position when the button was pressed.
*/ */
void interactive_anchor_to_cursor(struct view *view, struct wlr_box *geometry, void interactive_anchor_to_cursor(struct server *server, struct wlr_box *geo);
int cursor_x, int cursor_y);
/**
* interactive_move_tiled_view_to() - Un-tile the tiled/maximized view at the
* start of an interactive move or when an interactive move is pending.
* Returns true if the distance of cursor motion exceeds the value of
* <resistance><unSnapThreshold> and the view is un-tiled.
*/
bool interactive_move_tiled_view_to(struct server *server, struct view *view,
struct wlr_box *geometry);
void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges); void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges);
void interactive_finish(struct view *view); void interactive_finish(struct view *view);

View file

@ -3,7 +3,12 @@
#define LABWC_RESISTANCE_H #define LABWC_RESISTANCE_H
#include "labwc.h" #include "labwc.h"
void resistance_move_apply(struct view *view, double *x, double *y); /**
* resistance_unsnap_apply() - Apply resistance when dragging a
* maximized/tiled window. Returns true when the view needs to be un-tiled.
*/
bool resistance_unsnap_apply(struct view *view, int *x, int *y);
void resistance_move_apply(struct view *view, int *x, int *y);
void resistance_resize_apply(struct view *view, struct wlr_box *new_view_geo); void resistance_resize_apply(struct view *view, struct wlr_box *new_view_geo);
#endif /* LABWC_RESISTANCE_H */ #endif /* LABWC_RESISTANCE_H */

View file

@ -1043,6 +1043,8 @@ entry(xmlNode *node, char *nodename, char *content)
rc.window_edge_strength = atoi(content); rc.window_edge_strength = atoi(content);
} else if (!strcasecmp(nodename, "unSnapThreshold.resistance")) { } else if (!strcasecmp(nodename, "unSnapThreshold.resistance")) {
rc.unsnap_threshold = atoi(content); rc.unsnap_threshold = atoi(content);
} else if (!strcasecmp(nodename, "unMaximizeThreshold.resistance")) {
rc.unmaximize_threshold = atoi(content);
} else if (!strcasecmp(nodename, "range.snapping")) { } else if (!strcasecmp(nodename, "range.snapping")) {
rc.snap_edge_range = atoi(content); rc.snap_edge_range = atoi(content);
} else if (!strcasecmp(nodename, "enabled.overlay.snapping")) { } else if (!strcasecmp(nodename, "enabled.overlay.snapping")) {
@ -1370,6 +1372,7 @@ rcxml_init(void)
rc.screen_edge_strength = 20; rc.screen_edge_strength = 20;
rc.window_edge_strength = 20; rc.window_edge_strength = 20;
rc.unsnap_threshold = 20; rc.unsnap_threshold = 20;
rc.unmaximize_threshold = 150;
rc.snap_edge_range = 1; rc.snap_edge_range = 1;
rc.snap_overlay_enabled = true; rc.snap_overlay_enabled = true;

View file

@ -235,24 +235,34 @@ process_cursor_move(struct server *server, uint32_t time)
{ {
struct view *view = server->grabbed_view; struct view *view = server->grabbed_view;
/* int x = server->grab_box.x + (server->seat.cursor->x - server->grab_x);
* Un-tile the view when interactive move is delayed and the distance int y = server->grab_box.y + (server->seat.cursor->y - server->grab_y);
* of cursor movement exceeds <resistance><unSnapThreshold>.
*/ /* Apply resistance for maximized/tiled view */
if (server->move_pending && !interactive_move_tiled_view_to( bool needs_untile = resistance_unsnap_apply(view, &x, &y);
server, server->grabbed_view, &server->grab_box)) { if (needs_untile) {
return; /*
* When the view needs to be un-tiled, resize it to natural
* geometry while anchoring it to cursor. If the natural
* geometry is unknown (possible with xdg-shell views), then
* we set a size of 0x0 here and determine the correct geometry
* later. See do_late_positioning() in xdg.c.
*/
struct wlr_box new_geo = {
.width = view->natural_geometry.width,
.height = view->natural_geometry.height,
};
interactive_anchor_to_cursor(server, &new_geo);
view_set_untiled(view);
view_restore_to(view, new_geo);
x = new_geo.x;
y = new_geo.y;
} }
double dx = server->seat.cursor->x - server->grab_x; /* Then apply window & edge resistance */
double dy = server->seat.cursor->y - server->grab_y; resistance_move_apply(view, &x, &y);
/* Move the grabbed view to the new position. */
dx += server->grab_box.x;
dy += server->grab_box.y;
resistance_move_apply(view, &dx, &dy);
view_move(view, dx, dy);
view_move(view, x, y);
overlay_update(&server->seat); overlay_update(&server->seat);
} }

View file

@ -9,58 +9,47 @@
#include "view.h" #include "view.h"
#include "window-rules.h" #include "window-rules.h"
/*
* pos_old pos_cursor
* v v
* +---------+-------------------+
* <-----------size_old---------->
*
* return value
* v
* +----+---------+
* <---size_new--->
*/
static int static int
max_move_scale(double pos_cursor, double pos_current, max_move_scale(double pos_cursor, double pos_old, double size_old,
double size_current, double size_orig) double size_new)
{ {
double anchor_frac = (pos_cursor - pos_current) / size_current; double anchor_frac = (pos_cursor - pos_old) / size_old;
int pos_new = pos_cursor - (size_orig * anchor_frac); int pos_new = pos_cursor - (size_new * anchor_frac);
if (pos_new < pos_current) { if (pos_new < pos_old) {
/* Clamp by using the old offsets of the maximized window */ /* Clamp by using the old offsets of the maximized window */
pos_new = pos_current; pos_new = pos_old;
} }
return pos_new; return pos_new;
} }
void void
interactive_anchor_to_cursor(struct view *view, struct wlr_box *geometry, interactive_anchor_to_cursor(struct server *server, struct wlr_box *geo)
int cursor_x, int cursor_y)
{ {
geometry->x = max_move_scale(cursor_x, view->current.x, assert(server->input_mode == LAB_INPUT_STATE_MOVE);
view->current.width, geometry->width); if (wlr_box_empty(geo)) {
geometry->y = max_move_scale(cursor_y, view->current.y, return;
view->current.height, geometry->height);
}
bool
interactive_move_tiled_view_to(struct server *server, struct view *view,
struct wlr_box *geometry)
{
assert(!view_is_floating(view));
int threshold = rc.unsnap_threshold;
if (server->input_mode == LAB_INPUT_STATE_MOVE) {
/* When called from cursor motion handler */
assert(server->move_pending && server->grabbed_view == view);
double dx = server->seat.cursor->x - server->grab_x;
double dy = server->seat.cursor->y - server->grab_y;
if (dx * dx + dy * dy < threshold * threshold) {
return false;
}
} else {
/* When called from interactive_begin() */
if (threshold > 0) {
return false;
}
} }
/* Resize grab_box while anchoring it to grab_box.{x,y} */
server->grab_box.x = max_move_scale(server->grab_x, server->grab_box.x,
server->grab_box.width, geo->width);
server->grab_box.y = max_move_scale(server->grab_y, server->grab_box.y,
server->grab_box.height, geo->height);
server->grab_box.width = geo->width;
server->grab_box.height = geo->height;
view_set_untiled(view); geo->x = server->grab_box.x + (server->seat.cursor->x - server->grab_x);
view_restore_to(view, *geometry); geo->y = server->grab_box.y + (server->seat.cursor->y - server->grab_y);
server->move_pending = false;
return true;
} }
void void
@ -73,7 +62,6 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
*/ */
struct server *server = view->server; struct server *server = view->server;
struct seat *seat = &server->seat; struct seat *seat = &server->seat;
struct wlr_box geometry = view->current;
if (server->input_mode != LAB_INPUT_STATE_PASSTHROUGH) { if (server->input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
return; return;
@ -97,31 +85,7 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
*/ */
return; return;
} }
if (!view_is_floating(view)) { if (view_is_floating(view)) {
/*
* Un-maximize and restore natural width/height.
* If the natural geometry is unknown (possible
* with xdg-shell views), then we set a size of
* 0x0 here and determine the correct geometry
* later. See do_late_positioning() in xdg.c.
*/
geometry.width = view->natural_geometry.width;
geometry.height = view->natural_geometry.height;
if (!wlr_box_empty(&geometry)) {
interactive_anchor_to_cursor(view, &geometry,
seat->cursor->x, seat->cursor->y);
}
/*
* If <resistance><unSnapThreshold> is non-zero, the
* tiled/maximized view is un-tiled later in cursor
* motion handler.
*/
if (!interactive_move_tiled_view_to(
server, view, &geometry)) {
server->move_pending = true;
}
} else {
/* Store natural geometry at start of move */ /* Store natural geometry at start of move */
view_store_natural_geometry(view); view_store_natural_geometry(view);
view_invalidate_last_layout_geometry(view); view_invalidate_last_layout_geometry(view);
@ -151,7 +115,7 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
/* /*
* If tiled or maximized in only one direction, reset * If tiled or maximized in only one direction, reset
* tiled/maximized state but keep the same geometry as * maximized/tiled state but keep the same geometry as
* the starting point for the resize. * the starting point for the resize.
*/ */
view_set_untiled(view); view_set_untiled(view);
@ -168,8 +132,24 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
/* Remember view and cursor positions at start of move/resize */ /* Remember view and cursor positions at start of move/resize */
server->grab_x = seat->cursor->x; server->grab_x = seat->cursor->x;
server->grab_y = seat->cursor->y; server->grab_y = seat->cursor->y;
server->grab_box = geometry; server->grab_box = view->current;
server->resize_edges = edges; server->resize_edges = edges;
/*
* Un-tile maximized/tiled view immediately if <unSnapThreshold> is
* zero. Otherwise, un-tile it later in cursor motion handler.
* If the natural geometry is unknown (possible with xdg-shell views),
* then we set a size of 0x0 here and determine the correct geometry
* later. See do_late_positioning() in xdg.c.
*/
if (mode == LAB_INPUT_STATE_MOVE && !view_is_floating(view)
&& rc.unsnap_threshold <= 0) {
struct wlr_box natural_geo = view->natural_geometry;
interactive_anchor_to_cursor(server, &natural_geo);
view_set_untiled(view);
view_restore_to(view, natural_geo);
}
if (rc.resize_indicator) { if (rc.resize_indicator) {
resize_indicator_show(view); resize_indicator_show(view);
} }
@ -181,6 +161,10 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
enum view_edge enum view_edge
edge_from_cursor(struct seat *seat, struct output **dest_output) edge_from_cursor(struct seat *seat, struct output **dest_output)
{ {
if (!view_is_floating(seat->server->grabbed_view)) {
return VIEW_EDGE_INVALID;
}
int snap_range = rc.snap_edge_range; int snap_range = rc.snap_edge_range;
if (!snap_range) { if (!snap_range) {
return VIEW_EDGE_INVALID; return VIEW_EDGE_INVALID;
@ -296,7 +280,6 @@ interactive_cancel(struct view *view)
view->server->input_mode = LAB_INPUT_STATE_PASSTHROUGH; view->server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
view->server->grabbed_view = NULL; view->server->grabbed_view = NULL;
view->server->move_pending = false;
/* Update focus/cursor image */ /* Update focus/cursor image */
cursor_update_focus(view->server); cursor_update_focus(view->server);

View file

@ -20,7 +20,8 @@ regions_should_snap(struct server *server)
{ {
if (server->input_mode != LAB_INPUT_STATE_MOVE if (server->input_mode != LAB_INPUT_STATE_MOVE
|| wl_list_empty(&rc.regions) || wl_list_empty(&rc.regions)
|| server->seat.region_prevent_snap) { || server->seat.region_prevent_snap
|| !view_is_floating(server->grabbed_view)) {
return false; return false;
} }

View file

@ -91,8 +91,38 @@ check_edge_window(int *next, struct edge current, struct edge target,
oppose, align, rc.window_edge_strength, lesser); oppose, align, rc.window_edge_strength, lesser);
} }
bool
resistance_unsnap_apply(struct view *view, int *x, int *y)
{
if (view_is_floating(view)) {
return false;
}
int dx = *x - view->current.x;
int dy = *y - view->current.y;
if (view->maximized == VIEW_AXIS_HORIZONTAL) {
if (abs(dx) < rc.unmaximize_threshold) {
*x = view->current.x;
return false;
}
} else if (view->maximized == VIEW_AXIS_VERTICAL) {
if (abs(dy) < rc.unmaximize_threshold) {
*y = view->current.y;
return false;
}
} else {
if (dx * dx + dy * dy < rc.unsnap_threshold * rc.unsnap_threshold) {
*x = view->current.x;
*y = view->current.y;
return false;
}
}
return true;
}
void void
resistance_move_apply(struct view *view, double *x, double *y) resistance_move_apply(struct view *view, int *x, int *y)
{ {
assert(view); assert(view);

View file

@ -93,14 +93,8 @@ do_late_positioning(struct view *view)
struct server *server = view->server; struct server *server = view->server;
if (server->input_mode == LAB_INPUT_STATE_MOVE if (server->input_mode == LAB_INPUT_STATE_MOVE
&& view == server->grabbed_view) { && view == server->grabbed_view) {
/* Anchor view to original grab position */ /* Reposition the view while anchoring it to cursor */
interactive_anchor_to_cursor(view, &view->pending, interactive_anchor_to_cursor(server, &view->pending);
server->grab_x, server->grab_y);
/* Next update grab offsets */
server->grab_box = view->pending;
/* Finally, move by same distance cursor has moved */
view->pending.x += server->seat.cursor->x - server->grab_x;
view->pending.y += server->seat.cursor->y - server->grab_y;
} else { } else {
/* TODO: smart placement? */ /* TODO: smart placement? */
view_compute_centered_position(view, NULL, view_compute_centered_position(view, NULL,