s/desktop_view_at()/desktop_surface_and_view_at()/

Make is clearer what the function does.
This commit is contained in:
Johan Malm 2021-09-25 10:04:37 +01:00
parent 23f28e5082
commit 1e4598cdce
3 changed files with 13 additions and 10 deletions

View file

@ -139,14 +139,15 @@ process_cursor_motion(struct server *server, uint32_t time)
return;
}
/* Otherwise, find the view under the pointer and send the event along */
/* Otherwise, find view under the pointer and send the event along */
double sx, sy;
struct wlr_seat *wlr_seat = server->seat.seat;
struct wlr_surface *surface = NULL;
int view_area = LAB_SSD_NONE;
struct view *view =
desktop_view_at(server, server->seat.cursor->x,
server->seat.cursor->y, &surface, &sx, &sy, &view_area);
struct view *view = desktop_surface_and_view_at(server,
server->seat.cursor->x, server->seat.cursor->y, &surface,
&sx, &sy, &view_area);
if (!view) {
set_cursor(server, XCURSOR_DEFAULT);
} else {
@ -296,8 +297,9 @@ cursor_button(struct wl_listener *listener, void *data)
int view_area = LAB_SSD_NONE;
uint32_t resize_edges;
struct view *view = desktop_view_at(server, server->seat.cursor->x,
server->seat.cursor->y, &surface, &sx, &sy, &view_area);
struct view *view = desktop_surface_and_view_at(server,
server->seat.cursor->x, server->seat.cursor->y, &surface,
&sx, &sy, &view_area);
/* handle alt + _press_ on view */
struct wlr_input_device *device = seat->keyboard_group->input_device;