Un-global theme variable

This commit is contained in:
Johan Malm 2021-02-21 21:54:40 +00:00
parent 9af7bd744f
commit 1b263e1f67
10 changed files with 64 additions and 57 deletions

View file

@ -443,8 +443,10 @@ render_deco(struct view *view, struct output *output,
return;
}
struct theme *theme = view->server->theme;
/* render border */
float *color = theme.window_active_handle_bg_color;
float *color = theme->window_active_handle_bg_color;
enum deco_part border[4] = {
LAB_DECO_PART_TOP,
LAB_DECO_PART_RIGHT,
@ -459,9 +461,9 @@ render_deco(struct view *view, struct output *output,
/* render title */
struct wlr_seat *seat = view->server->seat.seat;
if (view->surface == seat->keyboard_state.focused_surface) {
color = theme.window_active_title_bg_color;
color = theme->window_active_title_bg_color;
} else {
color = theme.window_inactive_title_bg_color;
color = theme->window_inactive_title_bg_color;
}
struct wlr_box box = deco_box(view, LAB_DECO_PART_TITLE);
render_rect(output, output_damage, &box, color);
@ -480,23 +482,23 @@ render_deco(struct view *view, struct output *output,
if (view->surface == seat->keyboard_state.focused_surface) {
box = deco_box(view, LAB_DECO_BUTTON_CLOSE);
render_icon(output, output_damage, &box,
theme.xbm_close_active_unpressed);
theme->xbm_close_active_unpressed);
box = deco_box(view, LAB_DECO_BUTTON_MAXIMIZE);
render_icon(output, output_damage, &box,
theme.xbm_maximize_active_unpressed);
theme->xbm_maximize_active_unpressed);
box = deco_box(view, LAB_DECO_BUTTON_ICONIFY);
render_icon(output, output_damage, &box,
theme.xbm_iconify_active_unpressed);
theme->xbm_iconify_active_unpressed);
} else {
box = deco_box(view, LAB_DECO_BUTTON_CLOSE);
render_icon(output, output_damage, &box,
theme.xbm_close_inactive_unpressed);
theme->xbm_close_inactive_unpressed);
box = deco_box(view, LAB_DECO_BUTTON_MAXIMIZE);
render_icon(output, output_damage, &box,
theme.xbm_maximize_inactive_unpressed);
theme->xbm_maximize_inactive_unpressed);
box = deco_box(view, LAB_DECO_BUTTON_ICONIFY);
render_icon(output, output_damage, &box,
theme.xbm_iconify_inactive_unpressed);
theme->xbm_iconify_inactive_unpressed);
}
}