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Fix typos
Signed-off-by: tinyboxvk <13696594+tinyboxvk@users.noreply.github.com>
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23 changed files with 33 additions and 33 deletions
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@ -61,7 +61,7 @@ set_shadow_part_geometry(struct ssd_part *part, int width, int height,
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wlr_scene_buffer_from_node(part->node);
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/*
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* If the shadow inset is greater than half the overall window height
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* or width (eg. becaused the window is shaded or because we have a
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* or width (eg. because the window is shaded or because we have a
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* small window with massive shadows) then the corners would overlap
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* which looks horrible. To avoid this, when the window is too narrow
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* or short we hide the edges on that axis and clip off the portion of
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