Fix typos

Signed-off-by: tinyboxvk <13696594+tinyboxvk@users.noreply.github.com>
This commit is contained in:
tinyboxvk 2025-01-08 23:35:23 -04:00 committed by Johan Malm
parent 4ecedcdb3b
commit 1a6dd845a2
23 changed files with 33 additions and 33 deletions

View file

@ -61,7 +61,7 @@ set_shadow_part_geometry(struct ssd_part *part, int width, int height,
wlr_scene_buffer_from_node(part->node);
/*
* If the shadow inset is greater than half the overall window height
* or width (eg. becaused the window is shaded or because we have a
* or width (eg. because the window is shaded or because we have a
* small window with massive shadows) then the corners would overlap
* which looks horrible. To avoid this, when the window is too narrow
* or short we hide the edges on that axis and clip off the portion of