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output: attach node-descriptors to node-trees
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2 changed files with 6 additions and 1 deletions
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@ -15,6 +15,7 @@ enum node_descriptor_type {
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LAB_NODE_DESC_LAYER_SURFACE,
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LAB_NODE_DESC_LAYER_POPUP,
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LAB_NODE_DESC_MENUITEM,
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LAB_NODE_DESC_TREE,
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};
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struct node_descriptor {
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@ -19,6 +19,7 @@
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#include "labwc.h"
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#include "layers.h"
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#include "menu/menu.h"
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#include "node.h"
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#include "ssd.h"
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#include "theme.h"
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@ -120,9 +121,12 @@ new_output_notify(struct wl_listener *listener, void *data)
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wl_list_init(&output->layers[i]);
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output->layer_tree[i] =
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wlr_scene_tree_create(&server->scene->node);
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output->layer_tree[i]->node.data = output->wlr_output;
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node_descriptor_create(&output->layer_tree[i]->node,
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LAB_NODE_DESC_TREE, NULL);
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}
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output->layer_popup_tree = wlr_scene_tree_create(&server->scene->node);
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node_descriptor_create(&output->layer_popup_tree->node,
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LAB_NODE_DESC_TREE, NULL);
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/*
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* Set the z-positions to achieve the following order (from top to
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