diff --git a/docs/labwc-config.5.scd b/docs/labwc-config.5.scd
index 9be38e80..d9eb2561 100644
--- a/docs/labwc-config.5.scd
+++ b/docs/labwc-config.5.scd
@@ -583,6 +583,13 @@ extending outward from the snapped edge.
horizontally and vertically rather than one or the other. Default is
half the titlebar height.
+**
+ Treat borders of server-side decorations as if they were at least the
+ indicated thickness, regardless of their visual size. Borders visually
+ narrower than the minimum effective thickness will be augmented with
+ invisible zones just beyond the window that serve as click targets for
+ mouse actions. Default is 8.
+
## KEYBOARD
** [on|off]
diff --git a/docs/rc.xml.all b/docs/rc.xml.all
index 31ddb6d7..2d951b4a 100644
--- a/docs/rc.xml.all
+++ b/docs/rc.xml.all
@@ -132,6 +132,8 @@
yes
8
+
+ 8
diff --git a/include/config/rcxml.h b/include/config/rcxml.h
index 0b9c0dc9..3867618e 100644
--- a/include/config/rcxml.h
+++ b/include/config/rcxml.h
@@ -152,6 +152,7 @@ struct rcxml {
enum resize_indicator_mode resize_indicator;
bool resize_draw_contents;
int resize_corner_range;
+ int resize_minimum_area;
struct {
int popuptime;
diff --git a/include/ssd.h b/include/ssd.h
index 3c023121..5cbac60a 100644
--- a/include/ssd.h
+++ b/include/ssd.h
@@ -7,8 +7,6 @@
struct wlr_cursor;
-#define SSD_EXTENDED_AREA 8
-
/*
* Shadows should start at a point inset from the actual window border, see
* discussion on https://github.com/labwc/labwc/pull/1648. This constant
diff --git a/src/config/rcxml.c b/src/config/rcxml.c
index eebf6956..a3b3ee3a 100644
--- a/src/config/rcxml.c
+++ b/src/config/rcxml.c
@@ -1225,6 +1225,8 @@ entry(xmlNode *node, char *nodename, char *content, struct parser_state *state)
set_bool(content, &rc.resize_draw_contents);
} else if (!strcasecmp(nodename, "cornerRange.resize")) {
rc.resize_corner_range = atoi(content);
+ } else if (!strcasecmp(nodename, "minimumArea.resize")) {
+ rc.resize_minimum_area = MAX(0, atoi(content));
} else if (!strcasecmp(nodename, "mouseEmulation.tablet")) {
set_bool(content, &rc.tablet.force_mouse_emulation);
} else if (!strcasecmp(nodename, "mapToOutput.tablet")) {
@@ -1501,6 +1503,7 @@ rcxml_init(void)
rc.resize_indicator = LAB_RESIZE_INDICATOR_NEVER;
rc.resize_draw_contents = true;
rc.resize_corner_range = -1;
+ rc.resize_minimum_area = 8;
rc.workspace_config.popuptime = INT_MIN;
rc.workspace_config.min_nr_workspaces = 1;
diff --git a/src/ssd/ssd-extents.c b/src/ssd/ssd-extents.c
index e88b58ea..c2ff6d0c 100644
--- a/src/ssd/ssd-extents.c
+++ b/src/ssd/ssd-extents.c
@@ -4,6 +4,7 @@
#include
#include "common/mem.h"
#include "common/scene-helpers.h"
+#include "config/rcxml.h"
#include "labwc.h"
#include "ssd-internal.h"
#include "theme.h"
@@ -25,7 +26,8 @@ ssd_extents_create(struct ssd *ssd)
struct view *view = ssd->view;
struct theme *theme = view->server->theme;
struct wl_list *part_list = &ssd->extents.parts;
- int extended_area = SSD_EXTENDED_AREA;
+
+ int border_width = MAX(0, MAX(rc.resize_minimum_area, theme->border_width));
ssd->extents.tree = wlr_scene_tree_create(ssd->tree);
struct wlr_scene_tree *parent = ssd->extents.tree;
@@ -34,8 +36,7 @@ ssd_extents_create(struct ssd *ssd)
}
wl_list_init(&ssd->extents.parts);
wlr_scene_node_set_position(&parent->node,
- -(theme->border_width + extended_area),
- -(ssd->titlebar.height + theme->border_width + extended_area));
+ -border_width, -(ssd->titlebar.height + border_width));
add_extent(part_list, LAB_SSD_PART_TOP, parent);
add_extent(part_list, LAB_SSD_PART_LEFT, parent);
@@ -68,7 +69,8 @@ ssd_extents_update(struct ssd *ssd)
int height = view_effective_height(view, /* use_pending */ false);
int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
int full_width = width + 2 * theme->border_width;
- int extended_area = SSD_EXTENDED_AREA;
+ int border_width = MAX(rc.resize_minimum_area, theme->border_width);
+ int extended_area = MAX(0, rc.resize_minimum_area - theme->border_width);
struct wlr_box part_box;
struct wlr_box result_box;
@@ -78,8 +80,7 @@ ssd_extents_update(struct ssd *ssd)
/* Make sure we update the y offset based on titlebar shown / hidden */
wlr_scene_node_set_position(&ssd->extents.tree->node,
- -(theme->border_width + extended_area),
- -(ssd->titlebar.height + theme->border_width + extended_area));
+ -border_width, -(ssd->titlebar.height + border_width));
/*
* Convert all output usable areas that the