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	project wide: clean up event listeners on shutdown (part 2)
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					 3 changed files with 6 additions and 2 deletions
				
			
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			@ -1504,8 +1504,6 @@ cursor_init(struct seat *seat)
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void cursor_finish(struct seat *seat)
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{
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	/* TODO: either clean up all the listeners or none of them */
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	wl_list_remove(&seat->cursor_motion.link);
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	wl_list_remove(&seat->cursor_motion_absolute.link);
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	wl_list_remove(&seat->cursor_button.link);
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			@ -762,6 +762,10 @@ server_finish(struct server *server)
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	wl_list_remove(&server->new_constraint.link);
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	wl_list_remove(&server->output_power_manager_set_mode.link);
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	wl_list_remove(&server->tearing_new_object.link);
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	if (server->drm_lease_request.notify) {
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		wl_list_remove(&server->drm_lease_request.link);
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		server->drm_lease_request.notify = NULL;
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	}
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	wlr_backend_destroy(server->backend);
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	wlr_allocator_destroy(server->allocator);
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			@ -469,6 +469,8 @@ destroy_workspace(struct workspace *workspace)
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	wlr_scene_node_destroy(&workspace->tree->node);
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	zfree(workspace->name);
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	wl_list_remove(&workspace->link);
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	wl_list_remove(&workspace->on_cosmic.activate.link);
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	wl_list_remove(&workspace->on_ext.activate.link);
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	lab_cosmic_workspace_destroy(workspace->cosmic_workspace);
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	lab_ext_workspace_destroy(workspace->ext_workspace);
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