diff --git a/src/ssd/ssd-border.c b/src/ssd/ssd-border.c index 02987a10..4bdac5f7 100644 --- a/src/ssd/ssd-border.c +++ b/src/ssd/ssd-border.c @@ -11,7 +11,7 @@ #include "ssd-internal.h" #include "theme.h" #include "view.h" -#include "stdio.h" + void ssd_border_create(struct ssd *ssd) { @@ -29,7 +29,6 @@ ssd_border_create(struct ssd *ssd) ssd->border.tree = lab_wlr_scene_tree_create(ssd->tree); wlr_scene_node_set_position(&ssd->border.tree->node, -theme->border_width, 0); -printf("At 32\n"); enum ssd_active_state active; FOR_EACH_ACTIVE_STATE(active) { struct ssd_border_subtree *subtree = &ssd->border.subtrees[active]; @@ -136,23 +135,15 @@ printf("At 32\n"); subtree->left = lab_wlr_scene_rect_create(parent, theme->border_width, height, color); - wlr_scene_node_set_position(&subtree->left->node, 0, 0); - + subtree->right = lab_wlr_scene_rect_create(parent, theme->border_width, height, color); - wlr_scene_node_set_position(&subtree->right->node, - theme->border_width + width, 0); - + subtree->bottom = lab_wlr_scene_rect_create(parent, full_width, theme->border_width, color); - wlr_scene_node_set_position(&subtree->bottom->node, - 0, height); - + subtree->top = lab_wlr_scene_rect_create(parent, MAX(width - 2 * corner_width, 0), theme->border_width, color); - wlr_scene_node_set_position(&subtree->top->node, - theme->border_width + corner_width, - -(ssd->titlebar.height + theme->border_width)); struct lab_data_buffer *ttexture_buffer =