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Implement key binds to control virtual outputs (#1287)
Add actions `VirtualOutputAdd` and `VirtualOutputRemove`
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parent
e303281333
commit
111b955b53
5 changed files with 150 additions and 1 deletions
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@ -180,6 +180,45 @@ Actions are used in menus and keyboard/mouse bindings.
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*wrap* [yes|no] Wrap around from last desktop to first, and vice
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versa. Default yes.
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*<action name="VirtualOutputAdd" output_name="value" />*
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Add virtual output (headless backend).
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For example, it can be used to overlay virtual output on real output, but with
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a different resolution (this can be done with `wlr-randr` or `wdisplays`).
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After that, virtual output can be selected for screen sharing (casting),
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effectively sharing only the region of the screen.
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It must be noted that overlaying virtual output and real output is not
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endorsed or explicitely supported by wlroots. For example, after configuring
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virtual output, real output must be reconfigured as well (for the overlay
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configuration to work correctly). This is the example configuration:
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```
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<keybind key="W-v">
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<action name="VirtualOutputAdd" output_name="ScreenCasting"/>
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<action name="Execute" command='sh -c "wlr-randr --output ScreenCasting --pos 0,0 --scale 2 --custom-mode 3840x2110; wlr-randr --output eDP-1 --pos 0,0 --scale 2 --mode 3840x2160"'/>
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</keybind>
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<keybind key="W-c">
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<action name="VirtualOutputRemove"/>
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</keybind>
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```
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Note that the vertical resolution of "ScreenCasting" output is just 50px
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smaller than "eDP-1" output to cut off bottom panel from screen sharing.
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Virtual output is also useful for extending the desktop to (maybe mobile)
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remote systems like tablets. E.g. simply adding a virtual output, attaching
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wayvnc to it and running a VNC client on the remote system.
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*output_name* The name of virtual output. Providing virtual output name is
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beneficial for further automation. Default is "HEADLESS-X".
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*<action name="VirtualOutputRemove" output_name="value" />*
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Remove virtual output (headless backend).
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*output_name* The name of virtual output. If not supplied, will remove the
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last virtual output added.
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*<action name="None" />*
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If used as the only action for a binding: clear an earlier defined binding.
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@ -203,6 +203,10 @@ struct server {
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struct wlr_renderer *renderer;
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struct wlr_allocator *allocator;
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struct wlr_backend *backend;
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struct headless {
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struct wlr_backend *backend;
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char pending_output_name[4096];
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} headless;
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struct wlr_session *session;
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struct wlr_xdg_shell *xdg_shell;
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@ -467,6 +471,8 @@ struct wlr_box output_usable_area_in_layout_coords(struct output *output);
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struct wlr_box output_usable_area_scaled(struct output *output);
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void handle_output_power_manager_set_mode(struct wl_listener *listener,
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void *data);
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void output_add_virtual(struct server *server, const char *output_name);
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void output_remove_virtual(struct server *server, const char *output_name);
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void server_init(struct server *server);
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void server_start(struct server *server);
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25
src/action.c
25
src/action.c
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@ -98,6 +98,8 @@ enum action_type {
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ACTION_TYPE_FOCUS_OUTPUT,
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ACTION_TYPE_IF,
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ACTION_TYPE_FOR_EACH,
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ACTION_TYPE_VIRTUAL_OUTPUT_ADD,
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ACTION_TYPE_VIRTUAL_OUTPUT_REMOVE,
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};
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const char *action_names[] = {
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@ -142,6 +144,8 @@ const char *action_names[] = {
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"FocusOutput",
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"If",
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"ForEach",
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"VirtualOutputAdd",
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"VirtualOutputRemove",
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NULL
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};
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@ -363,6 +367,13 @@ action_arg_from_xml_node(struct action *action, const char *nodename, const char
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goto cleanup;
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}
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break;
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case ACTION_TYPE_VIRTUAL_OUTPUT_ADD:
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case ACTION_TYPE_VIRTUAL_OUTPUT_REMOVE:
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if (!strcmp(argument, "output_name")) {
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action_arg_add_str(action, argument, content);
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goto cleanup;
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}
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break;
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}
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wlr_log(WLR_ERROR, "Invalid argument for action %s: '%s'",
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@ -915,6 +926,20 @@ actions_run(struct view *activator, struct server *server,
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wl_array_release(&views);
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}
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break;
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case ACTION_TYPE_VIRTUAL_OUTPUT_ADD:
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{
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const char *output_name = action_get_str(action, "output_name",
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NULL);
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output_add_virtual(server, output_name);
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}
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break;
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case ACTION_TYPE_VIRTUAL_OUTPUT_REMOVE:
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{
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const char *output_name = action_get_str(action, "output_name",
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NULL);
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output_remove_virtual(server, output_name);
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}
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break;
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case ACTION_TYPE_INVALID:
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wlr_log(WLR_ERROR, "Not executing unknown action");
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break;
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63
src/output.c
63
src/output.c
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@ -9,6 +9,8 @@
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <strings.h>
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#include <wlr/backend/drm.h>
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#include <wlr/backend/headless.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_drm_lease_v1.h>
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#include <wlr/types/wlr_output.h>
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@ -172,6 +174,12 @@ new_output_notify(struct wl_listener *listener, void *data)
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struct server *server = wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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/* Name virtual output */
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if (wlr_output_is_headless(wlr_output) && server->headless.pending_output_name[0] != '\0') {
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wlr_output_set_name(wlr_output, server->headless.pending_output_name);
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server->headless.pending_output_name[0] = '\0';
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}
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/*
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* We offer any display as available for lease, some apps like
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* gamescope, want to take ownership of a display when they can
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@ -179,7 +187,7 @@ new_output_notify(struct wl_listener *listener, void *data)
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* This is also useful for debugging the DRM parts of
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* another compositor.
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*/
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if (server->drm_lease_manager) {
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if (server->drm_lease_manager && wlr_output_is_drm(wlr_output)) {
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wlr_drm_lease_v1_manager_offer_output(
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server->drm_lease_manager, wlr_output);
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}
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@ -746,3 +754,56 @@ handle_output_power_manager_set_mode(struct wl_listener *listener, void *data)
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break;
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}
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}
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void
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output_add_virtual(struct server *server, const char *output_name)
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{
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if (output_name) {
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/* Prevent creating outputs with the same name */
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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if (wlr_output_is_headless(output->wlr_output) &&
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!strcmp(output->wlr_output->name, output_name)) {
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wlr_log(WLR_DEBUG,
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"refusing to create virtual output with duplicate name");
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return;
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}
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}
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strncpy(server->headless.pending_output_name, output_name,
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sizeof(server->headless.pending_output_name));
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} else {
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server->headless.pending_output_name[0] = '\0';
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}
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/*
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* Setting it to (0, 0) here disallows changing resolution from tools like
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* wlr-randr (returns error)
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*/
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wlr_headless_add_output(server->headless.backend, 1920, 1080);
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}
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void
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output_remove_virtual(struct server *server, const char *output_name)
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{
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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if (wlr_output_is_headless(output->wlr_output)) {
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if (output_name) {
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/*
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* Given virtual output name, find and destroy virtual output by
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* that name.
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*/
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if (!strcmp(output->wlr_output->name, output_name)) {
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wlr_output_destroy(output->wlr_output);
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return;
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}
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} else {
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/*
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* When virtual output name was no supplied by user, simply
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* destroy the first virtual output found.
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*/
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wlr_output_destroy(output->wlr_output);
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return;
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}
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}
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}
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}
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18
src/server.c
18
src/server.c
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@ -3,6 +3,8 @@
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#include "config.h"
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#include <signal.h>
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#include <sys/wait.h>
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#include <wlr/backend/headless.h>
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#include <wlr/backend/multi.h>
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#include <wlr/types/wlr_data_control_v1.h>
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#include <wlr/types/wlr_export_dmabuf_v1.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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@ -256,6 +258,22 @@ server_init(struct server *server)
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exit(EXIT_FAILURE);
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}
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/* Create headless backend to enable adding virtual outputs later on */
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server->headless.backend = wlr_headless_backend_create(server->wl_display);
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if (!server->headless.backend) {
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wlr_log(WLR_ERROR, "unable to create headless backend");
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exit(EXIT_FAILURE);
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}
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wlr_multi_backend_add(server->backend, server->headless.backend);
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/*
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* If we don't populate headless backend with a virtual output (that we
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* create and immediately destroy), then virtual outputs being added
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* later do not work properly when overlaid on real output. Content is
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* drawn on the virtual output, but not drawn on the real output.
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*/
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wlr_output_destroy(wlr_headless_add_output(server->headless.backend, 0, 0));
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/*
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* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The
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* user can also specify a renderer using the WLR_RENDERER env var.
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