Add XWayland window decorations

This commit is contained in:
Johan Malm 2019-11-19 20:35:08 +00:00
parent adfff30bcf
commit 0fd2b1820e

View file

@ -27,6 +27,8 @@
#define XCURSOR_DEFAULT "left_ptr"
#define XCURSOR_SIZE 24
#define XCURSOR_MOVE "grabbing"
#define XWL_TITLEBAR_HEIGHT (10)
#define XWL_WINDOW_BORDER (3)
/* For brevity's sake, struct members are annotated where they are used. */
enum tinywl_cursor_mode {
@ -738,6 +740,30 @@ struct render_data {
struct timespec *when;
};
static void render_decorations(struct wlr_output *output, struct tinywl_view *view) {
if (!view->surface)
return;
if (view->type != LAB_XWAYLAND_VIEW)
return;
if (!is_toplevel(view))
return;
struct wlr_box box = {
.x = view->x - XWL_WINDOW_BORDER,
.y = view->y - XWL_TITLEBAR_HEIGHT - XWL_WINDOW_BORDER,
.width = view->surface->current.width + 2 * XWL_WINDOW_BORDER,
.height = view->surface->current.height + XWL_TITLEBAR_HEIGHT +
2 * XWL_WINDOW_BORDER,
};
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
output->transform_matrix);
float color[] = { 0.2, 0.2, 0.7, 0.9 };
wlr_render_quad_with_matrix(view->server->renderer, color, matrix);
}
static void render_surface(struct wlr_surface *surface,
int sx, int sy, void *data) {
/* This function is called for every surface that needs to be rendered. */
@ -762,7 +788,8 @@ static void render_surface(struct wlr_surface *surface,
double ox = 0, oy = 0;
wlr_output_layout_output_coords(
view->server->output_layout, output, &ox, &oy);
ox += view->x + sx, oy += view->y + sy;
ox += view->x + sx;
oy += view->y + sy;
/* We also have to apply the scale factor for HiDPI outputs. This is only
* part of the puzzle, TinyWL does not fully support HiDPI. */
@ -836,6 +863,9 @@ static void output_frame(struct wl_listener *listener, void *data) {
.renderer = renderer,
.when = &now,
};
render_decorations(output->wlr_output, view);
/* This calls our render_surface function for each surface among the
* xdg_surface's toplevel and popups. */
if (view->type == LAB_XDG_SHELL_VIEW) {