Chase wlroots: scene_node.state is now inlined

Chases wlroots cb2dbc327e4d695c2a60a386e116a7dc20b29107
wlr_scene: Inline wlr_scene_node_state
This commit is contained in:
Consolatis 2022-06-05 15:55:18 +02:00 committed by Johan Malm
parent 2ed7a10779
commit 08518513cc
8 changed files with 16 additions and 16 deletions

View file

@ -169,11 +169,11 @@ ssd_update_geometry(struct view *view)
}
if (!view->ssd.enabled) {
if (view->ssd.tree->node.state.enabled) {
if (view->ssd.tree->node.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
}
return;
} else if (!view->ssd.tree->node.state.enabled) {
} else if (!view->ssd.tree->node.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
}

View file

@ -99,7 +99,7 @@ ssd_extents_update(struct view *view)
wlr_scene_node_set_enabled(&view->ssd.extents.tree->node, false);
return;
}
if (!view->ssd.extents.tree->node.state.enabled) {
if (!view->ssd.extents.tree->node.enabled) {
wlr_scene_node_set_enabled(&view->ssd.extents.tree->node, true);
}
@ -177,7 +177,7 @@ ssd_extents_update(struct view *view)
/* Not visible */
wlr_scene_node_set_enabled(part->node, false);
continue;
} else if (!part->node->state.enabled) {
} else if (!part->node->enabled) {
wlr_scene_node_set_enabled(part->node, true);
}
@ -193,8 +193,8 @@ ssd_extents_update(struct view *view)
}
/* Fully visible */
if (target->x != part->node->state.x
|| target->y != part->node->state.y) {
if (target->x != part->node->x
|| target->y != part->node->y) {
wlr_scene_node_set_position(part->node, target->x, target->y);
}
if (target->width != rect->width || target->height != rect->height) {

View file

@ -287,14 +287,14 @@ ssd_button_hover_enable(struct view *view, enum ssd_part_type type)
struct ssd_part *part;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
if (subtree->tree->node.state.enabled) {
if (subtree->tree->node.enabled) {
part = ssd_get_part(&subtree->parts, type);
if (!part) {
wlr_log(WLR_ERROR, "hover enable failed to find button");
return NULL;
}
struct wlr_scene_node *child;
wl_list_for_each_reverse(child, &part->node->state.children, state.link) {
wl_list_for_each_reverse(child, &part->node->children, link) {
if (child->type == WLR_SCENE_NODE_RECT) {
wlr_scene_node_set_enabled(child, true);
return child;