mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
scaled-scene-buffer: restructure source files
Some checks failed
labwc.github.io / notify (push) Has been cancelled
Some checks failed
labwc.github.io / notify (push) Has been cancelled
- Rename `scaled_scene_buffer` to `scaled_buffer`. This makes it clear
that `scaled_{font,img,icon}_buffers` are implementations of it.
- Move the files from `src/common` to `src/scaled-buffer` as
`scaled_icon_buffer` heavily depends on `server` and `view` etc.
This commit is contained in:
parent
02be24bf59
commit
074b27fd47
22 changed files with 128 additions and 125 deletions
|
|
@ -8,7 +8,7 @@ struct lab_layer_surface;
|
|||
struct lab_layer_popup;
|
||||
struct menuitem;
|
||||
struct ssd_part;
|
||||
struct scaled_scene_buffer;
|
||||
struct scaled_buffer;
|
||||
|
||||
enum node_descriptor_type {
|
||||
LAB_NODE_DESC_NODE = 0,
|
||||
|
|
@ -20,7 +20,7 @@ enum node_descriptor_type {
|
|||
LAB_NODE_DESC_IME_POPUP,
|
||||
LAB_NODE_DESC_MENUITEM,
|
||||
LAB_NODE_DESC_TREE,
|
||||
LAB_NODE_DESC_SCALED_SCENE_BUFFER,
|
||||
LAB_NODE_DESC_SCALED_BUFFER,
|
||||
LAB_NODE_DESC_SSD_PART,
|
||||
};
|
||||
|
||||
|
|
@ -84,10 +84,10 @@ struct ssd_part *node_ssd_part_from_node(
|
|||
struct wlr_scene_node *wlr_scene_node);
|
||||
|
||||
/**
|
||||
* node_scaled_scene_buffer_from_node - return scaled_scene_buffer from node
|
||||
* node_scaled_buffer_from_node - return scaled_buffer from node
|
||||
* @wlr_scene_node: wlr_scene_node from which to return data
|
||||
*/
|
||||
struct scaled_scene_buffer *node_scaled_scene_buffer_from_node(
|
||||
struct scaled_buffer *node_scaled_buffer_from_node(
|
||||
struct wlr_scene_node *wlr_scene_node);
|
||||
|
||||
#endif /* LABWC_NODE_DESCRIPTOR_H */
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/* SPDX-License-Identifier: GPL-2.0-only */
|
||||
#ifndef LABWC_SCALED_SCENE_BUFFER_H
|
||||
#define LABWC_SCALED_SCENE_BUFFER_H
|
||||
#ifndef LABWC_SCALED_BUFFER_H
|
||||
#define LABWC_SCALED_BUFFER_H
|
||||
|
||||
#include <wayland-server-core.h>
|
||||
|
||||
|
|
@ -9,20 +9,20 @@
|
|||
struct wlr_buffer;
|
||||
struct wlr_scene_tree;
|
||||
struct lab_data_buffer;
|
||||
struct scaled_scene_buffer;
|
||||
struct scaled_buffer;
|
||||
|
||||
struct scaled_scene_buffer_impl {
|
||||
struct scaled_buffer_impl {
|
||||
/* Return a new buffer optimized for the new scale */
|
||||
struct lab_data_buffer *(*create_buffer)
|
||||
(struct scaled_scene_buffer *scaled_buffer, double scale);
|
||||
(struct scaled_buffer *scaled_buffer, double scale);
|
||||
/* Might be NULL or used for cleaning up */
|
||||
void (*destroy)(struct scaled_scene_buffer *scaled_buffer);
|
||||
void (*destroy)(struct scaled_buffer *scaled_buffer);
|
||||
/* Returns true if the two buffers are visually the same */
|
||||
bool (*equal)(struct scaled_scene_buffer *scaled_buffer_a,
|
||||
struct scaled_scene_buffer *scaled_buffer_b);
|
||||
bool (*equal)(struct scaled_buffer *scaled_buffer_a,
|
||||
struct scaled_buffer *scaled_buffer_b);
|
||||
};
|
||||
|
||||
struct scaled_scene_buffer {
|
||||
struct scaled_buffer {
|
||||
struct wlr_scene_buffer *scene_buffer;
|
||||
int width; /* unscaled, read only */
|
||||
int height; /* unscaled, read only */
|
||||
|
|
@ -35,7 +35,7 @@ struct scaled_scene_buffer {
|
|||
struct wl_list cache; /* struct scaled_buffer_cache_entry.link */
|
||||
struct wl_listener destroy;
|
||||
struct wl_listener outputs_update;
|
||||
const struct scaled_scene_buffer_impl *impl;
|
||||
const struct scaled_buffer_impl *impl;
|
||||
struct wl_list link; /* all_scaled_buffers */
|
||||
};
|
||||
|
||||
|
|
@ -78,22 +78,22 @@ struct scaled_scene_buffer {
|
|||
* to handle the majority of use cases where a view is moved between no more
|
||||
* than two different scales.
|
||||
*
|
||||
* scaled_scene_buffer will clean up automatically once the internal
|
||||
* scaled_buffer will clean up automatically once the internal
|
||||
* wlr_scene_buffer is being destroyed. If implementation->destroy is set
|
||||
* it will also get called so a consumer of this API may clean up its own
|
||||
* allocations.
|
||||
*
|
||||
* Besides caching buffers for each scale per scaled_scene_buffer, we also
|
||||
* store all the scaled_scene_buffers from all the implementers in a list
|
||||
* Besides caching buffers for each scale per scaled_buffer, we also
|
||||
* store all the scaled_buffers from all the implementers in a list
|
||||
* in order to reuse backing buffers for visually duplicated
|
||||
* scaled_scene_buffers found via impl->equal().
|
||||
* scaled_buffers found via impl->equal().
|
||||
*
|
||||
* All requested lab_data_buffers via impl->create_buffer() will be locked
|
||||
* during the lifetime of the buffer in the internal cache and unlocked
|
||||
* when being evacuated from the cache (due to LAB_SCALED_BUFFER_MAX_CACHE
|
||||
* or the internal wlr_scene_buffer being destroyed).
|
||||
*
|
||||
* If drop_buffer was set during creation of the scaled_scene_buffer, the
|
||||
* If drop_buffer was set during creation of the scaled_buffer, the
|
||||
* backing wlr_buffer behind a lab_data_buffer will also get dropped
|
||||
* (via wlr_buffer_drop). If there are no more locks (consumers) of the
|
||||
* respective buffer this will then cause the lab_data_buffer to be free'd.
|
||||
|
|
@ -103,21 +103,21 @@ struct scaled_scene_buffer {
|
|||
* destroyed until the buffer is evacuated from the internal cache and thus
|
||||
* unlocked.
|
||||
*
|
||||
* This allows using scaled_scene_buffer for an autoscaling font_buffer
|
||||
* This allows using scaled_buffer for an autoscaling font_buffer
|
||||
* (which gets free'd automatically) and also for theme components like
|
||||
* rounded corner images or button icons whose buffers only exist once but
|
||||
* are references by multiple windows with their own scaled_scene_buffers.
|
||||
* are references by multiple windows with their own scaled_buffers.
|
||||
*
|
||||
* The rough idea is: use drop_buffer = true for one-shot buffers and false
|
||||
* for buffers that should outlive the scaled_scene_buffer instance itself.
|
||||
* for buffers that should outlive the scaled_buffer instance itself.
|
||||
*/
|
||||
struct scaled_scene_buffer *scaled_scene_buffer_create(
|
||||
struct scaled_buffer *scaled_buffer_create(
|
||||
struct wlr_scene_tree *parent,
|
||||
const struct scaled_scene_buffer_impl *implementation,
|
||||
const struct scaled_buffer_impl *implementation,
|
||||
bool drop_buffer);
|
||||
|
||||
/**
|
||||
* scaled_scene_buffer_request_update - mark the buffer that needs to be
|
||||
* scaled_buffer_request_update - mark the buffer that needs to be
|
||||
* updated
|
||||
* @width: the width of the buffer to be rendered, in scene coordinates
|
||||
* @height: the height of the buffer to be rendered, in scene coordinates
|
||||
|
|
@ -125,22 +125,22 @@ struct scaled_scene_buffer *scaled_scene_buffer_create(
|
|||
* This function should be called when the states bound to the buffer are
|
||||
* updated and ready for rendering.
|
||||
*/
|
||||
void scaled_scene_buffer_request_update(struct scaled_scene_buffer *self,
|
||||
void scaled_buffer_request_update(struct scaled_buffer *self,
|
||||
int width, int height);
|
||||
|
||||
/**
|
||||
* scaled_scene_buffer_invalidate_sharing - clear the list of entire cached
|
||||
* scaled_scene_buffers used to share visually dupliated buffers. This should
|
||||
* scaled_buffer_invalidate_sharing - clear the list of entire cached
|
||||
* scaled_buffers used to share visually dupliated buffers. This should
|
||||
* be called on Reconfigure to force updates of newly created
|
||||
* scaled_scene_buffers rather than reusing ones created before Reconfigure.
|
||||
* scaled_buffers rather than reusing ones created before Reconfigure.
|
||||
*/
|
||||
void scaled_scene_buffer_invalidate_sharing(void);
|
||||
void scaled_buffer_invalidate_sharing(void);
|
||||
|
||||
/* Private */
|
||||
struct scaled_scene_buffer_cache_entry {
|
||||
struct wl_list link; /* struct scaled_scene_buffer.cache */
|
||||
struct scaled_buffer_cache_entry {
|
||||
struct wl_list link; /* struct scaled_buffer.cache */
|
||||
struct wlr_buffer *buffer;
|
||||
double scale;
|
||||
};
|
||||
|
||||
#endif /* LABWC_SCALED_SCENE_BUFFER_H */
|
||||
#endif /* LABWC_SCALED_BUFFER_H */
|
||||
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
struct wlr_scene_tree;
|
||||
struct wlr_scene_buffer;
|
||||
struct scaled_scene_buffer;
|
||||
struct scaled_buffer;
|
||||
|
||||
struct scaled_font_buffer {
|
||||
struct wlr_scene_buffer *scene_buffer;
|
||||
|
|
@ -19,7 +19,7 @@ struct scaled_font_buffer {
|
|||
float color[4];
|
||||
float bg_color[4];
|
||||
struct font font;
|
||||
struct scaled_scene_buffer *scaled_buffer;
|
||||
struct scaled_buffer *scaled_buffer;
|
||||
|
||||
/*
|
||||
* The following fields are used only for the titlebar, where
|
||||
|
|
@ -34,7 +34,7 @@ struct scaled_font_buffer {
|
|||
|
||||
/**
|
||||
* Create an auto scaling font buffer, providing a wlr_scene_buffer node for
|
||||
* display. It gets destroyed automatically when the backing scaled_scene_buffer
|
||||
* display. It gets destroyed automatically when the backing scaled_buffer
|
||||
* is being destroyed which in turn happens automatically when the backing
|
||||
* wlr_scene_buffer (or one of its parents) is being destroyed.
|
||||
*
|
||||
|
|
@ -10,7 +10,7 @@ struct wlr_scene_node;
|
|||
struct wlr_scene_buffer;
|
||||
|
||||
struct scaled_icon_buffer {
|
||||
struct scaled_scene_buffer *scaled_buffer;
|
||||
struct scaled_buffer *scaled_buffer;
|
||||
struct wlr_scene_buffer *scene_buffer;
|
||||
struct server *server;
|
||||
/* for window icon */
|
||||
|
|
@ -34,7 +34,7 @@ struct scaled_icon_buffer {
|
|||
|
||||
/*
|
||||
* Create an auto scaling icon buffer, providing a wlr_scene_buffer node for
|
||||
* display. It gets destroyed automatically when the backing scaled_scene_buffer
|
||||
* display. It gets destroyed automatically when the backing scaled_buffer
|
||||
* is being destroyed which in turn happens automatically when the backing
|
||||
* wlr_scene_buffer (or one of its parents) is being destroyed.
|
||||
*/
|
||||
|
|
@ -10,7 +10,7 @@ struct wlr_scene_buffer;
|
|||
struct lab_img;
|
||||
|
||||
struct scaled_img_buffer {
|
||||
struct scaled_scene_buffer *scaled_buffer;
|
||||
struct scaled_buffer *scaled_buffer;
|
||||
struct wlr_scene_buffer *scene_buffer;
|
||||
struct lab_img *img;
|
||||
int width;
|
||||
|
|
@ -56,7 +56,7 @@ struct scaled_img_buffer {
|
|||
|
||||
/*
|
||||
* Create an auto scaling image buffer, providing a wlr_scene_buffer node for
|
||||
* display. It gets destroyed automatically when the backing scaled_scene_buffer
|
||||
* display. It gets destroyed automatically when the backing scaled_buffer
|
||||
* is being destroyed which in turn happens automatically when the backing
|
||||
* wlr_scene_buffer (or one of its parents) is being destroyed.
|
||||
*
|
||||
Loading…
Add table
Add a link
Reference in a new issue