focus: add basic follow mouse support

This commit is contained in:
Mikhail Kshevetskiy 2021-05-27 02:11:11 +03:00 committed by Johan Malm
parent 892e93dd84
commit 00db22e44f
5 changed files with 40 additions and 0 deletions

View file

@ -9,6 +9,8 @@
struct rcxml {
bool xdg_shell_server_side_deco;
bool focus_follow_mouse;
bool raise_on_focus;
char *theme_name;
int corner_radius;
char *font_name_activewindow;

View file

@ -296,6 +296,7 @@ void view_for_each_surface(struct view *view,
void view_for_each_popup_surface(struct view *view,
wlr_surface_iterator_func_t iterator, void *data);
void desktop_set_focus_view_only(struct seat *seat, struct view *view);
void desktop_focus_view(struct seat *seat, struct view *view);
/**

View file

@ -138,6 +138,11 @@ entry(xmlNode *node, char *nodename, char *content)
fill_font(nodename, content, font_place);
} else if (!strcmp(nodename, "size.font.theme")) {
fill_font(nodename, content, font_place);
} else if (!strcasecmp(nodename, "FollowMouse.focus")) {
rc.focus_follow_mouse = get_bool(content);
} else if (!strcasecmp(nodename, "RaisemOnFocus.focus")) {
rc.focus_follow_mouse = true;
rc.raise_on_focus = get_bool(content);
}
}

View file

@ -152,6 +152,15 @@ process_cursor_motion(struct server *server, uint32_t time)
uint32_t resize_edges = get_resize_edges(
view, server->seat.cursor->x, server->seat.cursor->y);
switch (resize_edges) {
case 0:
if (rc.focus_follow_mouse){
if (rc.raise_on_focus){
desktop_focus_view(&server->seat, view);
} else {
desktop_set_focus_view_only(&server->seat, view);
}
}
break;
case WLR_EDGE_TOP:
cursor_name = "top_side";
break;

View file

@ -69,6 +69,25 @@ set_activated(struct wlr_surface *surface, bool activated)
}
}
void
desktop_set_focus_view_only(struct seat *seat, struct view *view)
{
if (!view || view->minimized || !view->mapped) {
return;
}
struct wlr_surface *prev_surface;
prev_surface = seat->seat->keyboard_state.focused_surface;
if (prev_surface == view->surface) {
/* Don't re-focus an already focused surface. */
return;
}
if (prev_surface) {
set_activated(prev_surface, false);
}
set_activated(view->surface, true);
seat_focus_surface(seat, view->surface);
}
void
desktop_focus_view(struct seat *seat, struct view *view)
{
@ -85,6 +104,10 @@ desktop_focus_view(struct seat *seat, struct view *view)
prev_surface = seat->seat->keyboard_state.focused_surface;
if (prev_surface == view->surface) {
/* Don't re-focus an already focused surface. */
move_to_front(view);
#if HAVE_XWAYLAND
move_xwayland_sub_views_to_front(view);
#endif
return;
}
if (prev_surface) {