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ssd: Inactive window button icons now follow theme color
I was making a theme and discovered only the active window button icon color was taking effect. The pixmaps were being created in both the active and inactive cases, but inactive pixmaps were never added to the SSD scene graph.
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f08e931a29
commit
004b817647
1 changed files with 17 additions and 4 deletions
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@ -27,6 +27,11 @@ ssd_titlebar_create(struct view *view)
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struct wlr_buffer *corner_top_left;
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struct wlr_buffer *corner_top_left;
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struct wlr_buffer *corner_top_right;
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struct wlr_buffer *corner_top_right;
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struct wlr_buffer *menu_button_unpressed;
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struct wlr_buffer *iconify_button_unpressed;
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struct wlr_buffer *maximize_button_unpressed;
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struct wlr_buffer *close_button_unpressed;
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struct ssd_sub_tree *subtree;
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(view, subtree) {
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FOR_EACH_STATE(view, subtree) {
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subtree->tree = wlr_scene_tree_create(view->ssd.tree);
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subtree->tree = wlr_scene_tree_create(view->ssd.tree);
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@ -36,10 +41,18 @@ ssd_titlebar_create(struct view *view)
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color = theme->window_active_title_bg_color;
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color = theme->window_active_title_bg_color;
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corner_top_left = &theme->corner_top_left_active_normal->base;
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corner_top_left = &theme->corner_top_left_active_normal->base;
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corner_top_right = &theme->corner_top_right_active_normal->base;
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corner_top_right = &theme->corner_top_right_active_normal->base;
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menu_button_unpressed = &theme->xbm_menu_active_unpressed->base;
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iconify_button_unpressed = &theme->xbm_iconify_active_unpressed->base;
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close_button_unpressed = &theme->xbm_close_active_unpressed->base;
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maximize_button_unpressed = &theme->xbm_maximize_active_unpressed->base;
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} else {
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} else {
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color = theme->window_inactive_title_bg_color;
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color = theme->window_inactive_title_bg_color;
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corner_top_left = &theme->corner_top_left_inactive_normal->base;
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corner_top_left = &theme->corner_top_left_inactive_normal->base;
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corner_top_right = &theme->corner_top_right_inactive_normal->base;
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corner_top_right = &theme->corner_top_right_inactive_normal->base;
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menu_button_unpressed = &theme->xbm_menu_inactive_unpressed->base;
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iconify_button_unpressed = &theme->xbm_iconify_inactive_unpressed->base;
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maximize_button_unpressed = &theme->xbm_maximize_inactive_unpressed->base;
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close_button_unpressed = &theme->xbm_close_inactive_unpressed->base;
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wlr_scene_node_set_enabled(&parent->node, false);
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wlr_scene_node_set_enabled(&parent->node, false);
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}
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}
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wl_list_init(&subtree->parts);
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wl_list_init(&subtree->parts);
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@ -51,16 +64,16 @@ ssd_titlebar_create(struct view *view)
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/* Buttons */
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/* Buttons */
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add_scene_button_corner(&subtree->parts,
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add_scene_button_corner(&subtree->parts,
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LAB_SSD_BUTTON_WINDOW_MENU, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
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LAB_SSD_BUTTON_WINDOW_MENU, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
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corner_top_left, &theme->xbm_menu_active_unpressed->base, 0, view);
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corner_top_left, menu_button_unpressed, 0, view);
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add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
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add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
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color, &theme->xbm_iconify_active_unpressed->base,
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color, iconify_button_unpressed,
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width - BUTTON_WIDTH * 3, view);
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width - BUTTON_WIDTH * 3, view);
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add_scene_button(&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
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add_scene_button(&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
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color, &theme->xbm_maximize_active_unpressed->base,
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color, maximize_button_unpressed,
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width - BUTTON_WIDTH * 2, view);
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width - BUTTON_WIDTH * 2, view);
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add_scene_button_corner(&subtree->parts,
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add_scene_button_corner(&subtree->parts,
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LAB_SSD_BUTTON_CLOSE, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
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LAB_SSD_BUTTON_CLOSE, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
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corner_top_right, &theme->xbm_close_active_unpressed->base,
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corner_top_right, close_button_unpressed,
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width - BUTTON_WIDTH * 1, view);
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width - BUTTON_WIDTH * 1, view);
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} FOR_EACH_END
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} FOR_EACH_END
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ssd_update_title(view);
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ssd_update_title(view);
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