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								// SPDX-License-Identifier: GPL-2.0-only
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								/* view-impl-common.c: common code for shell view->impl functions */
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								#include <stdio.h>
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								#include <strings.h>
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								#include "common/list.h"
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								#include "labwc.h"
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								#include "view.h"
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								#include "view-impl-common.h"
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								void
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								view_impl_move_to_front(struct view *view)
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								{
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									wl_list_remove(&view->link);
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									wl_list_insert(&view->server->views, &view->link);
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									wlr_scene_node_raise_to_top(&view->scene_tree->node);
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								}
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								void
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								view_impl_move_to_back(struct view *view)
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								{
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									wl_list_remove(&view->link);
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									wl_list_append(&view->server->views, &view->link);
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									wlr_scene_node_lower_to_bottom(&view->scene_tree->node);
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								}
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								void
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								view_impl_map(struct view *view)
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								{
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									desktop_focus_and_activate_view(&view->server->seat, view);
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									view_move_to_front(view);
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									view_update_title(view);
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									view_update_app_id(view);
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								}
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								static bool
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								resizing_edge(struct view *view, uint32_t edge)
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								{
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									struct server *server = view->server;
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									return server->input_mode == LAB_INPUT_STATE_RESIZE
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										&& server->grabbed_view == view
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										&& (server->resize_edges & edge);
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								}
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								void
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								view_impl_apply_geometry(struct view *view, int w, int h)
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								{
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									struct wlr_box *current = &view->current;
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									struct wlr_box *pending = &view->pending;
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									struct wlr_box old = *current;
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									/*
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									 * Anchor right edge if resizing via left edge.
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									 *
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									 * Note that answering the question "are we resizing?" is a bit
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									 * tricky. The most obvious method is to look at the server
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									 * flags; but that method will not account for any late commits
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									 * that occur after the mouse button is released, as the client
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									 * catches up with pending configure requests. So as a fallback,
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									 * we resort to a geometry-based heuristic -- also not 100%
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									 * reliable on its own. The combination of the two methods
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									 * should catch 99% of resize cases that we care about.
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									 */
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									bool resizing_left_edge = resizing_edge(view, WLR_EDGE_LEFT);
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									if (resizing_left_edge || (current->x != pending->x
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											&& current->x + current->width ==
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											pending->x + pending->width)) {
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										current->x = pending->x + pending->width - w;
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									} else {
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										current->x = pending->x;
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									}
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									/* Anchor bottom edge if resizing via top edge */
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									bool resizing_top_edge = resizing_edge(view, WLR_EDGE_TOP);
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									if (resizing_top_edge || (current->y != pending->y
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											&& current->y + current->height ==
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											pending->y + pending->height)) {
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										current->y = pending->y + pending->height - h;
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									} else {
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										current->y = pending->y;
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									}
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									current->width = w;
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									current->height = h;
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									if (!wlr_box_equal(current, &old)) {
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										view_moved(view);
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									}
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								}
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