labwc/src/cursor.c

287 lines
8.7 KiB
C
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#include "labwc.h"
static void
process_cursor_move(struct server *server, uint32_t time)
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{
/* Move the grabbed view to the new position. */
double dx = server->cursor->x - server->grab_x;
double dy = server->cursor->y - server->grab_y;
server->grabbed_view->x = server->grab_box.x + dx;
server->grabbed_view->y = server->grab_box.y + dy;
if (server->grabbed_view->type != LAB_XWAYLAND_VIEW) {
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return;
}
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struct view *view = server->grabbed_view;
wlr_xwayland_surface_configure(view->xwayland_surface, view->x, view->y,
view->xwayland_surface->width,
view->xwayland_surface->height);
}
#define MIN_VIEW_WIDTH (100)
#define MIN_VIEW_HEIGHT (60)
static void
process_cursor_resize(struct server *server, uint32_t time)
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{
/*
* TODO: Wait for the client to prepare a buffer at the new size, then
* commit any movement that was prepared.
*/
double dx = server->cursor->x - server->grab_x;
double dy = server->cursor->y - server->grab_y;
struct view *view = server->grabbed_view;
struct wlr_box new_view_geo = {
.x = view->x, .y = view->y, .width = view->w, .height = view->h
};
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if (server->resize_edges & WLR_EDGE_TOP) {
new_view_geo.y = server->grab_box.y + dy;
new_view_geo.height = server->grab_box.height - dy;
} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
new_view_geo.height = server->grab_box.height + dy;
}
if (server->resize_edges & WLR_EDGE_LEFT) {
new_view_geo.x = server->grab_box.x + dx;
new_view_geo.width = server->grab_box.width - dx;
} else if (server->resize_edges & WLR_EDGE_RIGHT) {
new_view_geo.width = server->grab_box.width + dx;
}
if ((new_view_geo.height < MIN_VIEW_HEIGHT) ||
(new_view_geo.width < MIN_VIEW_WIDTH)) {
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return;
}
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/* Move */
view->x = new_view_geo.x;
view->y = new_view_geo.y;
/* Resize */
new_view_geo.width -= 2 * view->xdg_grab_offset;
new_view_geo.height -= 2 * view->xdg_grab_offset;
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view_resize(view, new_view_geo);
}
static void
process_cursor_motion(struct server *server, uint32_t time)
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{
/* If the mode is non-passthrough, delegate to those functions. */
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if (server->cursor_mode == LAB_CURSOR_MOVE) {
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process_cursor_move(server, time);
return;
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} else if (server->cursor_mode == LAB_CURSOR_RESIZE) {
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process_cursor_resize(server, time);
return;
}
/* Otherwise, find the view under the pointer and send the event along.
*/
double sx, sy;
struct wlr_seat *seat = server->seat;
struct wlr_surface *surface = NULL;
int view_area;
struct view *view =
desktop_view_at(server, server->cursor->x, server->cursor->y,
&surface, &sx, &sy, &view_area);
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if (!view) {
/*
* If there's no view under the cursor, set the cursor image to
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* a default. This is what makes the cursor image appear when
* you move it around the screen, not over any views.
*/
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wlr_xcursor_manager_set_cursor_image(
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server->cursor_mgr, XCURSOR_DEFAULT, server->cursor);
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}
/* TODO: Could we use wlr_xcursor_get_resize_name() here?? */
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switch (view_area) {
case LAB_DECO_NONE:
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break;
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case LAB_DECO_PART_TOP:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "top_side", server->cursor);
break;
case LAB_DECO_PART_RIGHT:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "right_side", server->cursor);
break;
case LAB_DECO_PART_BOTTOM:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "bottom_side", server->cursor);
break;
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case LAB_DECO_PART_LEFT:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "left_side", server->cursor);
break;
default:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, XCURSOR_DEFAULT, server->cursor);
break;
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}
if (surface) {
bool focus_changed =
seat->pointer_state.focused_surface != surface;
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/*
* "Enter" the surface if necessary. This lets the client know
* that the cursor has entered one of its surfaces.
*
* Note that this gives the surface "pointer focus", which is
* distinct from keyboard focus. You get pointer focus by moving
* the pointer over a window.
*/
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
if (!focus_changed) {
/*
* The enter event contains coordinates, so we only need
* to notify on motion if the focus did not change.
*/
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wlr_seat_pointer_notify_motion(seat, time, sx, sy);
}
} else {
/* Clear pointer focus so future button events and such are not
* sent to the last client to have the cursor over it. */
wlr_seat_pointer_clear_focus(seat);
}
}
void
cursor_motion(struct wl_listener *listener, void *data)
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{
/*
* This event is forwarded by the cursor when a pointer emits a
* _relative_ pointer motion event (i.e. a delta)
*/
struct server *server =
wl_container_of(listener, server, cursor_motion);
struct wlr_event_pointer_motion *event = data;
/*
* The cursor doesn't move unless we tell it to. The cursor
* automatically handles constraining the motion to the output layout,
* as well as any special configuration applied for the specific input
* device which generated the event. You can pass NULL for the device
* if you want to move the cursor around without any input.
*/
wlr_cursor_move(server->cursor, event->device, event->delta_x,
event->delta_y);
process_cursor_motion(server, event->time_msec);
}
void
cursor_motion_absolute(struct wl_listener *listener, void *data)
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{
/*
* This event is forwarded by the cursor when a pointer emits an
* _absolute_ motion event, from 0..1 on each axis. This happens, for
* example, when wlroots is running under a Wayland window rather than
* KMS+DRM, and you move the mouse over the window. You could enter the
* window from any edge, so we have to warp the mouse there. There is
* also some hardware which emits these events.
*/
struct server *server =
wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(server->cursor, event->device, event->x,
event->y);
process_cursor_motion(server, event->time_msec);
}
void
cursor_button(struct wl_listener *listener, void *data)
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{
/*
* This event is forwarded by the cursor when a pointer emits a button
* event.
*/
struct server *server =
wl_container_of(listener, server, cursor_button);
struct wlr_event_pointer_button *event = data;
/*
* Notify the client with pointer focus that a button press has
* occurred.
*/
wlr_seat_pointer_notify_button(server->seat, event->time_msec,
event->button, event->state);
double sx, sy;
struct wlr_surface *surface;
int view_area;
struct view *view =
desktop_view_at(server, server->cursor->x, server->cursor->y,
&surface, &sx, &sy, &view_area);
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if (event->state == WLR_BUTTON_RELEASED) {
/* Exit interactive move/resize mode. */
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server->cursor_mode = LAB_CURSOR_PASSTHROUGH;
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} else {
/* Focus that client if the button was _pressed_ */
desktop_focus_view(view);
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switch (view_area) {
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case LAB_DECO_BUTTON_CLOSE:
view->impl->close(view);
break;
case LAB_DECO_BUTTON_ICONIFY:
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view_minimize(view);
break;
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case LAB_DECO_PART_TITLE:
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interactive_begin(view, LAB_CURSOR_MOVE, 0);
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break;
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case LAB_DECO_PART_TOP:
interactive_begin(view, LAB_CURSOR_RESIZE,
WLR_EDGE_TOP);
break;
case LAB_DECO_PART_RIGHT:
interactive_begin(view, LAB_CURSOR_RESIZE,
WLR_EDGE_RIGHT);
break;
case LAB_DECO_PART_BOTTOM:
interactive_begin(view, LAB_CURSOR_RESIZE,
WLR_EDGE_BOTTOM);
break;
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case LAB_DECO_PART_LEFT:
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interactive_begin(view, LAB_CURSOR_RESIZE,
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WLR_EDGE_LEFT);
break;
}
}
}
void
cursor_axis(struct wl_listener *listener, void *data)
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{
/*
* This event is forwarded by the cursor when a pointer emits an axis
* event, for example when you move the scroll wheel.
*/
struct server *server = wl_container_of(listener, server, cursor_axis);
struct wlr_event_pointer_axis *event = data;
/* Notify the client with pointer focus of the axis event. */
wlr_seat_pointer_notify_axis(server->seat, event->time_msec,
event->orientation, event->delta,
event->delta_discrete, event->source);
}
void
cursor_frame(struct wl_listener *listener, void *data)
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{
/*
* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen
* at the same time, in which case a frame event won't be sent in
* between.
*/
struct server *server = wl_container_of(listener, server, cursor_frame);
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(server->seat);
}
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void
cursor_new(struct server *server, struct wlr_input_device *device)
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{
/* TODO: Configure libinput on device to set tap, acceleration, etc */
wlr_cursor_attach_input_device(server->cursor, device);
}