labwc/include/common/scaled-img-buffer.h

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/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_SCALED_IMG_BUFFER_H
#define LABWC_SCALED_IMG_BUFFER_H
#include <stdbool.h>
struct wlr_scene_tree;
struct wlr_scene_node;
struct wlr_scene_buffer;
struct lab_img;
struct scaled_img_buffer {
struct scaled_scene_buffer *scaled_buffer;
struct wlr_scene_buffer *scene_buffer;
struct lab_img *img;
int width;
int height;
int padding;
};
/*
* Create an auto scaling image buffer, providing a wlr_scene_buffer node for
* display. It gets destroyed automatically when the backing scaled_scene_buffer
* is being destroyed which in turn happens automatically when the backing
* wlr_scene_buffer (or one of its parents) is being destroyed.
*
* This function clones the lab_img passed as the image source, so callers are
* free to destroy it.
*/
struct scaled_img_buffer *scaled_img_buffer_create(struct wlr_scene_tree *parent,
struct lab_img *img, int width, int height, int padding);
/* Update image, width, height and padding of the scaled_img_buffer */
void scaled_img_buffer_update(struct scaled_img_buffer *self,
struct lab_img *img, int width, int height, int padding);
/* Obtain scaled_img_buffer from wlr_scene_node */
struct scaled_img_buffer *scaled_img_buffer_from_node(struct wlr_scene_node *node);
#endif /* LABWC_SCALED_IMG_BUFFER_H */