2022-02-21 03:18:38 +01:00
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// SPDX-License-Identifier: GPL-2.0-only
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <string.h>
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2022-11-26 16:06:22 -05:00
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#include "buffer.h"
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2022-09-16 18:41:02 -04:00
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#include "common/mem.h"
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2022-06-12 21:22:49 +02:00
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#include "common/scaled_font_buffer.h"
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2022-02-21 03:18:38 +01:00
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#include "common/scene-helpers.h"
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#include "labwc.h"
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2022-06-08 19:51:02 +02:00
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#include "node.h"
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#include "ssd-internal.h"
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#include "theme.h"
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#include "view.h"
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2022-11-26 16:06:22 -05:00
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#define FOR_EACH_STATE(ssd, tmp) FOR_EACH(tmp, \
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&(ssd)->titlebar.active, \
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&(ssd)->titlebar.inactive)
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2022-02-21 03:18:38 +01:00
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void
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ssd_titlebar_create(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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float *color;
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struct wlr_scene_tree *parent;
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struct wlr_buffer *corner_top_left;
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struct wlr_buffer *corner_top_right;
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2022-11-20 23:38:17 -06:00
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struct wlr_buffer *menu_button_unpressed;
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struct wlr_buffer *iconify_button_unpressed;
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struct wlr_buffer *maximize_button_unpressed;
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struct wlr_buffer *close_button_unpressed;
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2023-04-14 09:01:13 +02:00
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ssd->titlebar.tree = wlr_scene_tree_create(ssd->tree);
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(ssd, subtree) {
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subtree->tree = wlr_scene_tree_create(ssd->titlebar.tree);
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parent = subtree->tree;
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wlr_scene_node_set_position(&parent->node, 0, -theme->title_height);
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if (subtree == &ssd->titlebar.active) {
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color = theme->window_active_title_bg_color;
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corner_top_left = &theme->corner_top_left_active_normal->base;
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corner_top_right = &theme->corner_top_right_active_normal->base;
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2023-08-04 22:30:16 +01:00
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menu_button_unpressed = &theme->button_menu_active_unpressed->base;
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iconify_button_unpressed = &theme->button_iconify_active_unpressed->base;
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close_button_unpressed = &theme->button_close_active_unpressed->base;
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maximize_button_unpressed = &theme->button_maximize_active_unpressed->base;
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2022-02-21 03:18:38 +01:00
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} else {
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color = theme->window_inactive_title_bg_color;
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corner_top_left = &theme->corner_top_left_inactive_normal->base;
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corner_top_right = &theme->corner_top_right_inactive_normal->base;
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menu_button_unpressed = &theme->button_menu_inactive_unpressed->base;
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iconify_button_unpressed = &theme->button_iconify_inactive_unpressed->base;
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maximize_button_unpressed =
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&theme->button_maximize_inactive_unpressed->base;
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2023-08-04 22:30:16 +01:00
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close_button_unpressed = &theme->button_close_inactive_unpressed->base;
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wlr_scene_node_set_enabled(&parent->node, false);
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}
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wl_list_init(&subtree->parts);
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/* Title */
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
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width - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT, theme->title_height,
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SSD_BUTTON_WIDTH, 0, color);
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/* Buttons */
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add_scene_button_corner(&subtree->parts,
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LAB_SSD_BUTTON_WINDOW_MENU, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
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corner_top_left, menu_button_unpressed, 0, view);
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add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
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color, iconify_button_unpressed,
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width - SSD_BUTTON_WIDTH * 3, view);
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add_scene_button(&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
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color, maximize_button_unpressed,
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width - SSD_BUTTON_WIDTH * 2, view);
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add_scene_button_corner(&subtree->parts,
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LAB_SSD_BUTTON_CLOSE, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
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corner_top_right, close_button_unpressed,
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width - SSD_BUTTON_WIDTH * 1, view);
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} FOR_EACH_END
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ssd_update_title(ssd);
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}
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static bool
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is_direct_child(struct wlr_scene_node *node, struct ssd_sub_tree *subtree)
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{
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return node->parent == subtree->tree;
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}
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void
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ssd_titlebar_update(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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int width = view->current.width;
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if (width == ssd->state.geometry.width) {
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return;
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}
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struct theme *theme = view->server->theme;
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struct ssd_part *part;
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(ssd, subtree) {
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wl_list_for_each(part, &subtree->parts, link) {
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switch (part->type) {
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case LAB_SSD_PART_TITLEBAR:
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wlr_scene_rect_set_size(
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lab_wlr_scene_get_rect(part->node),
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width - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT,
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theme->title_height);
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continue;
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case LAB_SSD_BUTTON_ICONIFY:
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if (is_direct_child(part->node, subtree)) {
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wlr_scene_node_set_position(part->node,
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width - SSD_BUTTON_WIDTH * 3, 0);
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}
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continue;
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case LAB_SSD_BUTTON_MAXIMIZE:
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if (is_direct_child(part->node, subtree)) {
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wlr_scene_node_set_position(part->node,
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2023-01-06 15:56:44 +01:00
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width - SSD_BUTTON_WIDTH * 2, 0);
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}
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continue;
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2022-06-08 14:37:30 +02:00
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case LAB_SSD_PART_CORNER_TOP_RIGHT:
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if (is_direct_child(part->node, subtree)) {
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wlr_scene_node_set_position(part->node,
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2023-01-06 15:56:44 +01:00
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width - SSD_BUTTON_WIDTH * 1, 0);
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}
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continue;
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default:
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continue;
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}
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}
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} FOR_EACH_END
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2022-11-26 16:46:28 -05:00
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ssd_update_title(ssd);
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}
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void
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ssd_titlebar_destroy(struct ssd *ssd)
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{
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2023-04-14 09:01:13 +02:00
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if (!ssd->titlebar.tree) {
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return;
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}
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(ssd, subtree) {
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ssd_destroy_parts(&subtree->parts);
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wlr_scene_node_destroy(&subtree->tree->node);
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subtree->tree = NULL;
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} FOR_EACH_END
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2022-11-26 16:06:22 -05:00
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if (ssd->state.title.text) {
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free(ssd->state.title.text);
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ssd->state.title.text = NULL;
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2022-02-21 03:18:38 +01:00
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}
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2023-04-14 09:01:13 +02:00
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wlr_scene_node_destroy(&ssd->titlebar.tree->node);
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ssd->titlebar.tree = NULL;
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2022-02-21 03:18:38 +01:00
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}
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/*
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* For ssd_update_title* we do not early out because
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* .active and .inactive may result in different sizes
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* of the title (font family/size) or background of
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* the title (different button/border width).
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2022-08-12 14:12:31 +02:00
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*
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* Both, wlr_scene_node_set_enabled() and wlr_scene_node_set_position()
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* check for actual changes and return early if there is no change in state.
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* Always using wlr_scene_node_set_enabled(node, true) will thus not cause
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* any unnecessary screen damage and makes the code easier to follow.
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2022-02-21 03:18:38 +01:00
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*/
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static void
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ssd_update_title_positions(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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2022-02-21 03:18:38 +01:00
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struct theme *theme = view->server->theme;
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2023-02-08 23:19:14 -05:00
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int width = view->current.width;
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2023-01-06 15:56:44 +01:00
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int title_bg_width = width - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT;
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2022-02-21 03:18:38 +01:00
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int x, y;
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2022-05-26 15:34:08 +02:00
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int buffer_height, buffer_width;
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struct ssd_part *part;
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(ssd, subtree) {
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2022-02-21 03:18:38 +01:00
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
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2022-06-12 21:22:49 +02:00
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if (!part || !part->node) {
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2022-02-24 01:27:29 +01:00
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/* view->surface never been mapped */
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2022-06-12 21:22:49 +02:00
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/* Or we somehow failed to allocate a scaled titlebar buffer */
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2022-02-21 03:18:38 +01:00
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continue;
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}
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2022-06-12 21:22:49 +02:00
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buffer_width = part->buffer ? part->buffer->width : 0;
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buffer_height = part->buffer ? part->buffer->height : 0;
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2023-01-06 15:56:44 +01:00
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x = SSD_BUTTON_WIDTH;
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2022-05-26 15:34:08 +02:00
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y = (theme->title_height - buffer_height) / 2;
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2022-08-12 14:12:31 +02:00
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2022-06-05 15:17:15 +02:00
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if (title_bg_width <= 0) {
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2022-08-12 14:12:31 +02:00
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wlr_scene_node_set_enabled(part->node, false);
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2022-02-21 03:18:38 +01:00
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continue;
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}
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2022-08-12 14:12:31 +02:00
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wlr_scene_node_set_enabled(part->node, true);
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2022-02-21 03:18:38 +01:00
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if (theme->window_label_text_justify == LAB_JUSTIFY_CENTER) {
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2023-01-06 15:56:44 +01:00
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if (buffer_width + SSD_BUTTON_WIDTH * 2 <= title_bg_width) {
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2022-02-21 03:18:38 +01:00
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/* Center based on the full width */
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2022-06-05 15:17:15 +02:00
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x = (width - buffer_width) / 2;
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2022-02-21 03:18:38 +01:00
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} else {
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/*
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* Center based on the width between the buttons.
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* Title jumps around once this is hit but its still
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* better than to hide behind the buttons on the right.
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*/
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2022-06-05 15:17:15 +02:00
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x += (title_bg_width - buffer_width) / 2;
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2022-02-21 03:18:38 +01:00
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}
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} else if (theme->window_label_text_justify == LAB_JUSTIFY_RIGHT) {
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2022-06-05 15:17:15 +02:00
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x += title_bg_width - buffer_width;
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2022-02-21 03:18:38 +01:00
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} else if (theme->window_label_text_justify == LAB_JUSTIFY_LEFT) {
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/* TODO: maybe add some theme x padding here? */
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}
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wlr_scene_node_set_position(part->node, x, y);
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} FOR_EACH_END
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}
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void
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2022-11-26 16:46:28 -05:00
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ssd_update_title(struct ssd *ssd)
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2022-02-21 03:18:38 +01:00
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{
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2022-11-26 16:46:28 -05:00
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if (!ssd) {
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2022-02-21 03:18:38 +01:00
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return;
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}
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2022-11-26 16:46:28 -05:00
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struct view *view = ssd->view;
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2022-02-21 03:18:38 +01:00
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char *title = (char *)view_get_string_prop(view, "title");
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if (!title || !*title) {
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return;
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}
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struct theme *theme = view->server->theme;
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2022-11-26 16:06:22 -05:00
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struct ssd_state_title *state = &ssd->state.title;
|
2022-02-21 03:18:38 +01:00
|
|
|
bool title_unchanged = state->text && !strcmp(title, state->text);
|
|
|
|
|
|
|
|
|
|
float *text_color;
|
|
|
|
|
struct ssd_part *part;
|
|
|
|
|
struct ssd_sub_tree *subtree;
|
|
|
|
|
struct ssd_state_title_width *dstate;
|
2023-02-08 23:19:14 -05:00
|
|
|
int title_bg_width = view->current.width
|
|
|
|
|
- SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT;
|
2022-02-24 01:27:29 +01:00
|
|
|
|
2022-11-26 16:06:22 -05:00
|
|
|
FOR_EACH_STATE(ssd, subtree) {
|
|
|
|
|
if (subtree == &ssd->titlebar.active) {
|
2022-02-21 03:18:38 +01:00
|
|
|
dstate = &state->active;
|
|
|
|
|
text_color = theme->window_active_label_text_color;
|
|
|
|
|
} else {
|
|
|
|
|
dstate = &state->inactive;
|
|
|
|
|
text_color = theme->window_inactive_label_text_color;
|
|
|
|
|
}
|
2022-02-24 01:27:29 +01:00
|
|
|
|
2022-06-05 15:17:15 +02:00
|
|
|
if (title_bg_width <= 0) {
|
2022-02-24 01:27:29 +01:00
|
|
|
dstate->truncated = true;
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
2022-02-21 03:18:38 +01:00
|
|
|
if (title_unchanged
|
2022-06-05 15:17:15 +02:00
|
|
|
&& !dstate->truncated && dstate->width < title_bg_width) {
|
2022-02-21 03:18:38 +01:00
|
|
|
/* title the same + we don't need to resize title */
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2022-02-24 01:27:29 +01:00
|
|
|
|
2022-02-21 03:18:38 +01:00
|
|
|
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
|
|
|
|
|
if (!part) {
|
2022-05-26 15:34:08 +02:00
|
|
|
/* Initialize part and wlr_scene_buffer without attaching a buffer */
|
2022-02-21 03:18:38 +01:00
|
|
|
part = add_scene_part(&subtree->parts, LAB_SSD_PART_TITLE);
|
2022-06-12 21:22:49 +02:00
|
|
|
part->buffer = scaled_font_buffer_create(subtree->tree);
|
|
|
|
|
if (part->buffer) {
|
|
|
|
|
part->node = &part->buffer->scene_buffer->node;
|
|
|
|
|
} else {
|
|
|
|
|
wlr_log(WLR_ERROR, "Failed to create title node");
|
|
|
|
|
}
|
2022-02-21 03:18:38 +01:00
|
|
|
}
|
2022-05-26 15:34:08 +02:00
|
|
|
|
2022-06-12 21:22:49 +02:00
|
|
|
if (part->buffer) {
|
2022-09-15 10:53:49 -04:00
|
|
|
/* TODO: Do we only have active window fonts? */
|
2022-08-02 22:00:24 +01:00
|
|
|
scaled_font_buffer_update(part->buffer, title,
|
2022-09-15 10:53:49 -04:00
|
|
|
title_bg_width, &rc.font_activewindow,
|
|
|
|
|
text_color, NULL);
|
2022-02-21 03:18:38 +01:00
|
|
|
}
|
2022-05-26 15:34:08 +02:00
|
|
|
|
|
|
|
|
/* And finally update the cache */
|
2022-06-12 21:22:49 +02:00
|
|
|
dstate->width = part->buffer ? part->buffer->width : 0;
|
2022-06-05 15:17:15 +02:00
|
|
|
dstate->truncated = title_bg_width <= dstate->width;
|
2022-06-12 21:22:49 +02:00
|
|
|
|
2022-02-21 03:18:38 +01:00
|
|
|
} FOR_EACH_END
|
|
|
|
|
|
2022-02-24 01:37:19 +01:00
|
|
|
if (!title_unchanged) {
|
|
|
|
|
if (state->text) {
|
|
|
|
|
free(state->text);
|
|
|
|
|
}
|
2022-09-16 18:41:02 -04:00
|
|
|
state->text = xstrdup(title);
|
2022-02-21 03:18:38 +01:00
|
|
|
}
|
2022-11-26 16:06:22 -05:00
|
|
|
ssd_update_title_positions(ssd);
|
2022-02-21 03:18:38 +01:00
|
|
|
}
|
|
|
|
|
|
2022-06-08 19:51:02 +02:00
|
|
|
void
|
|
|
|
|
ssd_update_button_hover(struct wlr_scene_node *node,
|
|
|
|
|
struct ssd_hover_state *hover_state)
|
2022-02-21 03:18:38 +01:00
|
|
|
{
|
2022-06-08 19:51:02 +02:00
|
|
|
struct ssd_button *button = NULL;
|
|
|
|
|
if (!node || !node->data) {
|
|
|
|
|
goto disable_old_hover;
|
2022-02-21 03:18:38 +01:00
|
|
|
}
|
|
|
|
|
|
2022-06-08 19:51:02 +02:00
|
|
|
struct node_descriptor *desc = node->data;
|
|
|
|
|
if (desc->type == LAB_NODE_DESC_SSD_BUTTON) {
|
|
|
|
|
button = node_ssd_button_from_node(node);
|
|
|
|
|
if (button->hover == hover_state->node) {
|
|
|
|
|
/* Cursor is still on the same button */
|
|
|
|
|
return;
|
2022-02-21 03:18:38 +01:00
|
|
|
}
|
2022-06-08 19:51:02 +02:00
|
|
|
}
|
2022-02-21 03:18:38 +01:00
|
|
|
|
2022-06-08 19:51:02 +02:00
|
|
|
disable_old_hover:
|
|
|
|
|
if (hover_state->node) {
|
|
|
|
|
wlr_scene_node_set_enabled(hover_state->node, false);
|
|
|
|
|
hover_state->view = NULL;
|
|
|
|
|
hover_state->node = NULL;
|
|
|
|
|
}
|
|
|
|
|
if (button) {
|
|
|
|
|
wlr_scene_node_set_enabled(button->hover, true);
|
|
|
|
|
hover_state->view = button->view;
|
|
|
|
|
hover_state->node = button->hover;
|
|
|
|
|
}
|
2022-02-21 03:18:38 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#undef FOR_EACH_STATE
|